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llvm-svn: 149479
This commit is contained in:
Andrew Trick 2012-02-01 07:16:17 +00:00
parent 79859da905
commit fd4f90b0c5
2 changed files with 41 additions and 41 deletions

View File

@ -53,7 +53,7 @@ public:
/// will be destroyed as well, so there is no need to delete the pass. This
/// implies that all passes MUST be allocated with 'new'.
void add(Pass *P);
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool run(Module &M);
@ -63,7 +63,7 @@ private:
/// checking whether to add a printer pass.
void addImpl(Pass *P);
/// PassManagerImpl_New is the actual class. PassManager is just the
/// PassManagerImpl_New is the actual class. PassManager is just the
/// wraper to publish simple pass manager interface
PassManagerImpl *PM;
};
@ -75,7 +75,7 @@ public:
/// but does not take ownership of, the specified Module.
explicit FunctionPassManager(Module *M);
~FunctionPassManager();
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the Pass to the PassManager. When the
/// PassManager_X is destroyed, the pass will be destroyed as well, so
@ -88,15 +88,15 @@ public:
/// so, return true.
///
bool run(Function &F);
/// doInitialization - Run all of the initializers for the function passes.
///
bool doInitialization();
/// doFinalization - Run all of the finalizers for the function passes.
///
bool doFinalization();
private:
/// addImpl - Add a pass to the queue of passes to run, without
/// checking whether to add a printer pass.

View File

@ -7,7 +7,7 @@
//
//===----------------------------------------------------------------------===//
//
// This file declares the LLVM Pass Manager infrastructure.
// This file declares the LLVM Pass Manager infrastructure.
//
//===----------------------------------------------------------------------===//
@ -24,11 +24,11 @@
//===----------------------------------------------------------------------===//
// Overview:
// The Pass Manager Infrastructure manages passes. It's responsibilities are:
//
//
// o Manage optimization pass execution order
// o Make required Analysis information available before pass P is run
// o Release memory occupied by dead passes
// o If Analysis information is dirtied by a pass then regenerate Analysis
// o If Analysis information is dirtied by a pass then regenerate Analysis
// information before it is consumed by another pass.
//
// Pass Manager Infrastructure uses multiple pass managers. They are
@ -43,13 +43,13 @@
//
// [o] class PMTopLevelManager;
//
// Two top level managers, PassManager and FunctionPassManager, derive from
// PMTopLevelManager. PMTopLevelManager manages information used by top level
// Two top level managers, PassManager and FunctionPassManager, derive from
// PMTopLevelManager. PMTopLevelManager manages information used by top level
// managers such as last user info.
//
// [o] class PMDataManager;
//
// PMDataManager manages information, e.g. list of available analysis info,
// PMDataManager manages information, e.g. list of available analysis info,
// used by a pass manager to manage execution order of passes. It also provides
// a place to implement common pass manager APIs. All pass managers derive from
// PMDataManager.
@ -109,7 +109,7 @@ enum PassDebuggingString {
ON_REGION_MSG, // " 'on Region ...\n'"
ON_LOOP_MSG, // " 'on Loop ...\n'"
ON_CG_MSG // "' on Call Graph ...\n'"
};
};
/// PassManagerPrettyStackEntry - This is used to print informative information
/// about what pass is running when/if a stack trace is generated.
@ -124,19 +124,19 @@ public:
: P(p), V(&v), M(0) {} // When P is run on V
PassManagerPrettyStackEntry(Pass *p, Module &m)
: P(p), V(0), M(&m) {} // When P is run on M
/// print - Emit information about this stack frame to OS.
virtual void print(raw_ostream &OS) const;
};
//===----------------------------------------------------------------------===//
// PMStack
//
/// PMStack - This class implements a stack data structure of PMDataManager
/// pointers.
///
/// Top level pass managers (see PassManager.cpp) maintain active Pass Managers
/// Top level pass managers (see PassManager.cpp) maintain active Pass Managers
/// using PMStack. Each Pass implements assignPassManager() to connect itself
/// with appropriate manager. assignPassManager() walks PMStack to find
/// suitable manager.
@ -174,7 +174,7 @@ protected:
void initializeAllAnalysisInfo();
private:
/// This is implemented by top level pass manager and used by
/// This is implemented by top level pass manager and used by
/// schedulePass() to add analysis info passes that are not available.
virtual void addTopLevelPass(Pass *P) = 0;
@ -198,7 +198,7 @@ public:
/// Find analysis usage information for the pass P.
AnalysisUsage *findAnalysisUsage(Pass *P);
virtual ~PMTopLevelManager();
virtual ~PMTopLevelManager();
/// Add immutable pass and initialize it.
inline void addImmutablePass(ImmutablePass *P) {
@ -228,7 +228,7 @@ public:
PMStack activeStack;
protected:
/// Collection of pass managers
SmallVector<PMDataManager *, 8> PassManagers;
@ -254,7 +254,7 @@ private:
};
//===----------------------------------------------------------------------===//
// PMDataManager
@ -268,7 +268,7 @@ public:
}
virtual ~PMDataManager();
virtual Pass *getAsPass() = 0;
/// Augment AvailableAnalysis by adding analysis made available by pass P.
@ -279,16 +279,16 @@ public:
/// Remove Analysis that is not preserved by the pass
void removeNotPreservedAnalysis(Pass *P);
/// Remove dead passes used by P.
void removeDeadPasses(Pass *P, StringRef Msg,
void removeDeadPasses(Pass *P, StringRef Msg,
enum PassDebuggingString);
/// Remove P.
void freePass(Pass *P, StringRef Msg,
void freePass(Pass *P, StringRef Msg,
enum PassDebuggingString);
/// Add pass P into the PassVector. Update
/// Add pass P into the PassVector. Update
/// AvailableAnalysis appropriately if ProcessAnalysis is true.
void add(Pass *P, bool ProcessAnalysis = true);
@ -300,7 +300,7 @@ public:
virtual Pass *getOnTheFlyPass(Pass *P, AnalysisID PI, Function &F);
/// Initialize available analysis information.
void initializeAnalysisInfo() {
void initializeAnalysisInfo() {
AvailableAnalysis.clear();
for (unsigned i = 0; i < PMT_Last; ++i)
InheritedAnalysis[i] = NULL;
@ -347,9 +347,9 @@ public:
return (unsigned)PassVector.size();
}
virtual PassManagerType getPassManagerType() const {
virtual PassManagerType getPassManagerType() const {
assert ( 0 && "Invalid use of getPassManagerType");
return PMT_Unknown;
return PMT_Unknown;
}
std::map<AnalysisID, Pass*> *getAvailableAnalysis() {
@ -377,17 +377,17 @@ protected:
// then PMT_Last active pass mangers.
std::map<AnalysisID, Pass *> *InheritedAnalysis[PMT_Last];
/// isPassDebuggingExecutionsOrMore - Return true if -debug-pass=Executions
/// or higher is specified.
bool isPassDebuggingExecutionsOrMore() const;
private:
void dumpAnalysisUsage(StringRef Msg, const Pass *P,
const AnalysisUsage::VectorType &Set) const;
// Set of available Analysis. This information is used while scheduling
// pass. If a pass requires an analysis which is not available then
// Set of available Analysis. This information is used while scheduling
// pass. If a pass requires an analysis which is not available then
// the required analysis pass is scheduled to run before the pass itself is
// scheduled to run.
std::map<AnalysisID, Pass*> AvailableAnalysis;
@ -403,27 +403,27 @@ private:
// FPPassManager
//
/// FPPassManager manages BBPassManagers and FunctionPasses.
/// It batches all function passes and basic block pass managers together and
/// sequence them to process one function at a time before processing next
/// It batches all function passes and basic block pass managers together and
/// sequence them to process one function at a time before processing next
/// function.
class FPPassManager : public ModulePass, public PMDataManager {
public:
static char ID;
explicit FPPassManager()
explicit FPPassManager()
: ModulePass(ID), PMDataManager() { }
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool runOnFunction(Function &F);
bool runOnModule(Module &M);
/// cleanup - After running all passes, clean up pass manager cache.
void cleanup();
/// doInitialization - Run all of the initializers for the function passes.
///
bool doInitialization(Module &M);
/// doFinalization - Run all of the finalizers for the function passes.
///
bool doFinalization(Module &M);
@ -449,8 +449,8 @@ public:
return FP;
}
virtual PassManagerType getPassManagerType() const {
return PMT_FunctionPassManager;
virtual PassManagerType getPassManagerType() const {
return PMT_FunctionPassManager;
}
};