and use it in one place in inline asm handling stuff. Before
we'd generate this for an invalid modifier letter:
$ clang asm.c -c -o t.o
fatal error: error in backend: Invalid operand found in inline asm: 'abc incl ${0:Z}'
INLINEASM <es:abc incl ${0:Z}>, 10, %EAX<def>, 2147483657, %EAX, 14, %EFLAGS<earlyclobber,def,dead>, <!-1>
Now we generate this:
$ clang asm.c -c -o t.o
error: invalid operand in inline asm: 'incl ${0:Z}'
asm.c:3:12: note: generated from here
__asm__ ("incl %Z0" : "+r" (X));
^
1 error generated.
This is much better but still admittedly not great ("why" is the operand
invalid??), codegen should try harder with its diagnostics :)
llvm-svn: 100723
explicitly split into stride-and-offset pairs. Also, add the
ability to track multiple post-increment loops on the same expression.
This refines the concept of "normalizing" SCEV expressions used for
to post-increment uses, and introduces a dedicated utility routine for
normalizing and denormalizing expressions.
This fixes the expansion of expressions which are post-increment users
of more than one loop at a time. More broadly, this takes LSR another
step closer to being able to reason about more than one loop at a time.
llvm-svn: 100699
1. Introduce some enums and accessors in the InlineAsm class
that eliminate a ton of magic numbers when handling inline
asm SDNode.
2. Add a new MDNodeSDNode selection dag node type that holds
a MDNode (shocking!)
3. Add a new argument to ISD::INLINEASM nodes that hold !srcloc
metadata, propagating it to the instruction emitter, which
drops it.
No functionality change.
llvm-svn: 100605
Overflowing an unsigned integer is fine and behaves as you would expect.
Also fix a pasto, allowing SignExtend64 to take a 64-bit argument.
llvm-svn: 100517
ownership over the pointer it contains. Useful when we want to
communicate ownership while still having several clients holding on to
the same pointer *without* introducing reference counting.
llvm-svn: 100463
When a target instruction wants to set target-specific flags, it should simply
set bits in the TSFlags bit vector defined in the Instruction TableGen class.
This works well because TableGen resolves member references late:
class I : Instruction {
AddrMode AM = AddrModeNone;
let TSFlags{3-0} = AM.Value;
}
let AM = AddrMode4 in
def ADD : I;
TSFlags gets the expected bits from AddrMode4 in this example.
llvm-svn: 100384