SCEVExpand computes the insertion point for the components of a SCEV to be code
generated. When it comes to generating code for a division, SCEVexpand would
not be able to check (at compilation time) all the conditions necessary to avoid
a division by zero. The patch disables hoisting of expressions containing
divisions by anything other than non-zero constants in order to avoid hoisting
these expressions past conditions that should hold before doing the division.
The patch passes check-all on x86_64-linux.
Differential Revision: https://reviews.llvm.org/D27216
llvm-svn: 289412
Summary:
Fix a corner case in `MDNode::getMostGenericTBAA` where we can sometimes
generate invalid TBAA metadata.
Reviewers: chandlerc, hfinkel, mehdi_amini, manmanren
Subscribers: mcrosier, llvm-commits
Differential Revision: https://reviews.llvm.org/D26635
llvm-svn: 289403
Summary:
This never really got implemented, and was very hard to test before
a lot of the refactoring changes to make things more robust. But now we
can test it thoroughly and cleanly, especially at the CGSCC level.
The core idea is that when an inner analysis manager proxy receives the
invalidation event for the outer IR unit, it needs to walk the inner IR
units and propagate it to the inner analysis manager for each of those
units. For example, each function in the SCC needs to get an
invalidation event when the SCC gets one.
The function / module interaction is somewhat boring here. This really
becomes interesting in the face of analysis-backed IR units. This patch
effectively handles all of the CGSCC layer's needs -- both invalidating
SCC analysis and invalidating function analysis when an SCC gets
invalidated.
However, this second aspect doesn't really handle the
LoopAnalysisManager well at this point. That one will need some change
of design in order to fully integrate, because unlike the call graph,
the entire function behind a LoopAnalysis's results can vanish out from
under us, and we won't even have a cached API to access. I'd like to try
to separate solving the loop problems into a subsequent patch though in
order to keep this more focused so I've adapted them to the API and
updated the tests that immediately fail, but I've not added the level of
testing and validation at that layer that I have at the CGSCC layer.
An important aspect of this change is that the proxy for the
FunctionAnalysisManager at the SCC pass layer doesn't work like the
other proxies for an inner IR unit as it doesn't directly manage the
FunctionAnalysisManager and invalidation or clearing of it. This would
create an ever worsening problem of dual ownership of this
responsibility, split between the module-level FAM proxy and this
SCC-level FAM proxy. Instead, this patch changes the SCC-level FAM proxy
to work in terms of the module-level proxy and defer to it to handle
much of the updates. It only does SCC-specific invalidation. This will
become more important in subsequent patches that support more complex
invalidaiton scenarios.
Reviewers: jlebar
Subscribers: mehdi_amini, mcrosier, mzolotukhin, llvm-commits
Differential Revision: https://reviews.llvm.org/D27197
llvm-svn: 289317
accept an Invalidator that allows them to invalidate themselves if their
dependencies are in turn invalidated.
Rather than recording the dependency graph ahead of time when analysis
get results from other analyses, this simply lets each result trigger
the immediate invalidation of any analyses they actually depend on. They
do this in a way that has three nice properties:
1) They don't have to handle transitive dependencies because the
infrastructure will recurse for them.
2) The invalidate methods are still called only once. We just
dynamically discover the necessary topological ordering, everything
is memoized nicely.
3) The infrastructure still provides a default implementation and can
access it so that only analyses which have dependencies need to do
anything custom.
To make this work at all, the invalidation logic also has to defer the
deletion of the result objects themselves so that they can remain alive
until we have collected the complete set of results to invalidate.
A unittest is added here that has exactly the dependency pattern we are
concerned with. It hit the use-after-free described by Sean in much
detail in the long thread about analysis invalidation before this
change, and even in an intermediate form of this change where we failed
to defer the deletion of the result objects.
There is an important problem with doing dependency invalidation that
*isn't* solved here: we don't *enforce* that results correctly
invalidate all the analyses whose results they depend on.
I actually looked at what it would take to do that, and it isn't as hard
as I had thought but the complexity it introduces seems very likely to
outweigh the benefit. The technique would be to provide a base class for
an analysis result that would be populated with other results, and
automatically provide the invalidate method which immediately does the
correct thing. This approach has some nice pros IMO:
- Handles the case we care about and nothing else: only *results*
that depend on other analyses trigger extra invalidation.
- Localized to the result rather than centralized in the analysis
manager.
- Ties the storage of the reference to another result to the triggering
of the invalidation of that analysis.
- Still supports extending invalidation in customized ways.
But the down sides here are:
- Very heavy-weight meta-programming is needed to provide this base
class.
- Requires a pretty awful API for accessing the dependencies.
Ultimately, I fear it will not pull its weight. But we can re-evaluate
this at any point if we start discovering consistent problems where the
invalidation and dependencies get out of sync. It will fit as a clean
layer on top of the facilities in this patch that we can add if and when
we need it.
Note that I'm not really thrilled with the names for these APIs... The
name "Invalidator" seems ok but not great. The method name "invalidate"
also. In review some improvements were suggested, but they really need
*other* uses of these terms to be updated as well so I'm going to do
that in a follow-up commit.
I'm working on the actual fixes to various analyses that need to use
these, but I want to try to get tests for each of them so we don't
regress. And those changes are seperable and obvious so once this goes
in I should be able to roll them out throughout LLVM.
Many thanks to Sean, Justin, and others for help reviewing here.
Differential Revision: https://reviews.llvm.org/D23738
llvm-svn: 288077
analyses to have a common type which is enforced rather than using
a char object and a `void *` type when used as an identifier.
This has a number of advantages. First, it at least helps some of the
confusion raised in Justin Lebar's code review of why `void *` was being
used everywhere by having a stronger type that connects to documentation
about this.
However, perhaps more importantly, it addresses a serious issue where
the alignment of these pointer-like identifiers was unknown. This made
it hard to use them in pointer-like data structures. We were already
dodging this in dangerous ways to create the "all analyses" entry. In
a subsequent patch I attempted to use these with TinyPtrVector and
things fell apart in a very bad way.
And it isn't just a compile time or type system issue. Worse than that,
the actual alignment of these pointer-like opaque identifiers wasn't
guaranteed to be a useful alignment as they were just characters.
This change introduces a type to use as the "key" object whose address
forms the opaque identifier. This both forces the objects to have proper
alignment, and provides type checking that we get it right everywhere.
It also makes the types somewhat less mysterious than `void *`.
We could go one step further and introduce a truly opaque pointer-like
type to return from the `ID()` static function rather than returning
`AnalysisKey *`, but that didn't seem to be a clear win so this is just
the initial change to get to a reliably typed and aligned object serving
is a key for all the analyses.
Thanks to Richard Smith and Justin Lebar for helping pick plausible
names and avoid making this refactoring many times. =] And thanks to
Sean for the super fast review!
While here, I've tried to move away from the "PassID" nomenclature
entirely as it wasn't really helping and is overloaded with old pass
manager constructs. Now we have IDs for analyses, and key objects whose
address can be used as IDs. Where possible and clear I've shortened this
to just "ID". In a few places I kept "AnalysisID" to make it clear what
was being identified.
Differential Revision: https://reviews.llvm.org/D27031
llvm-svn: 287783
This mostly gives us nice unittesting of the predicates themselves. I'll
start using them further in subsequent commits to help test the actual
operations performed on the graph.
llvm-svn: 287698
Summary:
CompareSCEVComplexity goes too deep (50+ on a quite a big unrolled loop) and runs almost infinite time.
Added cache of "equal" SCEV pairs to earlier cutoff of further estimation. Recursion depth limit was also introduced as a parameter.
Reviewers: sanjoy
Subscribers: mzolotukhin, tstellarAMD, llvm-commits
Differential Revision: https://reviews.llvm.org/D26389
llvm-svn: 287232
Summary:
We've had support for auto upgrading old style scalar TBAA access
metadata tags into the "new" struct path aware TBAA metadata for 3 years
now. The only way to actually generate old style TBAA was explicitly
through the IRBuilder API. I think this is a good time for dropping
support for old style scalar TBAA.
I'm not removing support for textual or bitcode upgrade -- if you have
IR with the old style scalar TBAA tags that go through the AsmParser orf
the bitcode parser before LLVM sees them, they will keep working as
usual.
Note:
%val = load i32, i32* %ptr, !tbaa !N
!N = < scalar tbaa node >
is equivalent to
%val = load i32, i32* %ptr, !tbaa !M
!N = < scalar tbaa node >
!M = !{!N, !N, 0}
Reviewers: manmanren, chandlerc, sunfish
Subscribers: mcrosier, llvm-commits, mgorny
Differential Revision: https://reviews.llvm.org/D26229
llvm-svn: 286291
The basic inlining operation makes the following changes to the call graph:
1) Add edges that were previously transitive edges. This is always trivial and
this patch gives the LCG helper methods to make this more convenient.
2) Remove the inlined edge. We had existing support for this, but it contained
bugs that needed to be fixed. Testing in the same pattern as the inliner
exposes these bugs very nicely.
3) Delete a function when it becomes dead because it is internal and all calls
have been inlined. The LCG had no support at all for this operation, so this
adds that support.
Two unittests have been added that exercise this specific mutation pattern to
the call graph. They were extremely effective in uncovering bugs. Sadly,
a large fraction of the code here is just to implement those unit tests, but
I think they're paying for themselves. =]
This was split out of a patch that actually uses the routines to
implement inlining in the new pass manager in order to isolate (with
unit tests) the logic that was entirely within the LCG.
Many thanks for the careful review from folks! There will be a few minor
follow-up patches based on the comments in the review as well.
Differential Revision: https://reviews.llvm.org/D24225
llvm-svn: 283982
a function pass nested inside of a CGSCC pass manager.
This is very similar to the previous unittest but makes sure the
invalidation logic works across all the layers here.
llvm-svn: 282378
This reinstates r280447. Original commit log:
This wasn't really well explicitly tested with a nice unittest before.
It seems good to have reasonably broken out unittests for this kind of
functionality as I'm workin go other invalidation features to make sure
none of the existing ones regress.
This still has too much duplicated code, I plan to factor that out in
a subsequent commit to use common helpers for repeated parts of this.
llvm-svn: 282377
LazyCallGraph to support repeated, stable iterations, even in the face
of graph updates.
This is particularly important to allow the CGSCC pass manager to walk
the RefSCCs (and thus everything else) in a module more than once. Lots
of unittests and other tests were hard or impossible to write because
repeated CGSCC pass managers which didn't invalidate the LazyCallGraph
would conclude the module was empty after the first one. =[ Really,
really bad.
The interesting thing is that in many ways this simplifies the code. We
can now re-use the same code for handling reference edge insertion
updates of the RefSCC graph as we use for handling call edge insertion
updates of the SCC graph. Outside of adapting to the shared logic for
this (which isn't trivial, but is *much* simpler than the DFS it
replaces!), the new code involves putting newly created RefSCCs when
deleting a reference edge into the cached list in the correct way, and
to re-formulate the iterator to be stable and effective even in the face
of these kinds of updates.
I've updated the unittests for the LazyCallGraph to re-iterate the
postorder sequence and verify that this all works. We even check for
using alternating iterators to trigger the lazy formation of RefSCCs
after mutation has occured.
It's worth noting that there are a reasonable number of likely
simplifications we can make past this. It isn't clear that we need to
keep the "LeafRefSCCs" around any more. But I've not removed that mostly
because I want this to be a more isolated change.
Differential Revision: https://reviews.llvm.org/D24219
llvm-svn: 281716
The test exercises the branch in scev expansion when the value in ValueOffsetPair
is a ptr and the offset is not divisible by the elem type size of value.
Differential Revision: https://reviews.llvm.org/D24088
llvm-svn: 281575
This was mistakenly committed. The world isn't ready for this test, the
test code has horrible debugging code in it that should never have
landed in tree, it currently passes because of bugs elsewhere, and it
needs to be rewritten to not be susceptible to passing for the wrong
reasons.
I'll re-land this in a better form when the prerequisite patches land.
So sorry that I got this mixed into a series of commits that *were*
ready to land. I shouldn't have. =[ What's worse is that it stuck around
for so long and I discovered it while fixing the underlying bug that
caused it to pass.
llvm-svn: 280620
constructor when trying to do copy construction by adding an explicit
move constructor.
Will watch the bots to discover if this is sufficient.
llvm-svn: 280479
This wasn't really well explicitly tested with a nice unittest before.
It seems good to have reasonably broken out unittests for this kind of
functionality as I'm workin go other invalidation features to make sure
none of the existing ones regress.
This still has too much duplicated code, I plan to factor that out in
a subsequent commit to use common helpers for repeated parts of this.
llvm-svn: 280447
passes.
This simplifies the test some and makes it more focused and clear what
is being tested. It will also make it much easier to extend with further
testing of different pass behaviors.
I've also replaced a pointless module pass with running the requires
pass directly as that is all that it was really doing.
llvm-svn: 280444
manager, including both plumbing and logic to handle function pass
updates.
There are three fundamentally tied changes here:
1) Plumbing *some* mechanism for updating the CGSCC pass manager as the
CG changes while passes are running.
2) Changing the CGSCC pass manager infrastructure to have support for
the underlying graph to mutate mid-pass run.
3) Actually updating the CG after function passes run.
I can separate them if necessary, but I think its really useful to have
them together as the needs of #3 drove #2, and that in turn drove #1.
The plumbing technique is to extend the "run" method signature with
extra arguments. We provide the call graph that intrinsically is
available as it is the basis of the pass manager's IR units, and an
output parameter that records the results of updating the call graph
during an SCC passes's run. Note that "...UpdateResult" isn't a *great*
name here... suggestions very welcome.
I tried a pretty frustrating number of different data structures and such
for the innards of the update result. Every other one failed for one
reason or another. Sometimes I just couldn't keep the layers of
complexity right in my head. The thing that really worked was to just
directly provide access to the underlying structures used to walk the
call graph so that their updates could be informed by the *particular*
nature of the change to the graph.
The technique for how to make the pass management infrastructure cope
with mutating graphs was also something that took a really, really large
number of iterations to get to a place where I was happy. Here are some
of the considerations that drove the design:
- We operate at three levels within the infrastructure: RefSCC, SCC, and
Node. In each case, we are working bottom up and so we want to
continue to iterate on the "lowest" node as the graph changes. Look at
how we iterate over nodes in an SCC running function passes as those
function passes mutate the CG. We continue to iterate on the "lowest"
SCC, which is the one that continues to contain the function just
processed.
- The call graph structure re-uses SCCs (and RefSCCs) during mutation
events for the *highest* entry in the resulting new subgraph, not the
lowest. This means that it is necessary to continually update the
current SCC or RefSCC as it shifts. This is really surprising and
subtle, and took a long time for me to work out. I actually tried
changing the call graph to provide the opposite behavior, and it
breaks *EVERYTHING*. The graph update algorithms are really deeply
tied to this particualr pattern.
- When SCCs or RefSCCs are split apart and refined and we continually
re-pin our processing to the bottom one in the subgraph, we need to
enqueue the newly formed SCCs and RefSCCs for subsequent processing.
Queuing them presents a few challenges:
1) SCCs and RefSCCs use wildly different iteration strategies at
a high level. We end up needing to converge them on worklist
approaches that can be extended in order to be able to handle the
mutations.
2) The order of the enqueuing need to remain bottom-up post-order so
that we don't get surprising order of visitation for things like
the inliner.
3) We need the worklists to have set semantics so we don't duplicate
things endlessly. We don't need a *persistent* set though because
we always keep processing the bottom node!!!! This is super, super
surprising to me and took a long time to convince myself this is
correct, but I'm pretty sure it is... Once we sink down to the
bottom node, we can't re-split out the same node in any way, and
the postorder of the current queue is fixed and unchanging.
4) We need to make sure that the "current" SCC or RefSCC actually gets
enqueued here such that we re-visit it because we continue
processing a *new*, *bottom* SCC/RefSCC.
- We also need the ability to *skip* SCCs and RefSCCs that get merged
into a larger component. We even need the ability to skip *nodes* from
an SCC that are no longer part of that SCC.
This led to the design you see in the patch which uses SetVector-based
worklists. The RefSCC worklist is always empty until an update occurs
and is just used to handle those RefSCCs created by updates as the
others don't even exist yet and are formed on-demand during the
bottom-up walk. The SCC worklist is pre-populated from the RefSCC, and
we push new SCCs onto it and blacklist existing SCCs on it to get the
desired processing.
We then *directly* update these when updating the call graph as I was
never able to find a satisfactory abstraction around the update
strategy.
Finally, we need to compute the updates for function passes. This is
mostly used as an initial customer of all the update mechanisms to drive
their design to at least cover some real set of use cases. There are
a bunch of interesting things that came out of doing this:
- It is really nice to do this a function at a time because that
function is likely hot in the cache. This means we want even the
function pass adaptor to support online updates to the call graph!
- To update the call graph after arbitrary function pass mutations is
quite hard. We have to build a fairly comprehensive set of
data structures and then process them. Fortunately, some of this code
is related to the code for building the cal graph in the first place.
Unfortunately, very little of it makes any sense to share because the
nature of what we're doing is so very different. I've factored out the
one part that made sense at least.
- We need to transfer these updates into the various structures for the
CGSCC pass manager. Once those were more sanely worked out, this
became relatively easier. But some of those needs necessitated changes
to the LazyCallGraph interface to make it significantly easier to
extract the changed SCCs from an update operation.
- We also need to update the CGSCC analysis manager as the shape of the
graph changes. When an SCC is merged away we need to clear analyses
associated with it from the analysis manager which we didn't have
support for in the analysis manager infrsatructure. New SCCs are easy!
But then we have the case that the original SCC has its shape changed
but remains in the call graph. There we need to *invalidate* the
analyses associated with it.
- We also need to invalidate analyses after we *finish* processing an
SCC. But the analyses we need to invalidate here are *only those for
the newly updated SCC*!!! Because we only continue processing the
bottom SCC, if we split SCCs apart the original one gets invalidated
once when its shape changes and is not processed farther so its
analyses will be correct. It is the bottom SCC which continues being
processed and needs to have the "normal" invalidation done based on
the preserved analyses set.
All of this is mostly background and context for the changes here.
Many thanks to all the reviewers who helped here. Especially Sanjoy who
caught several interesting bugs in the graph algorithms, David, Sean,
and others who all helped with feedback.
Differential Revision: http://reviews.llvm.org/D21464
llvm-svn: 279618
Currently nodes_iterator may dereference to a NodeType* or a NodeType&. Make them all dereference to NodeType*, which is NodeRef later.
Differential Revision: https://reviews.llvm.org/D23704
Differential Revision: https://reviews.llvm.org/D23705
llvm-svn: 279326
One exception here is LoopInfo which must forward-declare it (because
the typedef is in LoopPassManager.h which depends on LoopInfo).
Also, some includes for LoopPassManager.h were needed since that file
provides the typedef.
Besides a general consistently benefit, the extra layer of indirection
allows the mechanical part of https://reviews.llvm.org/D23256 that
requires touching every transformation and analysis to be factored out
cleanly.
Thanks to David for the suggestion.
llvm-svn: 278079
Besides a general consistently benefit, the extra layer of indirection
allows the mechanical part of https://reviews.llvm.org/D23256 that
requires touching every transformation and analysis to be factored out
cleanly.
Thanks to David for the suggestion.
llvm-svn: 278077
pass manager passes' `run` methods.
This removes a bunch of SFINAE goop from the pass manager and just
requires pass authors to accept `AnalysisManager<IRUnitT> &` as a dead
argument. This is a small price to pay for the simplicity of the system
as a whole, despite the noise that changing it causes at this stage.
This will also helpfull allow us to make the signature of the run
methods much more flexible for different kinds af passes to support
things like intelligently updating the pass's progression over IR units.
While this touches many, many, files, the changes are really boring.
Mostly made with the help of my trusty perl one liners.
Thanks to Sean and Hal for bouncing ideas for this with me in IRC.
llvm-svn: 272978
We should update results of the BranchProbabilityInfo after removing block in JumpThreading. Otherwise
we will get dangling pointer inside BranchProbabilityInfo cache.
Differential Revision: http://reviews.llvm.org/D20957
llvm-svn: 272891
Summary:
...loop after the last iteration.
This is really hard to do correctly. The core problem is that we need to
model liveness through the induction PHIs from iteration to iteration in
order to get the correct results, and we need to correctly de-duplicate
the common subgraphs of instructions feeding some subset of the
induction PHIs. All of this can be driven either from a side effect at
some iteration or from the loop values used after the loop finishes.
This patch implements this by storing the forward-propagating analysis
of each instruction in a cache to recall whether it was free and whether
it has become live and thus counted toward the total unroll cost. Then,
at each sink for a value in the loop, we recursively walk back through
every value that feeds the sink, including looping back through the
iterations as needed, until we have marked the entire input graph as
live. Because we cache this, we never visit instructions more than twice
-- once when we analyze them and put them into the cache, and once when
we count their cost towards the unrolled loop. Also, because the cache
is only two bits and because we are dealing with relatively small
iteration counts, we can store all of this very densely in memory to
avoid this from becoming an excessively slow analysis.
The code here is still pretty gross. I would appreciate suggestions
about better ways to factor or split this up, I've stared too long at
the algorithmic side to really have a good sense of what the design
should probably look at.
Also, it might seem like we should do all of this bottom-up, but I think
that is a red herring. Specifically, the simplification power is *much*
greater working top-down. We can forward propagate very effectively,
even across strange and interesting recurrances around the backedge.
Because we use data to propagate, this doesn't cause a state space
explosion. Doing this level of constant folding, etc, would be very
expensive to do bottom-up because it wouldn't be until the last moment
that you could collapse everything. The current solution is essentially
a top-down simplification with a bottom-up cost accounting which seems
to get the best of both worlds. It makes the simplification incremental
and powerful while leaving everything dead until we *know* it is needed.
Finally, a core property of this approach is its *monotonicity*. At all
times, the current UnrolledCost is a conservatively low estimate. This
ensures that we will never early-exit from the analysis due to exceeding
a threshold when if we had continued, the cost would have gone back
below the threshold. These kinds of bugs can cause incredibly hard to
track down random changes to behavior.
We could use a techinque similar (but much simpler) within the inliner
as well to avoid considering speculated code in the inline cost.
Reviewers: chandlerc
Subscribers: sanjoy, mzolotukhin, llvm-commits
Differential Revision: http://reviews.llvm.org/D11758
llvm-svn: 269388
A loop pass that didn't preserve this entire set of passes wouldn't
play well with other loop passes, since these are generally a basic
requirement to do any interesting transformations to a loop.
Adds a helper to get the set of analyses a loop pass should preserve,
and checks that any loop pass we run satisfies the requirement.
llvm-svn: 268444
Removed some unused headers, replaced some headers with forward class declarations.
Found using simple scripts like this one:
clear && ack --cpp -l '#include "llvm/ADT/IndexedMap.h"' | xargs grep -L 'IndexedMap[<]' | xargs grep -n --color=auto 'IndexedMap'
Patch by Eugene Kosov <claprix@yandex.ru>
Differential Revision: http://reviews.llvm.org/D19219
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 266595
At the same time, fixes InstructionsTest::CastInst unittest: yes
you can leave the IR in an invalid state and exit when you don't
destroy the context (like the global one), no longer now.
This is the first part of http://reviews.llvm.org/D19094
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 266379
Summary:
In the context of http://wg21.link/lwg2445 C++ uses the concept of
'stronger' ordering but doesn't define it properly. This should be fixed
in C++17 barring a small question that's still open.
The code currently plays fast and loose with the AtomicOrdering
enum. Using an enum class is one step towards tightening things. I later
also want to tighten related enums, such as clang's
AtomicOrderingKind (which should be shared with LLVM as a 'C++ ABI'
enum).
This change touches a few lines of code which can be improved later, I'd
like to keep it as NFC for now as it's already quite complex. I have
related changes for clang.
As a follow-up I'll add:
bool operator<(AtomicOrdering, AtomicOrdering) = delete;
bool operator>(AtomicOrdering, AtomicOrdering) = delete;
bool operator<=(AtomicOrdering, AtomicOrdering) = delete;
bool operator>=(AtomicOrdering, AtomicOrdering) = delete;
This is separate so that clang and LLVM changes don't need to be in sync.
Reviewers: jyknight, reames
Subscribers: jyknight, llvm-commits
Differential Revision: http://reviews.llvm.org/D18775
llvm-svn: 265602
Summary: As we now have unit-tests for UnrollAnalyzer, we can convert some existing tests to this format. It should make the tests more robust.
Reviewers: chandlerc, sanjoy
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D17904
llvm-svn: 263318
This was originally a pointer to support pass managers which didn't use
AnalysisManagers. However, that doesn't realistically come up much and
the complexity of supporting it doesn't really make sense.
In fact, *many* parts of the pass manager were just assuming the pointer
was never null already. This at least makes it much more explicit and
clear.
llvm-svn: 263219