On Windows stderr and stdout happen to get interleaved in a way that causes the
test to fail, so split it up into a test that checks for errors and a test that
doesn't.
llvm-svn: 297273
The check for LSL #0 in an IT block was checking if operand 4 was zero, but
operand 4 is the condition code operand so it was actually checking for LSLEQ.
Fix this by checking operand 3, which really is the immediate operand, and add
some tests.
Differential Revision: https://reviews.llvm.org/D30692
llvm-svn: 297142
Currently we handle this correctly in arm, but in thumb we don't which leads to
an unpredictable instruction being emitted for LSL #0 in an IT block and SP not
being permitted in some cases when it should be.
For the thumb2 LSL we can handle this by making LSL #0 an alias of MOV in the
.td file, but for thumb1 we need to handle it in checkTargetMatchPredicate to
get the IT handling right. We also need to adjust the handling of
MOV rd, rn, LSL #0 to avoid generating the 16-bit encoding in an IT block. We
should also adjust it to allow SP in the same way that it is allowed in
MOV rd, rn, but I haven't done that here because it looks like it would take
quite a lot of work to get right.
Additionally correct the selection of the 16-bit shift instructions in
processInstruction, where it was checking if the two registers were equal when
it should have been checking if they were low. It appears that previously this
code was never executed and the 16-bit encoding was selected by default, but
the other changes I've done here have somehow made it start being used.
Differential Revision: https://reviews.llvm.org/D30294
llvm-svn: 296342