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Revert "Revert 220932.": "Removing the static initializer in ManagedStatic.cpp by using llvm_call_once to initialize the ManagedStatic mutex"

This reverts commit r221331 and reinstate r220932 as discussed in D19271.
Original commit message was:

This patch adds an llvm_call_once which is a wrapper around
std::call_once on platforms where it is available and devoid
of bugs. The patch also migrates the ManagedStatic mutex to
be allocated using llvm_call_once.

These changes are philosophically equivalent to the changes
added in r219638, which were reverted due to a hang on Win32
which was the result of a bug in the Windows implementation
of std::call_once.

Differential Revision: http://reviews.llvm.org/D5922

From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 269577
This commit is contained in:
Mehdi Amini 2016-05-14 20:55:52 +00:00
parent 8090c443ba
commit f03585d240
5 changed files with 83 additions and 4 deletions

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@ -15,6 +15,14 @@
#ifndef LLVM_SUPPORT_THREADING_H
#define LLVM_SUPPORT_THREADING_H
#include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX
#if defined(LLVM_ON_UNIX)
#include <mutex>
#else
#include "llvm/Support/Atomic.h"
#endif
namespace llvm {
/// Returns true if LLVM is compiled with support for multi-threading, and
/// false otherwise.
@ -34,6 +42,34 @@ namespace llvm {
/// the thread stack.
void llvm_execute_on_thread(void (*UserFn)(void*), void *UserData,
unsigned RequestedStackSize = 0);
#if defined(LLVM_ON_UNIX)
typedef std::once_flag once_flag;
#define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag
#else
enum InitStatus {
Done = -1,
Uninitialized = 0,
Wait = 1
};
typedef volatile sys::cas_flag once_flag;
#define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag = Uninitialized
#endif
/// \brief Execute the function specified as a parameter once.
///
/// Typical usage:
/// \code
/// void foo() {...};
/// ...
/// LLVM_DEFINE_ONCE_FLAG(flag);
/// call_once(flag, foo);
/// \endcode
///
/// \param flag Flag used for tracking whether or not this has run.
/// \param UserFn Function to call once.
void call_once(once_flag &flag, void (*UserFn)(void));
}
#endif

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@ -16,16 +16,23 @@
#include "llvm/Support/Atomic.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/MutexGuard.h"
#include "llvm/Support/Threading.h"
#include <cassert>
using namespace llvm;
static const ManagedStaticBase *StaticList = nullptr;
static sys::Mutex *ManagedStaticMutex = nullptr;
LLVM_DEFINE_ONCE_FLAG(mutex_init_flag);
static sys::Mutex& getManagedStaticMutex() {
static void initializeMutex() {
ManagedStaticMutex = new sys::Mutex();
}
static sys::Mutex* getManagedStaticMutex() {
// We need to use a function local static here, since this can get called
// during a static constructor and we need to guarantee that it's initialized
// correctly.
static sys::Mutex ManagedStaticMutex;
call_once(mutex_init_flag, initializeMutex);
return ManagedStaticMutex;
}
@ -33,7 +40,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
void (*Deleter)(void*)) const {
assert(Creator);
if (llvm_is_multithreaded()) {
MutexGuard Lock(getManagedStaticMutex());
MutexGuard Lock(*getManagedStaticMutex());
if (!Ptr) {
void* tmp = Creator();
@ -83,7 +90,7 @@ void ManagedStaticBase::destroy() const {
/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
void llvm::llvm_shutdown() {
MutexGuard Lock(getManagedStaticMutex());
MutexGuard Lock(*getManagedStaticMutex());
while (StaticList)
StaticList->destroy();

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@ -110,3 +110,10 @@ void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
}
#endif
#if defined(LLVM_ON_UNIX)
#include "Unix/Threading.inc"
#else
#include "Windows/Threading.inc"
#endif

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@ -0,0 +1,5 @@
#include <thread>
void llvm::call_once(once_flag& flag, void (*fptr)(void)) {
std::call_once(flag, fptr);
}

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@ -0,0 +1,24 @@
#include <windows.h>
#ifdef MemoryFence
// WinNT.h seems to define a MemoryFence macro.
#undef MemoryFence
#endif
void llvm::call_once(once_flag &flag, void (*fptr)(void)) {
while (flag != Done) {
if (flag == Wait) {
::Sleep(1);
continue;
}
sys::cas_flag old_val = sys::CompareAndSwap(&flag, Wait, Uninitialized);
if (old_val == Uninitialized) {
fptr();
sys::MemoryFence();
flag = Done;
return;
}
}
sys::MemoryFence();
}