This class is used by LSR and a number of places in the codegen.
This is the first step in de-coupling LSR from TLI, and creating
a new interface in between them.
llvm-svn: 165455
new one, and add support for running the new pass in that mode and in
that slot of the pass manager. With this the new pass can completely
replace the old one within the pipeline.
The strategy for enabling or disabling the SSAUpdater logic is to do it
by making the requirement of the domtree analysis optional. By default,
it is required and we get the standard mem2reg approach. This is usually
the desired strategy when run in stand-alone situations. Within the
CGSCC pass manager, we disable requiring of the domtree analysis and
consequentially trigger fallback to the SSAUpdater promotion.
In theory this would allow the pass to re-use a domtree if one happened
to be available even when run in a mode that doesn't require it. In
practice, it lets us have a single pass rather than two which was
simpler for me to wrap my head around.
There is a hidden flag to force the use of the SSAUpdater code path for
the purpose of testing. The primary testing strategy is just to run the
existing tests through that path. One notable difference is that it has
custom code to handle lifetime markers, and one of the tests has been
enhanced to exercise that code.
This has survived a bootstrap and the test suite without serious
correctness issues, however my run of the test suite produced *very*
alarming performance numbers. I don't entirely understand or trust them
though, so more investigation is on-going.
To aid my understanding of the performance impact of the new SROA now
that it runs throughout the optimization pipeline, I'm enabling it by
default in this commit, and will disable it again once the LNT bots have
picked up one iteration with it. I want to get those bots (which are
much more stable) to evaluate the impact of the change before I jump to
any conclusions.
NOTE: Several Clang tests will fail because they run -O3 and check the
result's order of output. They'll go back to passing once I disable it
again.
llvm-svn: 163965
This is essentially a ground up re-think of the SROA pass in LLVM. It
was initially inspired by a few problems with the existing pass:
- It is subject to the bane of my existence in optimizations: arbitrary
thresholds.
- It is overly conservative about which constructs can be split and
promoted.
- The vector value replacement aspect is separated from the splitting
logic, missing many opportunities where splitting and vector value
formation can work together.
- The splitting is entirely based around the underlying type of the
alloca, despite this type often having little to do with the reality
of how that memory is used. This is especially prevelant with unions
and base classes where we tail-pack derived members.
- When splitting fails (often due to the thresholds), the vector value
replacement (again because it is separate) can kick in for
preposterous cases where we simply should have split the value. This
results in forming i1024 and i2048 integer "bit vectors" that
tremendously slow down subsequnet IR optimizations (due to large
APInts) and impede the backend's lowering.
The new design takes an approach that fundamentally is not susceptible
to many of these problems. It is the result of a discusison between
myself and Duncan Sands over IRC about how to premptively avoid these
types of problems and how to do SROA in a more principled way. Since
then, it has evolved and grown, but this remains an important aspect: it
fixes real world problems with the SROA process today.
First, the transform of SROA actually has little to do with replacement.
It has more to do with splitting. The goal is to take an aggregate
alloca and form a composition of scalar allocas which can replace it and
will be most suitable to the eventual replacement by scalar SSA values.
The actual replacement is performed by mem2reg (and in the future
SSAUpdater).
The splitting is divided into four phases. The first phase is an
analysis of the uses of the alloca. This phase recursively walks uses,
building up a dense datastructure representing the ranges of the
alloca's memory actually used and checking for uses which inhibit any
aspects of the transform such as the escape of a pointer.
Once we have a mapping of the ranges of the alloca used by individual
operations, we compute a partitioning of the used ranges. Some uses are
inherently splittable (such as memcpy and memset), while scalar uses are
not splittable. The goal is to build a partitioning that has the minimum
number of splits while placing each unsplittable use in its own
partition. Overlapping unsplittable uses belong to the same partition.
This is the target split of the aggregate alloca, and it maximizes the
number of scalar accesses which become accesses to their own alloca and
candidates for promotion.
Third, we re-walk the uses of the alloca and assign each specific memory
access to all the partitions touched so that we have dense use-lists for
each partition.
Finally, we build a new, smaller alloca for each partition and rewrite
each use of that partition to use the new alloca. During this phase the
pass will also work very hard to transform uses of an alloca into a form
suitable for promotion, including forming vector operations, speculating
loads throguh PHI nodes and selects, etc.
After splitting is complete, each newly refined alloca that is
a candidate for promotion to a scalar SSA value is run through mem2reg.
There are lots of reasonably detailed comments in the source code about
the design and algorithms, and I'm going to be trying to improve them in
subsequent commits to ensure this is well documented, as the new pass is
in many ways more complex than the old one.
Some of this is still a WIP, but the current state is reasonbly stable.
It has passed bootstrap, the nightly test suite, and Duncan has run it
successfully through the ACATS and DragonEgg test suites. That said, it
remains behind a default-off flag until the last few pieces are in
place, and full testing can be done.
Specific areas I'm looking at next:
- Improved comments and some code cleanup from reviews.
- SSAUpdater and enabling this pass inside the CGSCC pass manager.
- Some datastructure tuning and compile-time measurements.
- More aggressive FCA splitting and vector formation.
Many thanks to Duncan Sands for the thorough final review, as well as
Benjamin Kramer for lots of review during the process of writing this
pass, and Daniel Berlin for reviewing the data structures and algorithms
and general theory of the pass. Also, several other people on IRC, over
lunch tables, etc for lots of feedback and advice.
llvm-svn: 163883
- CodeGenPrepare pass for identifying div/rem ops
- Backend specifies the type mapping using addBypassSlowDivType
- Enabled only for Intel Atom with O2 32-bit -> 8-bit
- Replace IDIV with instructions which test its value and use DIVB if the value
is positive and less than 256.
- In the case when the quotient and remainder of a divide are used a DIV
and a REM instruction will be present in the IR. In the non-Atom case
they are both lowered to IDIVs and CSE removes the redundant IDIV instruction,
using the quotient and remainder from the first IDIV. However,
due to this optimization CSE is not able to eliminate redundant
IDIV instructions because they are located in different basic blocks.
This is overcome by calculating both the quotient (DIV) and remainder (REM)
in each basic block that is inserted by the optimization and reusing the result
values when a subsequent DIV or REM instruction uses the same operands.
- Test cases check for the presents of the optimization when calculating
either the quotient, remainder, or both.
Patch by Tyler Nowicki!
llvm-svn: 163150
This disables malloc-specific optimization when -fno-builtin (or -ffreestanding)
is specified. This has been a problem for a long time but became more severe
with the recent memory builtin improvements.
Since the memory builtin functions are used everywhere, this required passing
TLI in many places. This means that functions that now have an optional TLI
argument, like RecursivelyDeleteTriviallyDeadFunctions, won't remove dead
mallocs anymore if the TLI argument is missing. I've updated most passes to do
the right thing.
Fixes PR13694 and probably others.
llvm-svn: 162841
This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
llvm-svn: 159421
The original algorithm only used recursive pair fusion of equal-length
types. This is now extended to allow pairing of any types that share
the same underlying scalar type. Because we would still generally
prefer the 2^n-length types, those are formed first. Then a second
set of iterations form the non-2^n-length types.
Also, a call to SimplifyInstructionsInBlock has been added after each
pairing iteration. This takes care of DCE (and a few other things)
that make the following iterations execute somewhat faster. For the
same reason, some of the simple shuffle-combination cases are now
handled internally.
There is some additional refactoring work to be done, but I've had
many requests for this feature, so additional refactoring will come
soon in future commits (as will additional test cases).
llvm-svn: 159330
of the CodeExtractor utility. This allows speculatively computing input
and output sets to measure the likely size impact of the code
extraction.
These sets cannot be reused sadly -- we mutate the function prior to
forming the final sets used by the actual extraction.
The interface has been revamped slightly to make it easier to use
correctly by making the interface const and sinking the computation of
the number of exit blocks into the full extraction function and away
from the rest of this logic which just computed two output parameters.
llvm-svn: 156168
and expose it as a utility class rather than as free function wrappers.
The simple free-function interface works well for the bugpoint-specific
pass's uses of code extraction, but in an upcoming patch for more
advanced code extraction, they simply don't expose a rich enough
interface. I need to expose various stages of the process of doing the
code extraction and query information to decide whether or not to
actually complete the extraction or give up.
Rather than build up a new predicate model and pass that into these
functions, just take the class that was actually implementing the
functions and lift it up into a proper interface that can be used to
perform code extraction. The interface is cleaned up and re-documented
to work better in a header. It also is now setup to accept the blocks to
be extracted in the constructor rather than in a method.
In passing this essentially reverts my previous commit here exposing
a block-level query for eligibility of extraction. That is no longer
necessary with the more rich interface as clients can query the
extraction object for eligibility directly. This will reduce the number
of walks of the input basic block sequence by quite a bit which is
useful if this enters the normal optimization pipeline.
llvm-svn: 156163
extraction into a public interface. Also clean it up and apply it more
consistently such that we check for landing pads *anywhere* in the
extracted code, not just in single-block extraction.
This will be used to guide decisions in passes that are planning to
eventually perform a round of code extraction.
llvm-svn: 156114
Allow the "SplitCriticalEdge" function to split the edge to a landing pad. If
the pass is *sure* that it thinks it knows what it's doing, then it may go ahead
and specify that the landing pad can have its critical edge split. The loop
unswitch pass is one of these passes. It will split the critical edges of all
edges coming from a loop to a landing pad not within the loop. Doing so will
retain important loop analysis information, such as loop simplify.
llvm-svn: 155817
of the BBVectorizePass without using command line option. As pointed out
by Hal, we can ask the TargetLoweringInfo for the architecture specific
VectorizeConfig to perform vectorizing with architecture specific
information.
llvm-svn: 154096
interfaces. These methods were used in the old inline cost system where
there was a persistent cache that had to be updated, invalidated, and
cleared. We're now doing more direct computations that don't require
this intricate dance. Even if we resume some level of caching, it would
almost certainly have a simpler and more narrow interface than this.
llvm-svn: 153813
on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
llvm-svn: 153812
blocks in the function cloner. This removes the last case of trivially
dead code that I've been seeing in the wild getting inlined, analyzed,
re-inlined, optimized, only to be deleted. Nukes a FIXME from the
cleanup tests.
llvm-svn: 153572