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[BranchProbabilityInfo] Simplify getEdgeProbability (NFC)

The patch simplifies BranchProbabilityInfo::getEdgeProbability by
handling two cases separately, depending on whether we have edge
probabilities.

- If we have edge probabilities, then add up probabilities for
  successors being equal to Dst.

- Otherwise, return the number of ocurrences divided by the total
  number of successors.

Differential Revision: https://reviews.llvm.org/D90980
This commit is contained in:
Kazu Hirata 2020-11-06 22:47:22 -08:00
parent 8b06f86d2f
commit f462bf9b0e

View File

@ -1114,19 +1114,15 @@ BranchProbabilityInfo::getEdgeProbability(const BasicBlock *Src,
BranchProbability
BranchProbabilityInfo::getEdgeProbability(const BasicBlock *Src,
const BasicBlock *Dst) const {
if (!Probs.count(std::make_pair(Src, 0)))
return BranchProbability(llvm::count(successors(Src), Dst), succ_size(Src));
auto Prob = BranchProbability::getZero();
bool FoundProb = false;
uint32_t EdgeCount = 0;
for (const_succ_iterator I = succ_begin(Src), E = succ_end(Src); I != E; ++I)
if (*I == Dst) {
++EdgeCount;
auto MapI = Probs.find(std::make_pair(Src, I.getSuccessorIndex()));
if (MapI != Probs.end()) {
FoundProb = true;
Prob += MapI->second;
}
}
return FoundProb ? Prob : BranchProbability(EdgeCount, succ_size(Src));
if (*I == Dst)
Prob += Probs.find(std::make_pair(Src, I.getSuccessorIndex()))->second;
return Prob;
}
/// Set the edge probability for all edges at once.