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[Analysis] Refactor as promised in r290397.

This also makes us no longer check for `allocsize` on intrinsic calls.
This shouldn't matter, since intrinsics should provide the information
we get from `allocsize` on their own.

llvm-svn: 290585
This commit is contained in:
George Burgess IV 2016-12-27 06:10:50 +00:00
parent 17201bf9c4
commit fc289b9de6

View File

@ -79,6 +79,10 @@ static const std::pair<LibFunc::Func, AllocFnsTy> AllocationFnData[] = {
static Function *getCalledFunction(const Value *V, bool LookThroughBitCast) {
// Don't care about intrinsics in this case.
if (isa<IntrinsicInst>(V))
return nullptr;
if (LookThroughBitCast)
V = V->stripPointerCasts();
@ -98,17 +102,9 @@ static Function *getCalledFunction(const Value *V, bool LookThroughBitCast) {
/// Returns the allocation data for the given value if it's either a call to a
/// known allocation function, or a call to a function with the allocsize
/// attribute.
static Optional<AllocFnsTy> getAllocationData(const Value *V, AllocType AllocTy,
const TargetLibraryInfo *TLI,
bool LookThroughBitCast = false) {
// Skip intrinsics
if (isa<IntrinsicInst>(V))
return None;
const Function *Callee = getCalledFunction(V, LookThroughBitCast);
if (!Callee)
return None;
static Optional<AllocFnsTy>
getAllocationDataForFunction(const Function *Callee, AllocType AllocTy,
const TargetLibraryInfo *TLI) {
// Make sure that the function is available.
StringRef FnName = Callee->getName();
LibFunc::Func TLIFn;
@ -144,20 +140,30 @@ static Optional<AllocFnsTy> getAllocationData(const Value *V, AllocType AllocTy,
return None;
}
static Optional<AllocFnsTy> getAllocationData(const Value *V, AllocType AllocTy,
const TargetLibraryInfo *TLI,
bool LookThroughBitCast = false) {
if (const Function *Callee = getCalledFunction(V, LookThroughBitCast))
return getAllocationDataForFunction(Callee, AllocTy, TLI);
return None;
}
static Optional<AllocFnsTy> getAllocationSize(const Value *V,
const TargetLibraryInfo *TLI) {
const Function *Callee = getCalledFunction(V, /*LookThroughBitCast=*/false);
if (!Callee)
return None;
// Prefer to use existing information over allocsize. This will give us an
// accurate AllocTy.
if (Optional<AllocFnsTy> Data =
getAllocationData(V, AnyAlloc, TLI, /*LookThroughBitCast=*/false))
getAllocationDataForFunction(Callee, AnyAlloc, TLI))
return Data;
// FIXME: Not calling getCalledFunction twice would be nice.
const Function *Callee = getCalledFunction(V, /*LookThroughBitCast=*/false);
if (!Callee || !Callee->hasFnAttribute(Attribute::AllocSize))
Attribute Attr = Callee->getFnAttribute(Attribute::AllocSize);
if (Attr == Attribute())
return None;
Attribute Attr = Callee->getFnAttribute(Attribute::AllocSize);
std::pair<unsigned, Optional<unsigned>> Args = Attr.getAllocSizeArgs();
AllocFnsTy Result;