Make necessary changes to support DIV -> [SUF]Div. This changes llvm to
have three division instructions: signed, unsigned, floating point. The
bytecode and assembler are bacwards compatible, however.
llvm-svn: 31195
1. Better document what is going on here.
2. Only hack on one branch per iteration, making the results less conservative.
3. Handle the problematic case by marking edges executable instead of by
playing with value lattice states. This is far less pessimistic, and fixes
SCCP/ipsccp-gvar.ll.
llvm-svn: 31106
This patch implements the first increment for the Signless Types feature.
All changes pertain to removing the ConstantSInt and ConstantUInt classes
in favor of just using ConstantInt.
llvm-svn: 31063
SimplifyDemandedBits. The idea is that some operations can be simplified if
not all of the computed elements are needed. Some targets (like x86) have a
large number of intrinsics that operate on a single element, but pass other
elts through unmodified. If those other elements are not needed, the
intrinsics can be simplified to scalar operations, and insertelement ops can
be removed.
This turns (f.e.):
ushort %Convert_sse(float %f) {
%tmp = insertelement <4 x float> undef, float %f, uint 0 ; <<4 x float>> [#uses=1]
%tmp10 = insertelement <4 x float> %tmp, float 0.000000e+00, uint 1 ; <<4 x float>> [#uses=1]
%tmp11 = insertelement <4 x float> %tmp10, float 0.000000e+00, uint 2 ; <<4 x float>> [#uses=1]
%tmp12 = insertelement <4 x float> %tmp11, float 0.000000e+00, uint 3 ; <<4 x float>> [#uses=1]
%tmp28 = tail call <4 x float> %llvm.x86.sse.sub.ss( <4 x float> %tmp12, <4 x float> < float 1.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00 > ) ; <<4 x float>> [#uses=1]
%tmp37 = tail call <4 x float> %llvm.x86.sse.mul.ss( <4 x float> %tmp28, <4 x float> < float 5.000000e-01, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00 > ) ; <<4 x float>> [#uses=1]
%tmp48 = tail call <4 x float> %llvm.x86.sse.min.ss( <4 x float> %tmp37, <4 x float> < float 6.553500e+04, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00 > ) ; <<4 x float>> [#uses=1]
%tmp59 = tail call <4 x float> %llvm.x86.sse.max.ss( <4 x float> %tmp48, <4 x float> zeroinitializer ) ; <<4 x float>> [#uses=1]
%tmp = tail call int %llvm.x86.sse.cvttss2si( <4 x float> %tmp59 ) ; <int> [#uses=1]
%tmp69 = cast int %tmp to ushort ; <ushort> [#uses=1]
ret ushort %tmp69
}
into:
ushort %Convert_sse(float %f) {
entry:
%tmp28 = sub float %f, 1.000000e+00 ; <float> [#uses=1]
%tmp37 = mul float %tmp28, 5.000000e-01 ; <float> [#uses=1]
%tmp375 = insertelement <4 x float> undef, float %tmp37, uint 0 ; <<4 x float>> [#uses=1]
%tmp48 = tail call <4 x float> %llvm.x86.sse.min.ss( <4 x float> %tmp375, <4 x float> < float 6.553500e+04, float undef, float undef, float undef > ) ; <<4 x float>> [#uses=1]
%tmp59 = tail call <4 x float> %llvm.x86.sse.max.ss( <4 x float> %tmp48, <4 x float> < float 0.000000e+00, float undef, float undef, float undef > ) ; <<4 x float>> [#uses=1]
%tmp = tail call int %llvm.x86.sse.cvttss2si( <4 x float> %tmp59 ) ; <int> [#uses=1]
%tmp69 = cast int %tmp to ushort ; <ushort> [#uses=1]
ret ushort %tmp69
}
which improves codegen from:
_Convert_sse:
movss LCPI1_0, %xmm0
movss 4(%esp), %xmm1
subss %xmm0, %xmm1
movss LCPI1_1, %xmm0
mulss %xmm0, %xmm1
movss LCPI1_2, %xmm0
minss %xmm0, %xmm1
xorps %xmm0, %xmm0
maxss %xmm0, %xmm1
cvttss2si %xmm1, %eax
andl $65535, %eax
ret
to:
_Convert_sse:
movss 4(%esp), %xmm0
subss LCPI1_0, %xmm0
mulss LCPI1_1, %xmm0
movss LCPI1_2, %xmm1
minss %xmm1, %xmm0
xorps %xmm1, %xmm1
maxss %xmm1, %xmm0
cvttss2si %xmm0, %eax
andl $65535, %eax
ret
This is just a first step, it can be extended in many ways. Testcase here:
Transforms/InstCombine/vec_demanded_elts.ll
llvm-svn: 30752
The critical edge block dominates the dest block if the destblock dominates
all edges other than the one incoming from the critical edge.
llvm-svn: 30696