constant, including globals. This makes us generate much more "pretty" pattern
globals as well because it doesn't break it down to an array of bytes all the
time.
This enables us to handle stores of relocatable globals. This kicks in about
48 times in 254.gap, giving us stuff like this:
@.memset_pattern40 = internal constant [2 x %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)*] [%struct.TypHeader* (%struct.TypHeader*, %struct
.TypHeader*)* @IsFalse, %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)* @IsFalse], align 16
...
call void @memset_pattern16(i8* %scevgep5859, i8* bitcast ([2 x %struct.TypHeader* (%struct.TypHeader*, %struct.TypHeader*)*]* @.memset_pattern40 to i8*
), i64 %tmp75) nounwind
llvm-svn: 126044
unsplatable values into memset_pattern16 when it is available
(recent darwins). This transforms lots of strided loop stores
of ints for example, like 5 in vpr:
Formed memset: call void @memset_pattern16(i8* %4, i8* getelementptr inbounds ([16 x i8]* @.memset_pattern9, i32 0, i32 0), i64 %tmp25)
from store to: {%3,+,4}<%11> at: store i32 3, i32* %scevgep, align 4, !tbaa !4
llvm-svn: 126040
when safe.
The testcase is basically this nested loop:
void foo(char *X) {
for (int i = 0; i != 100; ++i)
for (int j = 0; j != 100; ++j)
X[j+i*100] = 0;
}
which gets turned into a single memset now. clang -O3 doesn't optimize
this yet though due to a phase ordering issue I haven't analyzed yet.
llvm-svn: 122806
sure that the loop we're promoting into a memcpy doesn't mutate the input
of the memcpy. Before we were just checking that the dest of the memcpy
wasn't mod/ref'd by the loop.
llvm-svn: 122712
header for now for memset/memcpy opportunities. It turns out that loop-rotate
is successfully rotating loops, but *DOESN'T MERGE THE BLOCKS*, turning "for
loops" into 2 basic block loops that loop-idiom was ignoring.
With this fix, we form many *many* more memcpy and memsets than before, including
on the "history" loops in the viterbi benchmark, which look like this:
for (j=0; j<MAX_history; ++j) {
history_new[i][j+1] = history[2*i][j];
}
Transforming these loops into memcpy's speeds up the viterbi benchmark from
11.98s to 3.55s on my machine. Woo.
llvm-svn: 122685