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Commit Graph

2 Commits

Author SHA1 Message Date
Justin Holewinski
9c3e284e16 [NVPTX] Add more surface/texture intrinsics, including CUDA unified texture fetch
This also uses TSFlags to mark machine instructions that are surface/texture
accesses, as well as the vector width for surface operations.  This is used
to simplify some of the switch statements that need to detect surface/texture
instructions

llvm-svn: 213256
2014-07-17 11:59:04 +00:00
Justin Holewinski
4ca961430f This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are:

nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX

The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.

NV_CONTRIB

llvm-svn: 156196
2012-05-04 20:18:50 +00:00