that it is cheap and efficient to get.
Move a variety of predicates from TargetInstrInfo into
TargetInstrDescriptor, which makes it much easier to query a predicate
when you don't have TII around. Now you can use MI->getDesc()->isBranch()
instead of going through TII, and this is much more efficient anyway. Not
all of the predicates have been moved over yet.
Update old code that used MI->getInstrDescriptor()->Flags to use the
new predicates in many places.
llvm-svn: 45674
that "machine" classes are used to represent the current state of
the code being compiled. Given this expanded name, we can start
moving other stuff into it. For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.
Update all the clients to match.
This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.
llvm-svn: 45467
and storeRegToStackSlot. Evan and I concluded this
should never be needed and it appears to be true.
(It if is needed, adjustment would be needed for
long double to work.)
llvm-svn: 42049
SSE mode (all but conversions <-> other FP types, I think):
>>Do not mark all-80-bit operations as "Requires[FPStack]"
(which really means "not SSE").
>>Refactor load-and-extend to facilitate this.
>>Update comments.
>>Handle long double in SSE when computing FP_REG_KILL.
llvm-svn: 40906
Last x87 bits for full functionality (not
thoroughly tested, and long doubles do not work
in SSE modes at all - use -mcpu=i486 for now)
llvm-svn: 40886
Turn on -Wunused and -Wno-unused-parameter. Clean up most of the resulting
fall out by removing unused variables. Remaining warnings have to do with
unused functions (I didn't want to delete code without review) and unused
variables in generated code. Maintainers should clean up the remaining
issues when they see them. All changes pass DejaGnu tests and Olden.
llvm-svn: 31380
that were overloaded to work before and after the stackifier runs. With the
new clean world, it is possible to write patterns for these instructions: woo!
This also adds a few simple patterns here and there, though there are a lot
still missing. These should be easy to add though. :)
See the comments under "Floating Point Stack Support" for more details on
the new world order.
This patch as absolutely no effect on the generated code, woo!
llvm-svn: 24899