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Commit Graph

7 Commits

Author SHA1 Message Date
Jakub Staszak
f1ea1a7f37 Fix include guards so they exactly match file names.
llvm-svn: 172025
2013-01-10 00:45:19 +00:00
Chandler Carruth
ca305491f6 Sort the #include lines for the include/... tree with the script.
AKA: Recompile *ALL* the source code!

This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.

llvm-svn: 169133
2012-12-03 17:02:12 +00:00
Roman Divacky
4c161d6fab Remove unused typedefs gcc4.8 warns about.
llvm-svn: 163225
2012-09-05 17:55:46 +00:00
Andrew Trick
c5e08120a4 Enable the new LoopInfo algorithm by default.
The primary advantage is that loop optimizations will be applied in a
stable order. This helps debugging and unit test creation. It is also
a better overall implementation without pathologically bad performance
on deep functions.

On large functions (llvm-stress --size=200000 | opt -loops)
Before: 0.1263s
After:  0.0225s

On deep functions (after tweaking llvm-stress, thanks Nadav):
Before: 0.2281s
After:  0.0227s

See r158790 for more comments.

The loop tree is now consistently generated in forward order, but loop
passes are applied in reverse order over the program. If we have a
loop optimization that prefers forward order, that can easily be
achieved by adding a different type of LoopPassManager.

llvm-svn: 159183
2012-06-26 04:11:38 +00:00
Andrew Trick
33bf2f7893 Restructure PopulateLoopsDFS::insertIntoLoop.
As Nadav pointed out the first implementation was obscure.

llvm-svn: 158862
2012-06-20 22:18:33 +00:00
Andrew Trick
55aafa3d2e A new algorithm for computing LoopInfo. Temporarily disabled.
-stable-loops enables a new algorithm for generating the Loop
forest. It differs from the original algorithm in a few respects:

- Not determined by use-list order.
- Initially guarantees RPO order of block and subloops.
- Linear in the number of CFG edges.
- Nonrecursive.

I didn't want to change the LoopInfo API yet, so the block lists are
still inclusive. This seems strange to me, and it means that building
LoopInfo is not strictly linear, but it may not be a problem in
practice. At least the block lists start out in RPO order now. In the
future we may add an attribute or wrapper analysis that allows other
passes to assume RPO order.

The primary motivation of this work was not to optimize LoopInfo, but
to allow reproducing performance issues by decomposing the compilation
stages. I'm often unable to do this with the current LoopInfo, because
the loop tree order determines Loop pass order. Serializing the IR
tends to invert the order, which reverses the optimization order. This
makes it nearly impossible to debug interdependent loop optimizations
such as LSR.

I also believe this will provide more stable performance results across time.

llvm-svn: 158790
2012-06-20 05:23:33 +00:00
Andrew Trick
0db6403960 Move the implementation of LoopInfo into LoopInfoImpl.h.
The implementation only needs inclusion from LoopInfo.cpp and
MachineLoopInfo.cpp. Clients of the interface should only include the
interface. This makes the interface readable and speeds up rebuilds
after modifying the implementation.

llvm-svn: 158787
2012-06-20 03:42:09 +00:00