the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
llvm-svn: 180881
The bitcode writer emits a reference to the attribute group that the object at
the given index refers to. The bitcode reader is modified to read this in and
map it back to the attribute group.
llvm-svn: 174952
I have some uncommitted changes to the cast code that catch this sort of thing
at compile-time but I still need to do some other cleanup before I can enable
it.
llvm-svn: 174853
This is some initial code for emitting the attribute groups into the bitcode.
NOTE: This format *may* change! Do not rely upon the attribute groups' bitcode
not changing.
llvm-svn: 174845
Rename the PARAMATTR_CODE_ENTRY to PARAMATTR_CODE_ENTRY_OLD. It will be replaced
by another encoding. Keep around the current LLVM attribute encoder/decoder
code, but move it to the bitcode directories so that no one's tempted to use
them.
llvm-svn: 174335
The 'getSlot' function and its ilk allow introspection into the AttributeSet
class. However, that class should be opaque. Allow access through accessor
methods instead.
llvm-svn: 173522
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
llvm-svn: 169131
Added in bitcode enum for the serializing of fast-math flags. Added in the reading/writing of fast-math flags from the OptimizationFlags record for BinaryOps.
llvm-svn: 168646
- Widespread trailing space removal
- A dash of OCD spacing to block align enums
- joined a line that probably needed 80 cols a while back
llvm-svn: 168566
Previously in a vector of pointers, the pointer couldn't be any pointer type,
it had to be a pointer to an integer or floating point type. This is a hassle
for dragonegg because the GCC vectorizer happily produces vectors of pointers
where the pointer is a pointer to a struct or whatever. Vector getelementptr
was restricted to just one index, but now that vectors of pointers can have
any pointer type it is more natural to allow arbitrary vector getelementptrs.
There is however the issue of struct GEPs, where if each lane chose different
struct fields then from that point on each lane will be working down into
unrelated types. This seems like too much pain for too little gain, so when
you have a vector struct index all the elements are required to be the same.
llvm-svn: 167828
to the instruction position. The old encoding would give an absolute
ID which counts up within a function, and only resets at the next function.
I.e., Instead of having:
... = icmp eq i32 n-1, n-2
br i1 ..., label %bb1, label %bb2
it will now be roughly:
... = icmp eq i32 1, 2
br i1 1, label %bb1, label %bb2
This makes it so that ids remain relatively small and can be encoded
in fewer bits.
With this encoding, forward reference operands will be given
negative-valued IDs. Use signed VBRs for the most common case
of forward references, which is phi instructions.
To retain backward compatibility we bump the bitcode version
from 0 to 1 to distinguish between the different encodings.
llvm-svn: 165739
make it more consistent with its intended semantics.
The `linker_private_weak_def_auto' linkage type was meant to automatically hide
globals which never had their addresses taken. It has nothing to do with the
`linker_private' linkage type, which outputs the symbols with a `l' (ell) prefix
among other things.
The intended semantic is more like the `linkonce_odr' linkage type.
Change the name of the linkage type to `linkonce_odr_auto_hide'. And therefore
changing the semantics so that it produces the correct output for the linker.
Note: The old linkage name `linker_private_weak_def_auto' will still parse but
is not a synonym for `linkonce_odr_auto_hide'. This should be removed in 4.0.
<rdar://problem/11754934>
llvm-svn: 162114
This allows the user/front-end to specify a model that is better
than what LLVM would choose by default. For example, a variable
might be declared as
@x = thread_local(initialexec) global i32 42
if it will not be used in a shared library that is dlopen'ed.
If the specified model isn't supported by the target, or if LLVM can
make a better choice, a different model may be used.
llvm-svn: 159077
Attribute bits above 1<<30 are now encoded correctly. Additionally,
the encoding/decoding functionality has been hoisted to helper functions
in Attributes.h in an effort to help the encoding/decoding to stay in
sync with the Attribute bitcode definitions.
llvm-svn: 157581
Implemented IntItem - the wrapper around APInt. Why not to use APInt item directly right now?
1. It will very difficult to implement case ranges as series of small patches. We got several large and heavy patches. Each patch will about 90-120 kb. If you replace ConstantInt with APInt in SwitchInst you will need to changes at the same time all Readers,Writers and absolutely all passes that uses SwitchInst.
2. We can implement APInt pool inside and save memory space. E.g. we use several switches that works with 256 bit items (switch on signatures, or strings). We can avoid value duplicates in this case.
3. IntItem can be easyly easily replaced with APInt.
4. Currenly we can interpret IntItem both as ConstantInt and as APInt. It allows to provide SwitchInst methods that works with ConstantInt for non-updated passes.
Why I need it right now? Currently I need to update SimplifyCFG pass (EqualityComparisons). I need to work with APInts directly a lot, so peaces of code
ConstantInt *V = ...;
if (V->getValue().ugt(AnotherV->getValue()) {
...
}
will look awful. Much more better this way:
IntItem V = ConstantIntVal->getValue();
if (AnotherV < V) {
}
Of course any reviews are welcome.
P.S.: I'm also going to rename ConstantRangesSet to IntegersSubset, and CRSBuilder to IntegersSubsetMapping (allows to map individual subsets of integers to the BasicBlocks).
Since in future these classes will founded on APInt, it will possible to use them in more generic ways.
llvm-svn: 157576
Ordinary patch for PR1255.
Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
llvm-svn: 156704
Added new case-ranges orientated methods for adding/removing cases in SwitchInst. After this patch cases will internally representated as ConstantArray-s instead of ConstantInt, externally cases wrapped within the ConstantRangesSet object.
Old methods of SwitchInst are also works well, but marked as deprecated. So on this stage we have no side effects except that I added support for case ranges in BitcodeReader/Writer, of course test for Bitcode is also added. Old "switch" format is also supported.
llvm-svn: 156374
Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
llvm-svn: 152532
http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120130/136146.html
Implemented CaseIterator and it solves almost all described issues: we don't need to mix operand/case/successor indexing anymore. Base iterator class is implemented as a template since it may be initialized either from "const SwitchInst*" or from "SwitchInst*".
ConstCaseIt is just a read-only iterator.
CaseIt is read-write iterator; it allows to change case successor and case value.
Usage of iterator allows totally remove resolveXXXX methods. All indexing convertions done automatically inside the iterator's getters.
Main way of iterator usage looks like this:
SwitchInst *SI = ... // intialize it somehow
for (SwitchInst::CaseIt i = SI->caseBegin(), e = SI->caseEnd(); i != e; ++i) {
BasicBlock *BB = i.getCaseSuccessor();
ConstantInt *V = i.getCaseValue();
// Do something.
}
If you want to convert case number to TerminatorInst successor index, just use getSuccessorIndex iterator's method.
If you want initialize iterator from TerminatorInst successor index, use CaseIt::fromSuccessorIndex(...) method.
There are also related changes in llvm-clients: klee and clang.
llvm-svn: 152297
std::vector.
- Good for 1-2% speedup on writing PCH for Cocoa.h.
- Clang side API match to follow shortly, there wasn't an easy way to make this
non-breaking.
llvm-svn: 151750
This CL delays reading of function bodies from initial parse until
materialization, allowing overlap of compilation with bitcode download.
llvm-svn: 149918