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Make I/O redirection handling in sys::Program a bit more consistent. No
functional changes. Win32 code is untested, but should work fine. In the unix variant, rename RedirectFD to RedirectIO and let that function handle empty and null paths instead of doing that in the caller 3 times. This is the same as win32 already does it. In the win32 variant, use Path::isEmpty() instead of checking the resulting c_str() manually. This is the same as unix already does it. llvm-svn: 52230
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@ -84,8 +84,16 @@ Program::FindProgramByName(const std::string& progName) {
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return Path();
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}
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static bool RedirectFD(const std::string &File, int FD, std::string* ErrMsg) {
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if (File.empty()) return false; // Noop
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static bool RedirectIO(const Path *Path, int FD, std::string* ErrMsg) {
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if (Path == 0)
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// Noop
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return false;
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std::string File;
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if (Path->isEmpty())
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// Redirect empty paths to /dev/null
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File = "/dev/null";
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else
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File = Path->toString();
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// Open the file
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int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666);
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@ -162,27 +170,11 @@ Program::ExecuteAndWait(const Path& path,
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case 0: {
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// Redirect file descriptors...
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if (redirects) {
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if (redirects[0]) {
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if (redirects[0]->isEmpty()) {
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if (RedirectFD("/dev/null",0,ErrMsg)) { return -1; }
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} else {
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if (RedirectFD(redirects[0]->toString(), 0,ErrMsg)) { return -1; }
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}
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}
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if (redirects[1]) {
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if (redirects[1]->isEmpty()) {
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if (RedirectFD("/dev/null",1,ErrMsg)) { return -1; }
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} else {
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if (RedirectFD(redirects[1]->toString(),1,ErrMsg)) { return -1; }
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}
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}
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if (RedirectIO(redirects[0], 0, ErrMsg)) { return -1; }
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if (RedirectIO(redirects[1], 1, ErrMsg)) { return -1; }
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if (redirects[1] && redirects[2] &&
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*(redirects[1]) != *(redirects[2])) {
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if (redirects[2]->isEmpty()) {
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if (RedirectFD("/dev/null",2,ErrMsg)) { return -1; }
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} else {
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if (RedirectFD(redirects[2]->toString(), 2,ErrMsg)) { return -1; }
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}
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if (RedirectIO(redirects[2], 2, ErrMsg)) { return -1; }
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} else if (-1 == dup2(1,2)) {
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MakeErrMsg(ErrMsg, "Can't redirect");
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return -1;
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@ -77,10 +77,12 @@ static HANDLE RedirectIO(const Path *path, int fd, std::string* ErrMsg) {
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0, TRUE, DUPLICATE_SAME_ACCESS);
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return h;
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}
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const char *fname = path->toString().c_str();
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if (*fname == 0)
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const char *fname;
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if (path->isEmpty())
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fname = "NUL";
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else
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fname = path->toString().c_str();
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SECURITY_ATTRIBUTES sa;
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sa.nLength = sizeof(sa);
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