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Author SHA1 Message Date
Kyle Butt
96c1e7e4f0 Codegen: Make chains from trellis-shaped CFGs
Lay out trellis-shaped CFGs optimally.
A trellis of the shape below:

  A     B
  |\   /|
  | \ / |
  |  X  |
  | / \ |
  |/   \|
  C     D

would be laid out A; B->C ; D by the current layout algorithm. Now we identify
trellises and lay them out either A->C; B->D or A->D; B->C. This scales with an
increasing number of predecessors. A trellis is a a group of 2 or more
predecessor blocks that all have the same successors.

because of this we can tail duplicate to extend existing trellises.

As an example consider the following CFG:

    B   D   F   H
   / \ / \ / \ / \
  A---C---E---G---Ret

Where A,C,E,G are all small (Currently 2 instructions).

The CFG preserving layout is then A,B,C,D,E,F,G,H,Ret.

The current code will copy C into B, E into D and G into F and yield the layout
A,C,B(C),E,D(E),F(G),G,H,ret

define void @straight_test(i32 %tag) {
entry:
  br label %test1
test1: ; A
  %tagbit1 = and i32 %tag, 1
  %tagbit1eq0 = icmp eq i32 %tagbit1, 0
  br i1 %tagbit1eq0, label %test2, label %optional1
optional1: ; B
  call void @a()
  br label %test2
test2: ; C
  %tagbit2 = and i32 %tag, 2
  %tagbit2eq0 = icmp eq i32 %tagbit2, 0
  br i1 %tagbit2eq0, label %test3, label %optional2
optional2: ; D
  call void @b()
  br label %test3
test3: ; E
  %tagbit3 = and i32 %tag, 4
  %tagbit3eq0 = icmp eq i32 %tagbit3, 0
  br i1 %tagbit3eq0, label %test4, label %optional3
optional3: ; F
  call void @c()
  br label %test4
test4: ; G
  %tagbit4 = and i32 %tag, 8
  %tagbit4eq0 = icmp eq i32 %tagbit4, 0
  br i1 %tagbit4eq0, label %exit, label %optional4
optional4: ; H
  call void @d()
  br label %exit
exit:
  ret void
}

here is the layout after D27742:
straight_test:                          # @straight_test
; ... Prologue elided
; BB#0:                                 # %entry ; A (merged with test1)
; ... More prologue elided
	mr 30, 3
	andi. 3, 30, 1
	bc 12, 1, .LBB0_2
; BB#1:                                 # %test2 ; C
	rlwinm. 3, 30, 0, 30, 30
	beq	 0, .LBB0_3
	b .LBB0_4
.LBB0_2:                                # %optional1 ; B (copy of C)
	bl a
	nop
	rlwinm. 3, 30, 0, 30, 30
	bne	 0, .LBB0_4
.LBB0_3:                                # %test3 ; E
	rlwinm. 3, 30, 0, 29, 29
	beq	 0, .LBB0_5
	b .LBB0_6
.LBB0_4:                                # %optional2 ; D (copy of E)
	bl b
	nop
	rlwinm. 3, 30, 0, 29, 29
	bne	 0, .LBB0_6
.LBB0_5:                                # %test4 ; G
	rlwinm. 3, 30, 0, 28, 28
	beq	 0, .LBB0_8
	b .LBB0_7
.LBB0_6:                                # %optional3 ; F (copy of G)
	bl c
	nop
	rlwinm. 3, 30, 0, 28, 28
	beq	 0, .LBB0_8
.LBB0_7:                                # %optional4 ; H
	bl d
	nop
.LBB0_8:                                # %exit ; Ret
	ld 30, 96(1)                    # 8-byte Folded Reload
	addi 1, 1, 112
	ld 0, 16(1)
	mtlr 0
	blr

The tail-duplication has produced some benefit, but it has also produced a
trellis which is not laid out optimally. With this patch, we improve the layouts
of such trellises, and decrease the cost calculation for tail-duplication
accordingly.

This patch produces the layout A,C,E,G,B,D,F,H,Ret. This layout does have
back edges, which is a negative, but it has a bigger compensating
positive, which is that it handles the case where there are long strings
of skipped blocks much better than the original layout. Both layouts
handle runs of executed blocks equally well. Branch prediction also
improves if there is any correlation between subsequent optional blocks.

Here is the resulting concrete layout:

straight_test:                          # @straight_test
; BB#0:                                 # %entry ; A (merged with test1)
	mr 30, 3
	andi. 3, 30, 1
	bc 12, 1, .LBB0_4
; BB#1:                                 # %test2 ; C
	rlwinm. 3, 30, 0, 30, 30
	bne	 0, .LBB0_5
.LBB0_2:                                # %test3 ; E
	rlwinm. 3, 30, 0, 29, 29
	bne	 0, .LBB0_6
.LBB0_3:                                # %test4 ; G
	rlwinm. 3, 30, 0, 28, 28
	bne	 0, .LBB0_7
	b .LBB0_8
.LBB0_4:                                # %optional1 ; B (Copy of C)
	bl a
	nop
	rlwinm. 3, 30, 0, 30, 30
	beq	 0, .LBB0_2
.LBB0_5:                                # %optional2 ; D (Copy of E)
	bl b
	nop
	rlwinm. 3, 30, 0, 29, 29
	beq	 0, .LBB0_3
.LBB0_6:                                # %optional3 ; F (Copy of G)
	bl c
	nop
	rlwinm. 3, 30, 0, 28, 28
	beq	 0, .LBB0_8
.LBB0_7:                                # %optional4 ; H
	bl d
	nop
.LBB0_8:                                # %exit

Differential Revision: https://reviews.llvm.org/D28522

llvm-svn: 295223
2017-02-15 19:49:14 +00:00
Matt Arsenault
81a9bfe915 Enable FeatureFlatForGlobal on Volcanic Islands
This switches to the workaround that HSA defaults to
for the mesa path.

This should be applied to the 4.0 branch.

Patch by Vedran Miletić <vedran@miletic.net>

llvm-svn: 292982
2017-01-24 22:02:15 +00:00
Matt Arsenault
03686f0b49 AMDGPU: Don't required structured CFG
The structured CFG is just an aid to inserting exec
mask modification instructions, once that is done
we don't really need it anymore. We also
do not analyze blocks with terminators that
modify exec, so this should only be impacting
true branches.

llvm-svn: 288744
2016-12-06 01:02:51 +00:00
Marek Olsak
30b976334f AMDGPU/SI: Add back reverted SGPR spilling code, but disable it
suggested as a better solution by Matt

llvm-svn: 287942
2016-11-25 17:37:09 +00:00
Marek Olsak
9d8f0b805a Revert "AMDGPU: Implement SGPR spilling with scalar stores"
This reverts commit 4404d0d6e354e80dd7f8f0a0e12d8ad809cf007e.

llvm-svn: 287936
2016-11-25 16:03:34 +00:00
Matt Arsenault
96a200f6e7 AMDGPU: Implement SGPR spilling with scalar stores
nThis avoids the nasty problems caused by using
memory instructions that read the exec mask while
spilling / restoring registers used for control flow
masking, but only for VI when these were added.

This always uses the scalar stores when enabled currently,
but it may be better to still try to spill to a VGPR
and use this on the fallback memory path.

The cache also needs to be flushed before wave termination
if a scalar store is used.

llvm-svn: 286766
2016-11-13 18:20:54 +00:00
Matt Arsenault
3a9a1ac61b AMDGPU: Use unsigned compare for eq/ne
For some reason there are both of these available, except
for scalar 64-bit compares which only has u64. I'm not sure
why there are both (I'm guessing it's for the one bit inputs we
don't use), but for consistency always using the
unsigned one.

llvm-svn: 282832
2016-09-30 01:50:20 +00:00
Nicolai Haehnle
cbef44dc6b AMDGPU: Track physical registers in SIWholeQuadMode
Summary:
There are cases where uniform branch conditions are computed in VGPRs, and
we didn't correctly mark those as WQM.

The stray change in basic-branch.ll is because invoking the LiveIntervals
analysis leads to the detection of a dead register that would otherwise not
be seen at -O0.

This is a candidate for the 3.9 branch, as it fixes a possible hang.

Reviewers: arsenm, tstellarAMD, mareko

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: https://reviews.llvm.org/D22673

llvm-svn: 277500
2016-08-02 19:17:37 +00:00
Matt Arsenault
ea952af911 AMDGPU: Fix missing br_cc i1 test coverage
Also un xfail a test.

llvm-svn: 270739
2016-05-25 17:58:27 +00:00
Tom Stellard
3f1708598e R600 -> AMDGPU rename
llvm-svn: 239657
2015-06-13 03:28:10 +00:00