This change makes ScalarEvolution a stand-alone object and just produces
one from a pass as needed. Making this work well requires making the
object movable, using references instead of overwritten pointers in
a number of places, and other refactorings.
I've also wired it up to the new pass manager and added a RUN line to
a test to exercise it under the new pass manager. This includes basic
printing support much like with other analyses.
But there is a big and somewhat scary change here. Prior to this patch
ScalarEvolution was never *actually* invalidated!!! Re-running the pass
just re-wired up the various other analyses and didn't remove any of the
existing entries in the SCEV caches or clear out anything at all. This
might seem OK as everything in SCEV that can uses ValueHandles to track
updates to the values that serve as SCEV keys. However, this still means
that as we ran SCEV over each function in the module, we kept
accumulating more and more SCEVs into the cache. At the end, we would
have a SCEV cache with every value that we ever needed a SCEV for in the
entire module!!! Yowzers. The releaseMemory routine would dump all of
this, but that isn't realy called during normal runs of the pipeline as
far as I can see.
To make matters worse, there *is* actually a key that we don't update
with value handles -- there is a map keyed off of Loop*s. Because
LoopInfo *does* release its memory from run to run, it is entirely
possible to run SCEV over one function, then over another function, and
then lookup a Loop* from the second function but find an entry inserted
for the first function! Ouch.
To make matters still worse, there are plenty of updates that *don't*
trip a value handle. It seems incredibly unlikely that today GVN or
another pass that invalidates SCEV can update values in *just* such
a way that a subsequent run of SCEV will incorrectly find lookups in
a cache, but it is theoretically possible and would be a nightmare to
debug.
With this refactoring, I've fixed all this by actually destroying and
recreating the ScalarEvolution object from run to run. Technically, this
could increase the amount of malloc traffic we see, but then again it is
also technically correct. ;] I don't actually think we're suffering from
tons of malloc traffic from SCEV because if we were, the fact that we
never clear the memory would seem more likely to have come up as an
actual problem before now. So, I've made the simple fix here. If in fact
there are serious issues with too much allocation and deallocation,
I can work on a clever fix that preserves the allocations (while
clearing the data) between each run, but I'd prefer to do that kind of
optimization with a test case / benchmark that shows why we need such
cleverness (and that can test that we actually make it faster). It's
possible that this will make some things faster by making the SCEV
caches have higher locality (due to being significantly smaller) so
until there is a clear benchmark, I think the simple change is best.
Differential Revision: http://reviews.llvm.org/D12063
llvm-svn: 245193
The patch is generated using clang-tidy misc-use-override check.
This command was used:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \
-checks='-*,misc-use-override' -header-filter='llvm|clang' \
-j=32 -fix -format
http://reviews.llvm.org/D8925
llvm-svn: 234679
LLVM's include tree and the use of using declarations to hide the
'legacy' namespace for the old pass manager.
This undoes the primary modules-hostile change I made to keep
out-of-tree targets building. I sent an email inquiring about whether
this would be reasonable to do at this phase and people seemed fine with
it, so making it a reality. This should allow us to start bootstrapping
with modules to a certain extent along with making it easier to mix and
match headers in general.
The updates to any code for users of LLVM are very mechanical. Switch
from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h".
Qualify the types which now produce compile errors with "legacy::". The
most common ones are "PassManager", "PassManagerBase", and
"FunctionPassManager".
llvm-svn: 229094
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366
an assert on Darwin llvm-gcc builds.
Assertion failed: (castIsValid(op, S, Ty) && "Invalid cast!"), function Create, file /Users/buildslave/zorg/buildbot/smooshlab/slave-0.8/build.llvm-gcc-i386-darwin9-RA/llvm.src/lib/VMCore/Instructions.cpp, li\
ne 2067.
etc.
http://smooshlab.apple.com:8013/builders/llvm-gcc-i386-darwin9-RA/builds/2354
--- Reverse-merging r134893 into '.':
U include/llvm/Target/TargetData.h
U include/llvm/DerivedTypes.h
U tools/bugpoint/ExtractFunction.cpp
U unittests/Support/TypeBuilderTest.cpp
U lib/Target/ARM/ARMGlobalMerge.cpp
U lib/Target/TargetData.cpp
U lib/VMCore/Constants.cpp
U lib/VMCore/Type.cpp
U lib/VMCore/Core.cpp
U lib/Transforms/Utils/CodeExtractor.cpp
U lib/Transforms/Instrumentation/ProfilingUtils.cpp
U lib/Transforms/IPO/DeadArgumentElimination.cpp
U lib/CodeGen/SjLjEHPrepare.cpp
--- Reverse-merging r134888 into '.':
G include/llvm/DerivedTypes.h
U include/llvm/Support/TypeBuilder.h
U include/llvm/Intrinsics.h
U unittests/Analysis/ScalarEvolutionTest.cpp
U unittests/ExecutionEngine/JIT/JITTest.cpp
U unittests/ExecutionEngine/JIT/JITMemoryManagerTest.cpp
U unittests/VMCore/PassManagerTest.cpp
G unittests/Support/TypeBuilderTest.cpp
U lib/Target/MBlaze/MBlazeIntrinsicInfo.cpp
U lib/Target/Blackfin/BlackfinIntrinsicInfo.cpp
U lib/VMCore/IRBuilder.cpp
G lib/VMCore/Type.cpp
U lib/VMCore/Function.cpp
G lib/VMCore/Core.cpp
U lib/VMCore/Module.cpp
U lib/AsmParser/LLParser.cpp
U lib/Transforms/Utils/CloneFunction.cpp
G lib/Transforms/Utils/CodeExtractor.cpp
U lib/Transforms/Utils/InlineFunction.cpp
U lib/Transforms/Instrumentation/GCOVProfiling.cpp
U lib/Transforms/Scalar/ObjCARC.cpp
U lib/Transforms/Scalar/SimplifyLibCalls.cpp
U lib/Transforms/Scalar/MemCpyOptimizer.cpp
G lib/Transforms/IPO/DeadArgumentElimination.cpp
U lib/Transforms/IPO/ArgumentPromotion.cpp
U lib/Transforms/InstCombine/InstCombineCompares.cpp
U lib/Transforms/InstCombine/InstCombineAndOrXor.cpp
U lib/Transforms/InstCombine/InstCombineCalls.cpp
U lib/CodeGen/DwarfEHPrepare.cpp
U lib/CodeGen/IntrinsicLowering.cpp
U lib/Bitcode/Reader/BitcodeReader.cpp
llvm-svn: 134949
of Value deletions and RAUWs, instead of relying on ScalarEvolution's
Scalars map being notified, as that's complicated at best, and
insufficient in general.
This means SCEVUnknown needs a non-trivial destructor, so introduce
a mechanism to allow ScalarEvolution to locate all the SCEVUnknowns.
llvm-svn: 110086
extend it to handle the case where multiple RAUWs affect a single
SCEVUnknown.
Add a ScalarEvolution unittest to test for this situation.
llvm-svn: 109705