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Fix infinite recursion in ScaledNumber::toInt.
Patch from dexonsmith. The call to toInt() was calling compareTo() which in some cases would call back to toInt(), creating an infinite loop. Fixed by simplifying the logic in compareTo() to avoid the co-recursion. llvm-svn: 236326
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@ -670,14 +670,7 @@ public:
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return ScaledNumbers::compare(Digits, Scale, X.Digits, X.Scale);
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}
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int compareTo(uint64_t N) const {
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ScaledNumber Scaled = get(N);
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int Compare = compare(Scaled);
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if (Width == 64 || Compare != 0)
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return Compare;
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// Check for precision loss. We know *this == RoundTrip.
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uint64_t RoundTrip = Scaled.template toInt<uint64_t>();
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return N == RoundTrip ? 0 : RoundTrip < N ? -1 : 1;
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return ScaledNumbers::compare<uint64_t>(Digits, Scale, N, 0);
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}
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int compareTo(int64_t N) const { return N < 0 ? 1 : compareTo(uint64_t(N)); }
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@ -556,4 +556,9 @@ TEST(ScaledNumberHelpersTest, arithmeticOperators) {
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EXPECT_EQ(ScaledNumber<uint64_t>(1, 4), ScaledNumber<uint64_t>(1, 3) << 1);
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}
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TEST(ScaledNumberHelpersTest, toIntBug) {
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ScaledNumber<uint32_t> n(1, 0);
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EXPECT_EQ(1u, (n * n).toInt<uint32_t>());
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}
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} // end namespace
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