Many targets always use the same bitwise encoding value for physical
registers in all (or most) instructions. Add this mapping to the
.td files and TableGen'erate the information and expose an accessor
in MCRegisterInfo.
patch by Tom Stellard.
llvm-svn: 156829
Besides the weight, we also want to store up to two root registers per
unit. Most units will have a single root, the leaf register they
represent. Units created for ad hoc aliasing get two roots: The two
aliasing registers.
The root registers can be used to compute the set of overlapping
registers.
llvm-svn: 156792
The purpose of this option is to silence error messages issued by machine
verifier passes and enable them to run to the end. If this option is not
provided, -verify-machineinstrs complains when it discovers there is a
non-terminator instruction (an instruction that is in a delay slot) after the
first terminator in a basic block.
llvm-svn: 156790
so that it can be reused in MemCpyOptimizer. This analysis is needed to remove
an unnecessary memcpy when returning a struct into a local variable.
rdar://11341081
PR12686
llvm-svn: 156776
Returning a temporary BitVector is very expensive. If you must, create
the temporary explicitly: Use BitVector(A).flip() instead of ~A.
llvm-svn: 156768
These operators were crazy slow, calling malloc to return a temporary
result. At the same time, they look very innocent when used in code.
If you need temporary BitVectors to compute your thing, create them
explicitly, and use the inplace logical operators. This makes the high
cost explicit in the code.
llvm-svn: 156767
Register units can be used to compute if two registers overlap:
A overlaps B iff units(A) intersects units(B).
With this change, the above holds true even on targets that use ad hoc
aliasing (currently only ARM). This means that register units can be
used to implement regsOverlap() more efficiently, and the register
allocator can use the concept to model interference.
When there is no ad hoc aliasing, the register units correspond to the
maximal cliques in the register overlap graph. This is optimal, no other
register unit assignment can have fewer units.
With ad hoc aliasing, weird things are possible, and we don't try too
hard to compute the maximal cliques. The current approach is always
correct, and it works very well (probably optimally) as long as the ad
hoc aliasing doesn't have cliques larger than pairs. It seems unlikely
that any target would need more.
llvm-svn: 156763
The ad hoc aliasing specified in the 'Aliases' list in .td files is
currently only used by computeOverlaps(). It will soon be needed to
build accurate register units as well, so build the undirected graph in
CodeGenRegister::buildObjectGraph() instead.
Aliasing is a symmetric relationship with only one direction specified
in the .td files. Make sure both directions are represented in
getExplicitAliases().
llvm-svn: 156762
TableGen creates new register classes and sub-register indices based on
the sub-register structure present in the register bank. So far, it has
been doing that on a per-register basis, but that is not very efficient.
This patch teaches TableGen to compute topological signatures for
registers, and use that to reduce the amount of redundant computation.
Registers get the same TopoSig if they have identical sub-register
structure.
TopoSigs are not currently exposed outside TableGen.
llvm-svn: 156761