diff --git a/lib/Target/TargetData.cpp b/lib/Target/TargetData.cpp index d543f24d986..63b3eaafe1b 100644 --- a/lib/Target/TargetData.cpp +++ b/lib/Target/TargetData.cpp @@ -302,14 +302,14 @@ unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType, BestMatchIdx = LargestInt; } else { assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!"); - + // If we didn't find a vector size that is smaller or equal to this type, // then we will end up scalarizing this to its element type. Just return // the alignment of the element. return getAlignment(cast(Ty)->getElementType(), ABIInfo); - } + } } - + // Since we got a "best match" index, just return it. return ABIInfo ? Alignments[BestMatchIdx].ABIAlign : Alignments[BestMatchIdx].PrefAlign; @@ -475,12 +475,12 @@ unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const { : getPointerPrefAlignment()); case Type::ArrayTyID: return getAlignment(cast(Ty)->getElementType(), abi_or_pref); - + case Type::StructTyID: { // Packed structure types always have an ABI alignment of one. if (cast(Ty)->isPacked() && abi_or_pref) return 1; - + // Get the layout annotation... which is lazily created on demand. const StructLayout *Layout = getStructLayout(cast(Ty)); unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);