Remove remaining implicit conversions from MachineInstrBundleIterator to
MachineInstr* from the AMDGPU backend. In most cases, I made them less
attractive by preferring MachineInstr& or using a ranged-based for loop.
Once all the backends are fixed I'll make the operator explicit so that
this doesn't bitrot back.
llvm-svn: 274906
This is mostly a mechanical change to make TargetInstrInfo API take
MachineInstr& (instead of MachineInstr* or MachineBasicBlock::iterator)
when the argument is expected to be a valid MachineInstr. This is a
general API improvement.
Although it would be possible to do this one function at a time, that
would demand a quadratic amount of churn since many of these functions
call each other. Instead I've done everything as a block and just
updated what was necessary.
This is mostly mechanical fixes: adding and removing `*` and `&`
operators. The only non-mechanical change is to split
ARMBaseInstrInfo::getOperandLatencyImpl out from
ARMBaseInstrInfo::getOperandLatency. Previously, the latter took a
`MachineInstr*` which it updated to the instruction bundle leader; now,
the latter calls the former either with the same `MachineInstr&` or the
bundle leader.
As a side effect, this removes a bunch of MachineInstr* to
MachineBasicBlock::iterator implicit conversions, a necessary step
toward fixing PR26753.
Note: I updated WebAssembly, Lanai, and AVR (despite being
off-by-default) since it turned out to be easy. I couldn't run tests
for AVR since llc doesn't link with it turned on.
llvm-svn: 274189
Split AMDGPUSubtarget into amdgcn/r600 specific subclasses.
This removes most of the static_casting of the basic codegen
classes everywhere, and tries to restrict the features
visible on the wrong target.
llvm-svn: 273652
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.
llvm-svn: 272512
Use std::make_pair instead of constructor
Use C++11 loop
Reuse helper var
Reviewers: tstellardAMD
Subsribers: arsenm
Differential Revision: http://reviews.llvm.org/D19787
llvm-svn: 268503
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Change TargetInstrInfo API to take `MachineInstr&` instead of
`MachineInstr*` in the functions related to predicated instructions
(I'll try to come back later and get some of the rest). All of these
functions require non-null parameters already, so references are more
clear. As a bonus, this happens to factor away a host of implicit
iterator => pointer conversions.
No functionality change intended.
llvm-svn: 261605
Summary:
Also delete all the stub functions that are identical to the
implementations in TargetInstrInfo.cpp.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D16609
llvm-svn: 259054