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Add versions 256-bit versions of alignedstore and alignedload, to be

more strict about the alignment checking. This was found by inspection
and I don't have any testcases so far, although the llvm testsuite runs
without any problem.

llvm-svn: 139625
This commit is contained in:
Bruno Cardoso Lopes 2011-09-13 19:33:03 +00:00
parent 6f299a4937
commit f02589db47
2 changed files with 23 additions and 12 deletions

View File

@ -204,17 +204,28 @@ def loadv4f64 : PatFrag<(ops node:$ptr), (v4f64 (load node:$ptr))>;
def loadv8i32 : PatFrag<(ops node:$ptr), (v8i32 (load node:$ptr))>;
def loadv4i64 : PatFrag<(ops node:$ptr), (v4i64 (load node:$ptr))>;
// Like 'store', but always requires vector alignment.
// Like 'store', but always requires 128-bit vector alignment.
def alignedstore : PatFrag<(ops node:$val, node:$ptr),
(store node:$val, node:$ptr), [{
return cast<StoreSDNode>(N)->getAlignment() >= 16;
}]>;
// Like 'load', but always requires vector alignment.
// Like 'store', but always requires 256-bit vector alignment.
def alignedstore256 : PatFrag<(ops node:$val, node:$ptr),
(store node:$val, node:$ptr), [{
return cast<StoreSDNode>(N)->getAlignment() >= 32;
}]>;
// Like 'load', but always requires 128-bit vector alignment.
def alignedload : PatFrag<(ops node:$ptr), (load node:$ptr), [{
return cast<LoadSDNode>(N)->getAlignment() >= 16;
}]>;
// Like 'load', but always requires 256-bit vector alignment.
def alignedload256 : PatFrag<(ops node:$ptr), (load node:$ptr), [{
return cast<LoadSDNode>(N)->getAlignment() >= 32;
}]>;
def alignedloadfsf32 : PatFrag<(ops node:$ptr),
(f32 (alignedload node:$ptr))>;
def alignedloadfsf64 : PatFrag<(ops node:$ptr),
@ -232,13 +243,13 @@ def alignedloadv2i64 : PatFrag<(ops node:$ptr),
// 256-bit aligned load pattern fragments
def alignedloadv8f32 : PatFrag<(ops node:$ptr),
(v8f32 (alignedload node:$ptr))>;
(v8f32 (alignedload256 node:$ptr))>;
def alignedloadv4f64 : PatFrag<(ops node:$ptr),
(v4f64 (alignedload node:$ptr))>;
(v4f64 (alignedload256 node:$ptr))>;
def alignedloadv8i32 : PatFrag<(ops node:$ptr),
(v8i32 (alignedload node:$ptr))>;
(v8i32 (alignedload256 node:$ptr))>;
def alignedloadv4i64 : PatFrag<(ops node:$ptr),
(v4i64 (alignedload node:$ptr))>;
(v4i64 (alignedload256 node:$ptr))>;
// Like 'load', but uses special alignment checks suitable for use in
// memory operands in most SSE instructions, which are required to

View File

@ -717,10 +717,10 @@ def VMOVUPDmr : VPDI<0x11, MRMDestMem, (outs), (ins f128mem:$dst, VR128:$src),
[(store (v2f64 VR128:$src), addr:$dst)]>, VEX;
def VMOVAPSYmr : VPSI<0x29, MRMDestMem, (outs), (ins f256mem:$dst, VR256:$src),
"movaps\t{$src, $dst|$dst, $src}",
[(alignedstore (v8f32 VR256:$src), addr:$dst)]>, VEX;
[(alignedstore256 (v8f32 VR256:$src), addr:$dst)]>, VEX;
def VMOVAPDYmr : VPDI<0x29, MRMDestMem, (outs), (ins f256mem:$dst, VR256:$src),
"movapd\t{$src, $dst|$dst, $src}",
[(alignedstore (v4f64 VR256:$src), addr:$dst)]>, VEX;
[(alignedstore256 (v4f64 VR256:$src), addr:$dst)]>, VEX;
def VMOVUPSYmr : VPSI<0x11, MRMDestMem, (outs), (ins f256mem:$dst, VR256:$src),
"movups\t{$src, $dst|$dst, $src}",
[(store (v8f32 VR256:$src), addr:$dst)]>, VEX;
@ -872,13 +872,13 @@ let Predicates = [HasAVX] in {
(VMOVAPSYrm addr:$src)>;
def : Pat<(loadv8i32 addr:$src),
(VMOVUPSYrm addr:$src)>;
def : Pat<(alignedstore (v4i64 VR256:$src), addr:$dst),
def : Pat<(alignedstore256 (v4i64 VR256:$src), addr:$dst),
(VMOVAPSYmr addr:$dst, VR256:$src)>;
def : Pat<(alignedstore (v8i32 VR256:$src), addr:$dst),
def : Pat<(alignedstore256 (v8i32 VR256:$src), addr:$dst),
(VMOVAPSYmr addr:$dst, VR256:$src)>;
def : Pat<(alignedstore (v16i16 VR256:$src), addr:$dst),
def : Pat<(alignedstore256 (v16i16 VR256:$src), addr:$dst),
(VMOVAPSYmr addr:$dst, VR256:$src)>;
def : Pat<(alignedstore (v32i8 VR256:$src), addr:$dst),
def : Pat<(alignedstore256 (v32i8 VR256:$src), addr:$dst),
(VMOVAPSYmr addr:$dst, VR256:$src)>;
def : Pat<(store (v4i64 VR256:$src), addr:$dst),
(VMOVUPSYmr addr:$dst, VR256:$src)>;