that it was leaving in loops after rotation (between the original latch
block and the original header.
With this change, it is possible for rotated loops to have just a single
basic block, which is useful.
llvm-svn: 123075
1. Rip out LoopRotate's domfrontier updating code. It isn't
needed now that LICM doesn't use DF and it is super complex
and gross.
2. Make DomTree updating code a lot simpler and faster. The
old loop over all the blocks was just to find a block??
3. Change the code that inserts the new preheader to just use
SplitCriticalEdge instead of doing an overcomplex
reimplementation of it.
No behavior change, except for the name of the inserted preheader.
llvm-svn: 123072
they all ready do). This removes two dominator recomputations prior to isel,
which is a 1% improvement in total llc time for 403.gcc.
The only potentially suspect thing is making GCStrategy recompute dominators if
it used a custom lowering strategy.
llvm-svn: 123064
Add a unnamed_addr bit to global variables and functions. This will be used
to indicate that the address is not significant and therefore the constant
or function can be merged with others.
If an optimization pass can show that an address is not used, it can set this.
Examples of things that can have this set by the FE are globals created to
hold string literals and C++ constructors.
Adding unnamed_addr to a non-const global should have no effect unless
an optimization can transform that global into a constant.
Aliases are not allowed to have unnamed_addr since I couldn't figure
out any use for it.
llvm-svn: 123063
them into the loop preheader, eliminating silly instructions like
"icmp i32 0, 100" in fixed tripcount loops. This also better exposes the
bigger problem with loop rotate that I'd like to fix: once this has been
folded, the duplicated conditional branch *often* turns into an uncond branch.
Not aggressively handling this is pessimizing later loop optimizations
somethin' fierce by making "dominates all exit blocks" checks fail.
llvm-svn: 123060
1. Take a flags argument instead of a bool. This makes
it more clear to the reader what it is used for.
2. Add a flag that says that "remapping a value not in the
map is ok".
3. Reimplement MapValue to share a bunch of code and be a lot
more efficient. For lookup failures, don't drop null values
into the map.
4. Using the new flag a bunch of code can vaporize in LinkModules
and LoopUnswitch, kill it.
No functionality change.
llvm-svn: 123058
map from ValueMapper.h (giving us access to its utilities)
and add a fastpath in the loop rotation code, avoiding expensive
ssa updator manipulation for values with nothing to update.
llvm-svn: 123057
Instead encode llvm IR level property "HasSideEffects" in an operand (shared
with IsAlignStack). Added MachineInstrs::hasUnmodeledSideEffects() to check
the operand when the instruction is an INLINEASM.
This allows memory instructions to be moved around INLINEASM instructions.
llvm-svn: 123044
X = sext x; x >s c ? X : C+1 --> X = sext x; X <s C+1 ? C+1 : X
X = sext x; x <s c ? X : C-1 --> X = sext x; X >s C-1 ? C-1 : X
X = zext x; x >u c ? X : C+1 --> X = zext x; X <u C+1 ? C+1 : X
X = zext x; x <u c ? X : C-1 --> X = zext x; X >u C-1 ? C-1 : X
X = sext x; x >u c ? X : C+1 --> X = sext x; X <u C+1 ? C+1 : X
X = sext x; x <u c ? X : C-1 --> X = sext x; X >u C-1 ? C-1 : X
Instead of calculating this with mixed types promote all to the
larger type. This enables scalar evolution to analyze this
expression. PR8866
llvm-svn: 123034
Also fix an off-by-one in SelectionDAGBuilder that was preventing shuffle
vectors from being translated to EXTRACT_SUBVECTOR.
Patch by Tim Northover.
The test changes are needed to keep those spill-q tests from testing aligned
spills and restores. If the only aligned stack objects are spill slots, we
no longer realign the stack frame. Prior to this patch, an EXTRACT_SUBVECTOR
was legalized by loading from the stack, which created an aligned frame index.
Now, however, there is nothing except the spill slot in the stack frame, so
I added an aligned alloca.
llvm-svn: 122995