The annoying behavior where the output is different due to the
legality check struck again, plus the subtarget predicate wasn't
really correctly set for DS FP atomics.
Some of the FP min/max instructions seem to be in the gfx6/gfx7
manuals, but IIRC this might have been one of the cases where the
manual got ahead of the actual hardware support, but I've left these
as-is for now since the assembler tests seem to expect them.
The current set is an incomprehensible mess riddled with ordering
hacks for various limitations in the legalizer at the time of writing,
many of which have been fixed. This takes a very small step in
correcting this.
The core first change is to start checking for fully legal cases
first, rather than trying to figure out all of the actions that could
need to be performed. It's recommended to check the legal cases first
for faster legality checks in the common case. This still has a table
listing some common cases, but it needs measuring whether this really
helps or not.
More significantly, stop trying to allow any arbitrary type with a
legal bitwidth as a legal memory type, and start using the bitcast
legalize action for them. Allowing loads of these weird vector types
produced new burdens we don't need for handling all of the
legalization artifacts. Unlike the SelectionDAG handling, this is
still not casting 64 or 16-bit element vectors to 32-bit
vectors. These cases should still be handled by increasing/decreasing
the number of 16-bit elements. This is primarily to fix 8-bit element
vectors.
Another change is to stop trying to handle the load-widening based on
a higher alignment. We should still do this, but the way it was
handled wasn't really correct. We really need to modify the MMO's size
at the same time, and not just increase the result type. The
LegalizerHelper does not do this, and I think this would really
require a separate WidenMemory action (or to add a memory action
payload to the LegalizeMutation). These will now fail to legalize.
The structure of the legalizer rules makes writing concise rules here
difficult. It would be easier if the same function could answer the
query the query, and report the action to perform at the same
time. Instead these two are split into distinct predicate and action
functions. This is mostly tolerable for other cases, but the
load/store rules get pretty complicated so it's difficult to keep two
versions of these functions in sync.
Summary:
That's just really wrong. While sure, if LHS is AddRec, and we could
propagate it's no-wrap flags, that doesn't make, because as long as
the operands of `or` had no common bits set, then the `add`
of these operands will never overflow: http://volta.cs.utah.edu:8080/z/gmt7Sy
IOW we need no propagation/detection, we are free to just set NUW+NSW.
But as rG39e3683534c83573da5c8b70c8adfb43948f601f shows,
even when the old code failed to "deduce" flags,
we'd eventually re-deduce them somewhere, later.
So let's just set them.
Reviewers: mkazantsev, reames, sanjoy, efriedma
Reviewed By: efriedma
Subscribers: efriedma, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D81246
Summary:
There was this comment here previously:
```
- // It is currently not resolved how to interpret NSW for left
- // shift by BitWidth - 1, so we avoid applying flags in that
- // case. Remove this check (or this comment) once the situation
- // is resolved. See
- // http://lists.llvm.org/pipermail/llvm-dev/2015-April/084195.html
- // and http://reviews.llvm.org/D8890 .
```
But langref was fixed in rL286785, and the behavior is pretty obvious:
http://volta.cs.utah.edu:8080/z/MM4WZP
^ nuw can always be propagated. nsw can be propagated if
either nuw is specified, or the shift is by *less* than bitwidth-1.
This mimics similar D81189 Reassociate change, alive2 is happy about that one.
I'm not sure `NUW` isn't being printed, but that seems unrelated.
Reviewers: mkazantsev, reames, sanjoy, nlopes, craig.topper, efriedma
Reviewed By: efriedma
Subscribers: hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D81243
JITLink supports all code and relocation models, so there's no reason to
conditionalize using JITLink on the code or relocation model settings.
Clients wanting to use RTDyldObjectLinkingLayer/RuntimeDyld will now
need to use a custom object linking layer creator.
Since all of the other G_SHUFFLE_VECTOR transforms are going there, let's do
this with dup as well. This is nice, because it lets us split up the original
code into matching, register bank selection, and instruction selection.
- Create G_DUP, make it equivalent to AArch64dup
- Add a post-legalizer combine which is 90% a copy-and-paste from
tryOptVectorDup, except with shuffle matching closer to what SelectionDAG
does in `ShuffleVectorSDNode::isSplatMask`.
- Teach RegBankSelect about G_DUP. Since dup selection relies on the correct
register bank for FP/GPR dup selection, this is necessary.
- Kill `tryOptVectorDup`, since it's now entirely handled by G_DUP.
- Add testcases for the combine, RegBankSelect, and selection. The selection
test gives the same selection results as the old test.
Differential Revision: https://reviews.llvm.org/D81221
Bfloat type has an 8-bit exponent so the exponent of NaN/Inf numbers
must be 0xff instead of 0x1f. This is probably a copy-paste mistake
from the half float type.
Reviewed By: lattner
Differential Revision: https://reviews.llvm.org/D81302
Summary:
This transformation is correct for a builtin call to 'free(p)', but not
for 'operator delete(p)'. There is no guarantee that a user replacement
'operator delete' has no effect when called on a null pointer.
However, the principle behind the transformation *is* correct, and can
be applied more broadly: a 'delete p' expression is permitted to
unconditionally call 'operator delete(p)'. So do that in Clang under
-Oz where possible. We do this whether or not 'p' has trivial
destruction, since the destruction might turn out to be trivial after
inlining, and even for a class-specific (but non-virtual,
non-destroying, non-array) 'operator delete'.
Reviewers: davide, dnsampaio, rjmccall
Reviewed By: dnsampaio
Subscribers: hiraditya, cfe-commits, llvm-commits
Tags: #clang, #llvm
Differential Revision: https://reviews.llvm.org/D79378
Similar to ceb801612a678bdffe7e7bf163bd0eed9c9b73a2.
Darwin doesn't always use compiler-rt, and so we can't assume that these
functions are available on arm.
If an instruction is erased we also need to remove it from
Visited set. There is a very small chance that an another
newly created instruction will be created with the same
pointer value in place of an erased one.
Differential Revision: https://reviews.llvm.org/D80958
Just computing the alignment makes sense without caring about the
general known bits, such as for non-integral pointers. Separate the
two and start calling into the TargetLowering hooks for frame indexes.
Start calling the TargetLowering implementation for FrameIndexes,
which improves the AMDGPU matching for stack addressing modes. Also
introduce a new hook for returning known alignment of target
instructions. For AMDGPU, it would be useful to report the known
alignment implied by certain intrinsic calls.
Also stop using MaybeAlign.