Allow a BlockFrequency to be divided by a non-zero BranchProbability
with saturating arithmetic. This will be used to compute the frequency
of a loop header given the probability of leaving the loop.
Our long division algorithm already saturates on overflow, so that was a
freebie.
llvm-svn: 185184
Zero is used by BlockFrequencyInfo as a special "don't know" value. It also
causes a sink for frequencies as you can't ever get off a zero frequency with
more multiplies.
This recovers a 10% regression on MultiSource/Benchmarks/7zip. A zero frequency
was propagated into an inner loop causing excessive spilling.
PR16402.
llvm-svn: 184584