1. Makes it possible to lower with floating point loads and stores.
2. Avoid unaligned loads / stores unless it's fast.
3. Fix some memcpy lowering logic bug related to when to optimize a
load from constant string into a constant.
4. Adjust x86 memcpy lowering threshold to make it more sane.
5. Fix x86 target hook so it uses vector and floating point memory
ops more effectively.
rdar://7774704
llvm-svn: 100090
with SUBREG_TO_REG, teach SimpleRegisterCoalescing to coalesce
SUBREG_TO_REG instructions (which are similar to INSERT_SUBREG
instructions), and teach the DAGCombiner to take advantage of this on
targets which support it. This eliminates many redundant
zero-extension operations on x86-64.
This adds a new TargetLowering hook, isZExtFree. It's similar to
isTruncateFree, except it only applies to actual definitions, and not
no-op truncates which may not zero the high bits.
Also, this adds a new optimization to SimplifyDemandedBits: transform
operations like x+y into (zext (add (trunc x), (trunc y))) on targets
where all the casts are no-ops. In contexts where the high part of the
add is explicitly masked off, this allows the mask operation to be
eliminated. Fix the DAGCombiner to avoid undoing these transformations
to eliminate casts on targets where the casts are no-ops.
Also, this adds a new two-address lowering heuristic. Since
two-address lowering runs before coalescing, it helps to be able to
look through copies when deciding whether commuting and/or
three-address conversion are profitable.
Also, fix a bug in LiveInterval::MergeInClobberRanges. It didn't handle
the case that a clobber range extended both before and beyond an
existing live range. In that case, multiple live ranges need to be
added. This was exposed by the new subreg coalescing code.
Remove 2008-05-06-SpillerBug.ll. It was bugpoint-reduced, and the
spiller behavior it was looking for no longer occurrs with the new
instruction selection.
llvm-svn: 68576
on any current target and aren't optimized in DAGCombiner. Instead
of using intermediate nodes, expand the operations, choosing between
simple loads/stores, target-specific code, and library calls,
immediately.
Previously, the code to emit optimized code for these operations
was only used at initial SelectionDAG construction time; now it is
used at all times. This fixes some cases where rep;movs was being
used for small copies where simple loads/stores would be better.
This also cleans up code that checks for alignments less than 4;
let the targets make that decision instead of doing it in
target-independent code. This allows x86 to use rep;movs in
low-alignment cases.
Also, this fixes a bug that resulted in the use of rep;stos for
memsets of 0 with non-constant memory size when the alignment was
at least 4. It's better to use the library in this case, which
can be significantly faster when the size is large.
This also preserves more SourceValue information when memory
intrinsics are lowered into simple loads/stores.
llvm-svn: 49572