(1) Add support for function key negotiation.
The previous version of the RPC required both sides to maintain the same
enumeration for functions in the API. This means that any version skew between
the client and server would result in communication failure.
With this version of the patch functions (and serializable types) are defined
with string names, and the derived function signature strings are used to
negotiate the actual function keys (which are used for efficient call
serialization). This allows clients to connect to any server that supports a
superset of the API (based on the function signatures it supports).
(2) Add a callAsync primitive.
The callAsync primitive can be used to install a return value handler that will
run as soon as the RPC function's return value is sent back from the remote.
(3) Launch policies for RPC function handlers.
The new addHandler method, which installs handlers for RPC functions, takes two
arguments: (1) the handler itself, and (2) an optional "launch policy". When the
RPC function is called, the launch policy (if present) is invoked to actually
launch the handler. This allows the handler to be spawned on a background
thread, or added to a work list. If no launch policy is used, the handler is run
on the server thread itself. This should only be used for short-running
handlers, or entirely synchronous RPC APIs.
(4) Zero cost cross type serialization.
You can now define serialization from any type to a different "wire" type. For
example, this allows you to call an RPC function that's defined to take a
std::string while passing a StringRef argument. If a serializer from StringRef
to std::string has been defined for the channel type this will be used to
serialize the argument without having to construct a std::string instance.
This allows buffer reference types to be used as arguments to RPC calls without
requiring a copy of the buffer to be made.
llvm-svn: 286620
class.
SerializationTraits provides serialize and deserialize methods corresponding to
the earlier functions, but also provides a name for the type. In future, this
name will be used to render function signatures as strings, which will in turn
be used to negotiate and verify API support between RPC clients and servers.
llvm-svn: 281254
This patch replaces RuntimeDyld::SymbolInfo with JITSymbol: A symbol class
that is capable of lazy materialization (i.e. the symbol definition needn't be
emitted until the address is requested). This can be used to support common
and weak symbols in the JIT (though this is not implemented in this patch).
For consistency, RuntimeDyld::SymbolResolver is renamed to JITSymbolResolver.
For space efficiency a new class, JITEvaluatedSymbol, is introduced that
behaves like the old RuntimeDyld::SymbolInfo - i.e. it is just a pair of an
address and symbol flags. Instances of JITEvaluatedSymbol can be used in
symbol-tables to avoid paying the space cost of the materializer.
llvm-svn: 277386
This replaces use of std::error_code and ErrorOr in the ORC RPC support library
with Error and Expected. This required updating the OrcRemoteTarget API, Client,
and server code, as well as updating the Orc C API.
This patch also fixes several instances where Errors were dropped.
llvm-svn: 267457
Three problems:
1. <future> can't be easily used. If you must use it, see
include/Support/ThreadPool.h for how.
2. constexpr problems, even after 266588.
3. Move assignment operators can't be defaulted in MSVC2013.
llvm-svn: 266615
asynchronous call/handle. Also updates the ORC remote JIT API to use the new
scheme.
The previous version of the RPC tools only supported void functions, and
required the user to manually call a paired function to return results. This
patch replaces the Procedure typedef (which only supported void functions) with
the Function typedef which supports return values, e.g.:
Function<FooId, int32_t(std::string)> Foo;
The RPC primitives and channel operations are also expanded. RPC channels must
support four new operations: startSendMessage, endSendMessage,
startRecieveMessage and endRecieveMessage, to handle channel locking. In
addition, serialization support for tuples to RPCChannels is added to enable
multiple return values.
The RPC primitives are expanded from callAppend, call, expect and handle, to:
appendCallAsync - Make an asynchronous call to the given function.
callAsync - The same as appendCallAsync, but calls send on the channel when
done.
callSTHandling - Blocking call for single-threaded code. Wraps a call to
callAsync then waits on the result, using a user-supplied
handler to handle any callbacks from the remote.
callST - The same as callSTHandling, except that it doesn't handle
callbacks - it expects the result to be the first return.
expect and handle - as before.
handleResponse - Handle a response from the remote.
waitForResult - Wait for the response with the given sequence number to arrive.
llvm-svn: 266581
classes.
OrcRemoteTargetClient::RCMemoryManager will now register EH frames with the
server automatically. This allows remote-execution of code that uses exceptions.
llvm-svn: 257816
This patch adds utilities to ORC for managing a remote JIT target. It consists
of:
1. A very primitive RPC system for making calls over a byte-stream. See
RPCChannel.h, RPCUtils.h.
2. An RPC API defined in the above system for managing memory, looking up
symbols, creating stubs, etc. on a remote target. See OrcRemoteTargetRPCAPI.h.
3. An interface for creating high-level JIT components (memory managers,
callback managers, stub managers, etc.) that operate over the RPC API. See
OrcRemoteTargetClient.h.
4. A helper class for building servers that can handle the RPC calls. See
OrcRemoteTargetServer.h.
The system is designed to work neatly with the existing ORC components and
functionality. In particular, the ORC callback API (and consequently the
CompileOnDemandLayer) is supported, enabling lazy compilation of remote code.
Assuming this doesn't trigger any builder failures, a follow-up patch will be
committed which tests these utilities by using them to replace LLI's existing
remote-JITing demo code.
llvm-svn: 257305