optimized. This avoids creating illegal divisions when the combiner is
running after legalize; this fixes PR1815. Also, it produces better
code in the included testcase by avoiding the subtract and multiply
when the division isn't optimized.
llvm-svn: 44341
trivial difference in function attributes, allow calls to it to
be converted to direct calls. Based on a patch by Török Edwin.
While there, move the various lists of mutually incompatible
parameters etc out of the verifier and into ParameterAttributes.h.
llvm-svn: 44315
sometimes emit "zero" and "all one" vectors multiple times,
for example:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
pcmpeqd %mm0, %mm0
movq %mm0, _M2
ret
instead of:
_test2:
pcmpeqd %mm0, %mm0
movq %mm0, _M1
movq %mm0, _M2
ret
This patch fixes this by always arranging for zero/one vectors
to be defined as v4i32 or v2i32 (SSE/MMX) instead of letting them be
any random type. This ensures they get trivially CSE'd on the dag.
This fix is also important for LegalizeDAGTypes, as it gets unhappy
when the x86 backend wants BUILD_VECTOR(i64 0) to be legal even when
'i64' isn't legal.
This patch makes the following changes:
1) X86TargetLowering::LowerBUILD_VECTOR now lowers 0/1 vectors into
their canonical types.
2) The now-dead patterns are removed from the SSE/MMX .td files.
3) All the patterns in the .td file that referred to immAllOnesV or
immAllZerosV in the wrong form now use *_bc to match them with a
bitcast wrapped around them.
4) X86DAGToDAGISel::SelectScalarSSELoad is generalized to handle
bitcast'd zero vectors, which simplifies the code actually.
5) getShuffleVectorZeroOrUndef is updated to generate a shuffle that
is legal, instead of generating one that is illegal and expecting
a later legalize pass to clean it up.
6) isZeroShuffle is generalized to handle bitcast of zeros.
7) several other minor tweaks.
This patch is definite goodness, but has the potential to cause random
code quality regressions. Please be on the lookout for these and let
me know if they happen.
llvm-svn: 44310
1) Change the interface to TargetLowering::ExpandOperationResult to
take and return entire NODES that need a result expanded, not just
the value. This allows us to handle things like READCYCLECOUNTER,
which returns two values.
2) Implement (extremely limited) support in LegalizeDAG::ExpandOp for MERGE_VALUES.
3) Reimplement custom lowering in LegalizeDAGTypes in terms of the new
ExpandOperationResult. This makes the result simpler and fully
general.
4) Implement (fully general) expand support for MERGE_VALUES in LegalizeDAGTypes.
5) Implement ExpandOperationResult support for ARM f64->i64 bitconvert and ARM
i64 shifts, allowing them to work with LegalizeDAGTypes.
6) Implement ExpandOperationResult support for X86 READCYCLECOUNTER and FP_TO_SINT,
allowing them to work with LegalizeDAGTypes.
LegalizeDAGTypes now passes several more X86 codegen tests when enabled and when
type legalization in LegalizeDAG is ifdef'd out.
llvm-svn: 44300
OnlyReadsMemoryFns tables are dead! We
get more, and more accurate, information
from gcc via the readnone and readonly
function attributes.
llvm-svn: 44288
This makes the parser much easier to understand, eliminates a ton of global variables,
and gives tblgen nice caret diagnostics. It is also faster, but tblgen probably doesn't
care about performance.
There are a couple of FIXMEs which I will take care of next.
llvm-svn: 44274
node A gets back into the DAG again because it was hiding in
one of the node maps: make sure that node replacement happens
in those maps too.
llvm-svn: 44263
I added the lexing files to the VStudio projects and removed the .l files from the
VStudio projects. There was a problem with use of strtoll in TGLexer.cpp and Chris
suggested switching to strtol, so that's included here.
Additionally, this checkin adds minimal x64 builds to the VStudio builds. Build issues
related to x64 in the windows specific files for DynamicLibrary.inc and Singals.inc
are worked around, but not ultimately solved. Binaries used to be stored in
...\win32\{Debug|Release}
but are now kept in
...\win32\bin\{win32|x64}\{Debug|Release}
intermediate files will continue to be stored in the individual project directories under
win32.
Some names will likely change in the future to reflect that the vstudio projects
are no longer 32-bit only, but I wanted to get things up and running today so kept away
from bigger restructuring.
llvm-svn: 44260