Chris Lattner
3f7a62a960
Add support for tracking array allocations
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llvm-svn: 2328
2002-04-27 02:28:41 +00:00
Chris Lattner
4e52f71340
Allow the inline limit to be modified on the commandline for debugging
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llvm-svn: 2327
2002-04-27 02:27:48 +00:00
Chris Lattner
bde9202648
Print argument scalars as ellipses instead of boxes
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llvm-svn: 2293
2002-04-18 18:14:19 +00:00
Chris Lattner
a4add093c6
Inline indirect function calls that are only capable of calling one function
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llvm-svn: 2275
2002-04-17 03:42:51 +00:00
Chris Lattner
59927296e4
Make data structure acurately get ALL edges, even loads of null fields of
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nodes that are not shadow nodes
This fixes em3d to be _correct_ if not optimial
llvm-svn: 2274
2002-04-17 03:24:59 +00:00
Chris Lattner
0cda7182ba
* Remove the concept of a critical shadow node
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* Make the function pointer argument explicit for a call nodes
* Eliminate unreachable global values
* Merge call nodes that are identical
llvm-svn: 2266
2002-04-16 20:39:59 +00:00
Chris Lattner
11f9ff83ec
* Eliminate ArgDSNode's completely, now rely on scalar map
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* Fold call nodes that are indistinguishable for each other. This is a big
win for external functions like sqrt, which would multiply dramatically
before.
* Global nodes with no edges to or from them are now eliminated from the graph.
llvm-svn: 2257
2002-04-16 03:44:03 +00:00
Chris Lattner
5e12c7caf5
Move FunctionArgument out of iOther.h into Argument.h and rename class to
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be 'Argument' instead of FunctionArgument.
llvm-svn: 2216
2002-04-09 19:48:49 +00:00
Chris Lattner
b2038512b2
Add explicit #includes of Function.h to make up for the removed #include
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in iOther.h
llvm-svn: 2209
2002-04-09 19:08:28 +00:00
Chris Lattner
7ae20d642d
Add #includes to make up for #includes pruned out of header files.
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llvm-svn: 2207
2002-04-09 18:37:46 +00:00
Chris Lattner
0962b63d7c
Play around with #includes
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llvm-svn: 2174
2002-04-08 21:58:53 +00:00
Chris Lattner
5cbfde5744
Call nodes are never equivalent
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Shadow nodes are never critical.
llvm-svn: 2102
2002-04-04 19:21:51 +00:00
Chris Lattner
d4c7ce8d78
Add hack to get timing of analysis
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llvm-svn: 2101
2002-04-04 19:21:27 +00:00
Chris Lattner
3b604e846a
* Eliminate commented out code
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* Do not demand a shadow node when resolving
* Raise arbitrary inline limit
llvm-svn: 2100
2002-04-04 19:21:06 +00:00
Chris Lattner
19689af3bb
Support resolving function arguments/return values to pointers that index
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into other objects.
llvm-svn: 2094
2002-04-01 22:20:48 +00:00
Chris Lattner
62756e4208
Avoid incorrectly adding null values to the scalar map!
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llvm-svn: 2085
2002-04-01 00:45:09 +00:00
Chris Lattner
e66e651b68
Critical shadow nodes no do not know their parent explictly.
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llvm-svn: 2084
2002-04-01 00:15:30 +00:00
Chris Lattner
61f6065cef
Minor cleanups (use dyn_cast instead of testing manually)
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Shadow nodes now don't explicitly know their parent.
llvm-svn: 2083
2002-04-01 00:14:41 +00:00
Chris Lattner
a68c92a3d4
Allow merging of identical call nodes. Make the shadow node pointed to
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by the call node noncritical before the call is destroyed.
llvm-svn: 2082
2002-04-01 00:13:56 +00:00
Chris Lattner
f9097b54be
Increase limit for perimeter
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llvm-svn: 2081
2002-04-01 00:12:58 +00:00
Chris Lattner
42145d8a25
Unify the destruction code used for node pairs vs normal nodes. This was
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causing a problem before because global values with incoming edges didn't
copy the incoming edges to the node they were being merged from, causing
the poolalloc pass to die.
llvm-svn: 2079
2002-03-31 19:57:44 +00:00
Chris Lattner
8528806b33
* Move the isEquivalentTo implementations here. They can probably be put
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someplace nicer in the file though.
* Add new dump method for debugging
llvm-svn: 2064
2002-03-31 07:16:08 +00:00
Chris Lattner
d2c39a02f7
Print out the instruction instead of just the address!
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llvm-svn: 2063
2002-03-31 07:15:20 +00:00
Chris Lattner
aba1ef6fc9
* Move isEquivalentTo implementations to NodeImpl
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* Implement a new form of node folding to catch cases missed in Addtree
* Add removeIndistinguishableNodePairs to merge calls (todo) and globals
llvm-svn: 2062
2002-03-31 07:14:52 +00:00
Chris Lattner
f1a2a9c168
* Convert CallMap to be a vector, because the keys can change, and the map
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doesn't resort!
* Be more generous with the cached matches that we allow now.
* Recursive calls should all work now!
llvm-svn: 2061
2002-03-31 07:13:27 +00:00
Chris Lattner
cab0ce8244
Implement getEscapingAllocations & getNonEscapingAllocations
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llvm-svn: 2021
2002-03-28 19:33:00 +00:00
Chris Lattner
513ecd7256
* Rename UnlinkUndistinguishableShadowNodes & RemoveUnreachableShadowNodes
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to reflect that they can eliminate arbitrary nodes.
* Rename the ShadowNodeEliminate.cpp file to EliminateNodes.cpp for the
same reason
llvm-svn: 2020
2002-03-28 19:16:48 +00:00
Chris Lattner
fa67ad938c
Ooops, I did such a great job pruning nodes, that I accidentally deleted
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ALL allocation nodes... hrm... bad.
llvm-svn: 2018
2002-03-28 18:38:38 +00:00
Chris Lattner
55186e7abf
Many changes
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* Simplify a lot of the inlining stuff. There are still problems, but not
many
* Break up the Function representation to have a vector for every different
node type so it is fast to find nodes of a particular flavor.
* Do more intelligent merging of call values
* Allow elimination of unreachable shadow and allocation nodes
* Generalize indistinguishability testing to allow merging of identical calls.
* Increase shadow node merging power
llvm-svn: 2010
2002-03-28 17:56:03 +00:00
Chris Lattner
d771725ed1
* Add #define to enabled debug messages
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* Move removeEdgesTo to be a member of DSNode
* Implement (but #ifdef out) the new, spiffier, method of determining
shadow node equivalence. This cannot be enabled until more is
implemented.
llvm-svn: 2004
2002-03-27 19:48:03 +00:00
Chris Lattner
4c6e9cda3f
* Implement DSNode::removeAllIncomingEdges
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* Implement Critical Shadow node handling
* Implement routines to determine whether an allocation node is a malloc
or alloca
llvm-svn: 2003
2002-03-27 19:46:05 +00:00
Chris Lattner
a16c85b43d
* Add critical node support
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* Optimize graph after building it. This should be unneccesary in the future
llvm-svn: 2002
2002-03-27 19:45:12 +00:00
Chris Lattner
9aff5a8047
* Destroy alloca nodes when a graph gets inlined
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* Add links to all subtrees when a shadow node gets resolved
* Add critical node handling
llvm-svn: 2001
2002-03-27 19:44:33 +00:00
Chris Lattner
2a3d6c83ff
* Optimizers return true on change
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* Implement indistinguishable shadow node elimination
llvm-svn: 1999
2002-03-27 00:55:13 +00:00
Chris Lattner
ae0192e2f6
Fix long line
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llvm-svn: 1998
2002-03-27 00:54:31 +00:00
Chris Lattner
8a44f81684
* Because of optimization, the shadow nodes between arguments might get
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removed. Check to see if they are there.
* Repeat optimizations while changing
llvm-svn: 1997
2002-03-27 00:53:57 +00:00
Chris Lattner
d5b115e687
Initial checkin of Datastructure analysis.
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Has bugs, but shouldn't crash in theory.
llvm-svn: 1994
2002-03-26 22:39:06 +00:00