type, rather than assume that it does. If the operand is not vector, it
shouldn't be run through ScalarizeVectorOp. This fixes one of the
testcases in PR3886.
llvm-svn: 71453
scavenger gets confused about register liveness if it doesn't see them.
I'm not thrilled with this solution, but it only comes up when there are dead
copies in the code, which is something that hopefully doesn't happen much.
Here is what happens in pr4100: As shown in the following excerpt from the
debug output of llc, the source of a move gets reloaded from the stack,
inserting a new load instruction before the move. Since that source operand
is a kill, the physical register is free to be reused for the destination
of the move. The move ends up being a no-op, copying R3 to R3, so it is
deleted. But, it leaves behind the load to reload %reg1028 into R3, and
that load is not updated to show that it's destination operand (R3) is dead.
The scavenger gets confused by that load because it thinks that R3 is live.
Starting RegAlloc of: %reg1025<def,dead> = MOVr %reg1028<kill>, 14, %reg0, %reg0
Regs have values:
Reloading %reg1028 into R3
Last use of R3[%reg1028], removing it from live set
Assigning R3 to %reg1025
Register R3 [%reg1025] is never used, removing it from live set
Alternative solutions might be either marking the load as dead, or zapping
the load along with the no-op copy. I couldn't see an easy way to do
either of those, though.
llvm-svn: 71196
allow it to have multiple CFG edges to that block. This is needed
to allow MachineBasicBlock::isOnlyReachableByFallthrough to work
correctly. This fixes PR4126.
llvm-svn: 71018
of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
llvm-svn: 70636
memory operands otherwise the writebacks get lost when the inline asm
doesn't otherwise have side effects. This fixes rdar://6839427, though
clang really shouldn't generate these anymore.
llvm-svn: 70455
anything larger than 64-bits, avoiding a crash. This should
really be fixed to use APInts, though type legalization happens
to help us out and we get good code on the attached testcase at
least.
This fixes rdar://6836460
llvm-svn: 70360
Massive check in. This changes the "-fast" flag to "-O#" in llc. If you want to
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'll change the JIT with a follow-up patch.
llvm-svn: 70343
use the old behavior, the flag is -O0. This change allows for finer-grained
control over which optimizations are run at different -O levels.
Most of this work was pretty mechanical. The majority of the fixes came from
verifying that a "fast" variable wasn't used anymore. The JIT still uses a
"Fast" flag. I'm not 100% sure if it's necessary to change it there...
llvm-svn: 70270
information to simplify [sz]ext({a,+,b}) to {zext(a),+,[zs]ext(b)},
as appropriate.
These functions and the trip count code each call into the other, so
this requires careful handling to avoid infinite recursion. During
the initial trip count computation, conservative SCEVs are used,
which are subsequently discarded once the trip count is actually
known.
Among other benefits, this change lets LSR automatically eliminate
some unnecessary zext-inreg and sext-inreg operation where the
operand is an induction variable.
llvm-svn: 70241
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225
This particular one is undefined behavior (although this
isn't related to the crash), so it will no longer do it
at compile time, which seems better.
llvm-svn: 69990
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
llvm-svn: 69952
This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue.
llvm-svn: 69743
%reg1498<def> = MOV32rm %reg1024, 1, %reg0, 12, %reg0, Mem:LD(4,4) [sunkaddr39 + 0]
%reg1506<def> = MOV32rm %reg1024, 1, %reg0, 8, %reg0, Mem:LD(4,4) [sunkaddr42 + 0]
%reg1486<def> = MOV32rr %reg1506
%reg1486<def> = XOR32rr %reg1486, %reg1498, %EFLAGS<imp-def,dead>
%reg1510<def> = MOV32rm %reg1024, 1, %reg0, 4, %reg0, Mem:LD(4,4) [sunkaddr45 + 0]
=>
%reg1498<def> = MOV32rm %reg2036, 1, %reg0, 12, %reg0, Mem:LD(4,4) [sunkaddr39 + 0]
%reg1506<def> = MOV32rm %reg2037, 1, %reg0, 8, %reg0, Mem:LD(4,4) [sunkaddr42 + 0]
%reg1486<def> = MOV32rr %reg1506
%reg1486<def> = XOR32rr %reg1486, %reg1498, %EFLAGS<imp-def,dead>
%reg1510<def> = MOV32rm %reg2038, 1, %reg0, 4, %reg0, Mem:LD(4,4) [sunkaddr45 + 0]
From linearscan's point of view, each of reg2036, 2037, and 2038 are separate registers, each is "killed" after a single use. The reloaded register is available and it's often clobbered right away. e.g. In thise case reg1498 is allocated EAX while reg2036 is allocated RAX. This means we end up with multiple reloads from the same stack slot in the same basic block.
Now linearscan recognize there are other reloads from same SS in the same BB. So it'll "downgrade" RAX (and its aliases) after reg2036 is allocated until the next reload (reg2037) is done. This greatly increase the likihood reloads from SS are reused.
This speeds up sha1 from OpenSSL by 5.8%. It is also an across the board win for SPEC2000 and 2006.
llvm-svn: 69585
type as the vector element type: allow them to be of
a wider integer type than the element type all the way
through the system, and not just as far as LegalizeDAG.
This should be safe because it used to be this way
(the old type legalizer would produce such nodes), so
backends should be able to handle it. In fact only
targets which have legal vector types with an illegal
promoted element type will ever see this (eg: <4 x i16>
on ppc). This fixes a regression with the new type
legalizer (vec_splat.ll). Also, treat SCALAR_TO_VECTOR
the same as BUILD_VECTOR. After all, it is just a
special case of BUILD_VECTOR.
llvm-svn: 69467