Historically, AMD internal sp3 assembler has flat_store* addr, data
format. To match existing code and to enable reuse, change LLVM
definitions to match. Also update MC and CodeGen tests.
Differential Revision: http://reviews.llvm.org/D16927
Patch by: Nikolay Haustov
llvm-svn: 260694
Make comments and indentation more consistent.
Rearrange a few things to be in a more consistent order,
such as organizing subtarget features from those describing
an actual device property, and those used as options.
llvm-svn: 258789
Summary:
We had to sets of identical FLAT patterns one inside the
HasFlatAddressSpace predicate and one inside the useFlatForGloabl
predicate. This patch merges these sets into a single pattern
under the isCIVI predicate.
The reason we can remove the predicates is that when MUBUF instructions
are legal, the instruction selector will prefer selecting those over
FLAT instructions because MUBUF patterns have a higher complexity score.
So, in this case having patterns for FLAT instructions will have no effect.
This change also simplifies the process for forcing global address space
loads to use FLAT instructions, since we no only have to disable the
MUBUF patterns instead of having to disable the MUBUF patterns and
enable the FLAT patterns.
Reviewers: arsenm, cfang
Subscribers: llvm-commits
llvm-svn: 256807
Summary: This was accidently moved to CIInstructions.td in r256282
Reviewers: cfang, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15763
llvm-svn: 256775
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
NOTE: re-commit by fixing a failure in Codegen/AMDGPU/llvm.dbg.value.ll
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
llvm-svn: 256282
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
llvm-svn: 256273
These are necessary for implementing mem_fence for
OpenCL 2.0.
The VI assembler tests are disabled since it seems to be
using the wrong encoding or opcode.
llvm-svn: 248532