Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
llvm-svn: 70343
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
llvm-svn: 70270
to obtain debug info about them.
Introduce helpers to access debug info for global variables. Also introduce a
helper that works for both local and global variables.
llvm-svn: 66541
use, check also for the case where it has two uses,
the other being a llvm.dbg.declare. This is needed so
debug info doesn't affect codegen.
llvm-svn: 65970
a DBG_LABEL or not. We want to fall back to the original way of emitting debug
info when we're in -O0/-fast mode.
- Add plumbing in to pass the "Fast" flag to places that need it.
- XFAIL DebugInfo/deaddebuglabel.ll. This is finding 11 labels instead of 8. I
need to investigate still.
llvm-svn: 65367
information output. However, many target specific tool chains prefer to encode
only one compile unit in an object file. In this situation, the LLVM code
generator will include debugging information entities in the compile unit
that is marked as main compile unit. The code generator accepts maximum one main
compile unit per module. If a module does not contain any main compile unit
then the code generator will emit multiple compile units in the output object
file.
[Part 1]
Update DebugInfo APIs to accept optional boolean value while creating DICompileUnit to mark the unit as "main" unit. By defaults all units are considered non-main. Update SourceLevelDebugging.html to document "main" compile unit.
Update DebugInfo APIs to not accept and encode separate source file/directory entries while creating various llvm.dbg.* entities. There was a recent, yet to be documented, change to include this additional information so no documentation changes are required here.
Update DwarfDebug to handle "main" compile unit. If "main" compile unit is seen then all DIEs are inserted into "main" compile unit. All other compile units are used to find source location for llvm.dbg.* values. If there is not any "main" compile unit then create unique compile unit DIEs for each llvm.dbg.compile_unit.
[Part 2]
Create separate llvm.dbg.compile_unit for each input file. Mark compile unit create for main_input_filename as "main" compile unit. Use appropriate compile unit, based on source location information collected from the tree node, while creating llvm.dbg.* values using DebugInfo APIs.
---
This is Part 1.
llvm-svn: 63400
- DW_AT_bit_size is only suitable for bitfields.
- Encode source location info for derived types.
- Source location and type size info is not useful for subroutine_type (info is included in respective DISubprogram) and array_type.
llvm-svn: 63077
have an unreachable block in a function. This was triggering the assert. This is
a horrid hack to cover this up.
Oh! for a good debug info architecture!
llvm-svn: 57714
Move tests that have C/C++ sources into the appropriate directory. This
allows them to be selected for testing based on whether llvm-gcc is
present or not.
llvm-svn: 39963
global variables that needed to be passed in. This makes it possible to
add new global variables with only a couple changes (Makefile and llvm-dg.exp)
instead of touching every single dg.exp file.
llvm-svn: 35918