The .b8 operations in PTX are far more limiting than I first thought. The mov operation isn't even supported, so there's no way of converting a .pred value into a .b8 without going via .b16, which is
not sensible. An improved implementation needs to use the fact that loads and stores automatically extend and truncate to implement support for EXTLOAD and TRUNCSTORE in order to correctly support
boolean values.
llvm-svn: 133873
The i8 type is required for boolean values, but can only use ld, st and mov instructions. The i1 type continues to be used for predicates.
llvm-svn: 133814
The current implementation generates stack loads/stores, which are
really just mov instructions from/to "special" registers. This may
not be the most efficient implementation, compared to an approach where
the stack registers are directly folded into instructions, but this is
easier to implement and I have yet to see a case where ptxas is unable
to see through this kind of register usage and know what is really
going on.
llvm-svn: 133443
* rounding modes for fp add, mul, sub now use .rn
* float -> int rounding correctly uses .rzi not .rni
* 32bit fdiv for sm13 uses div.rn (instead of div.approx)
* 32bit fdiv for sm10 now uses div (instead of div.approx)
Approx is not IEEE 754 compatible (and should be optionally set by a flag to the backend instead). The .rn rounding modifier is the PTX default anyway, but it's better to be explicit.
All these modifiers should be available by using __fmul_rz functions for example, but support will need to be added for this in the backend.
Patch by Dan Bailey
llvm-svn: 133253
used by Clang. To help Clang integration, the PTX target has been split
into two targets: ptx32 and ptx64, depending on the desired pointer size.
- Add GCCBuiltin class to all intrinsics
- Split PTX target into ptx32 and ptx64
llvm-svn: 129851
- Emit mad instead of mad.rn for shader model 1.0
- Emit explicit mov.u32 instructions for reading global variables
- (most PTX instructions cannot take global variable immediates)
llvm-svn: 127895
- Allow i16, i32, i64, float, and double types, using the native .u16,
.u32, .u64, .f32, and .f64 PTX types.
- Allow loading/storing of all primitive types.
- Allow primitive types to be passed as parameters.
- Allow selection of PTX Version and Shader Model as sub-target attributes.
- Merge integer/floating-point test cases for load/store.
- Use .u32 instead of .s32 to conform to output from NVidia nvcc compiler.
Patch by Justin Holewinski
llvm-svn: 126824
- Add appropriate TableGen patterns for fadd, fsub, fmul.
- Add .f32 as the PTX type for the LLVM float type.
- Allow parameters, return values, and global variable declarations
to accept the float type.
- Add appropriate test cases.
Patch by Justin Holewinski
llvm-svn: 126636