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Use CFG connectedness as a secondary sort key when deciding the order of copy coalescing.

This means that well connected blocks are copy coalesced before the less connected blocks. Connected blocks are more difficult to
coalesce because intervals are more complicated, so handling them first gives a greater chance of success.

llvm-svn: 90194
This commit is contained in:
Jakob Stoklund Olesen 2009-12-01 03:03:00 +00:00
parent 7c99bfd96e
commit f07d6129a2
2 changed files with 14 additions and 3 deletions

View File

@ -2371,9 +2371,19 @@ namespace {
struct DepthMBBCompare {
typedef std::pair<unsigned, MachineBasicBlock*> DepthMBBPair;
bool operator()(const DepthMBBPair &LHS, const DepthMBBPair &RHS) const {
if (LHS.first > RHS.first) return true; // Deeper loops first
return LHS.first == RHS.first &&
LHS.second->getNumber() < RHS.second->getNumber();
// Deeper loops first
if (LHS.first != RHS.first)
return LHS.first > RHS.first;
// Prefer blocks that are more connected in the CFG. This takes care of
// the most difficult copies first while intervals are short.
unsigned cl = LHS.second->pred_size() + LHS.second->succ_size();
unsigned cr = RHS.second->pred_size() + RHS.second->succ_size();
if (cl != cr)
return cl > cr;
// As a last resort, sort by block number.
return LHS.second->getNumber() < RHS.second->getNumber();
}
};
}

View File

@ -10,6 +10,7 @@ entry:
bb: ; preds = %bb1, %entry
; CHECK: addl $1
; CHECK-NEXT: movl %e
; CHECK-NEXT: adcl $0
%i.0 = phi i64 [ 0, %entry ], [ %0, %bb1 ] ; <i64> [#uses=1]
%0 = add nsw i64 %i.0, 1 ; <i64> [#uses=2]