//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This class contains all of the shared state and information that is used by // the BugPoint tool to track down errors in optimizations. This class is the // main driver class that invokes all sub-functionality. // //===----------------------------------------------------------------------===// #ifndef BUGDRIVER_H #define BUGDRIVER_H #include #include namespace llvm { class PassInfo; class Module; class Function; class AbstractInterpreter; class Instruction; class DebugCrashes; class CBE; class GCC; extern bool DisableSimplifyCFG; class BugDriver { const std::string ToolName; // Name of bugpoint std::string ReferenceOutputFile; // Name of `good' output file Module *Program; // The raw program, linked together std::vector PassesToRun; AbstractInterpreter *Interpreter; // How to run the program CBE *cbe; GCC *gcc; // FIXME: sort out public/private distinctions... friend class ReducePassList; friend class ReduceMisCodegenFunctions; public: BugDriver(const char *toolname); const std::string &getToolName() const { return ToolName; } // Set up methods... these methods are used to copy information about the // command line arguments into instance variables of BugDriver. // bool addSources(const std::vector &FileNames); template void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); } void setPassesToRun(const std::vector &PTR) { PassesToRun = PTR; } const std::vector &getPassesToRun() const { return PassesToRun; } /// run - The top level method that is invoked after all of the instance /// variables are set up from command line arguments. /// bool run(); /// debugOptimizerCrash - This method is called when some optimizer pass /// crashes on input. It attempts to prune down the testcase to something /// reasonable, and figure out exactly which pass is crashing. /// bool debugOptimizerCrash(); /// debugCodeGeneratorCrash - This method is called when the code generator /// crashes on an input. It attempts to reduce the input as much as possible /// while still causing the code generator to crash. bool debugCodeGeneratorCrash(); /// debugMiscompilation - This method is used when the passes selected are not /// crashing, but the generated output is semantically different from the /// input. bool debugMiscompilation(); /// debugPassMiscompilation - This method is called when the specified pass /// miscompiles Program as input. It tries to reduce the testcase to /// something that smaller that still miscompiles the program. /// ReferenceOutput contains the filename of the file containing the output we /// are to match. /// bool debugPassMiscompilation(const PassInfo *ThePass, const std::string &ReferenceOutput); /// compileSharedObject - This method creates a SharedObject from a given /// BytecodeFile for debugging a code generator. /// std::string compileSharedObject(const std::string &BytecodeFile); /// debugCodeGenerator - This method narrows down a module to a function or /// set of functions, using the CBE as a ``safe'' code generator for other /// functions that are not under consideration. bool debugCodeGenerator(); /// isExecutingJIT - Returns true if bugpoint is currently testing the JIT /// bool isExecutingJIT(); /// runPasses - Run all of the passes in the "PassesToRun" list, discard the /// output, and return true if any of the passes crashed. bool runPasses(Module *M = 0) { if (M == 0) M = Program; std::swap(M, Program); bool Result = runPasses(PassesToRun); std::swap(M, Program); return Result; } Module *getProgram() const { return Program; } /// swapProgramIn - Set the current module to the specified module, returning /// the old one. Module *swapProgramIn(Module *M) { Module *OldProgram = Program; Program = M; return OldProgram; } AbstractInterpreter *switchToCBE() { AbstractInterpreter *Old = Interpreter; Interpreter = (AbstractInterpreter*)cbe; return Old; } void switchToInterpreter(AbstractInterpreter *AI) { Interpreter = AI; } /// setNewProgram - If we reduce or update the program somehow, call this /// method to update bugdriver with it. This deletes the old module and sets /// the specified one as the current program. void setNewProgram(Module *M); /// compileProgram - Try to compile the specified module, throwing an /// exception if an error occurs, or returning normally if not. This is used /// for code generation crash testing. /// void compileProgram(Module *M); /// executeProgram - This method runs "Program", capturing the output of the /// program to a file, returning the filename of the file. A recommended /// filename may be optionally specified. If there is a problem with the code /// generator (e.g., llc crashes), this will throw an exception. /// std::string executeProgram(std::string RequestedOutputFilename = "", std::string Bytecode = "", const std::string &SharedObjects = "", AbstractInterpreter *AI = 0, bool *ProgramExitedNonzero = 0); /// executeProgramWithCBE - Used to create reference output with the C /// backend, if reference output is not provided. If there is a problem with /// the code generator (e.g., llc crashes), this will throw an exception. /// std::string executeProgramWithCBE(std::string OutputFile = ""); /// diffProgram - This method executes the specified module and diffs the /// output against the file specified by ReferenceOutputFile. If the output /// is different, true is returned. If there is a problem with the code /// generator (e.g., llc crashes), this will throw an exception. /// bool diffProgram(const std::string &BytecodeFile = "", const std::string &SharedObj = "", bool RemoveBytecode = false); /// EmitProgressBytecode - This function is used to output the current Program /// to a file named "bugpoint-ID.bc". /// void EmitProgressBytecode(const std::string &ID, bool NoFlyer = false); /// deleteInstructionFromProgram - This method clones the current Program and /// deletes the specified instruction from the cloned module. It then runs a /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code /// which depends on the value. The modified module is then returned. /// Module *deleteInstructionFromProgram(const Instruction *I, unsigned Simp) const; /// performFinalCleanups - This method clones the current Program and performs /// a series of cleanups intended to get rid of extra cruft on the module. If /// the MayModifySemantics argument is true, then the cleanups is allowed to /// modify how the code behaves. /// Module *performFinalCleanups(Module *M, bool MayModifySemantics = false); /// ExtractLoop - Given a module, extract up to one loop from it into a new /// function. This returns null if there are no extractable loops in the /// program or if the loop extractor crashes. Module *ExtractLoop(Module *M); /// runPassesOn - Carefully run the specified set of pass on the specified /// module, returning the transformed module on success, or a null pointer on /// failure. If AutoDebugCrashes is set to true, then bugpoint will /// automatically attempt to track down a crashing pass if one exists, and /// this method will never return null. Module *runPassesOn(Module *M, const std::vector &Passes, bool AutoDebugCrashes = false); /// runPasses - Run the specified passes on Program, outputting a bytecode /// file and writting the filename into OutputFile if successful. If the /// optimizations fail for some reason (optimizer crashes), return true, /// otherwise return false. If DeleteOutput is set to true, the bytecode is /// deleted on success, and the filename string is undefined. This prints to /// cout a single line message indicating whether compilation was successful /// or failed, unless Quiet is set. /// bool runPasses(const std::vector &PassesToRun, std::string &OutputFilename, bool DeleteOutput = false, bool Quiet = false) const; /// writeProgramToFile - This writes the current "Program" to the named /// bytecode file. If an error occurs, true is returned. /// bool writeProgramToFile(const std::string &Filename, Module *M = 0) const; private: /// runPasses - Just like the method above, but this just returns true or /// false indicating whether or not the optimizer crashed on the specified /// input (true = crashed). /// bool runPasses(const std::vector &PassesToRun, bool DeleteOutput = true) const { std::string Filename; return runPasses(PassesToRun, Filename, DeleteOutput); } /// initializeExecutionEnvironment - This method is used to set up the /// environment for executing LLVM programs. /// bool initializeExecutionEnvironment(); }; /// ParseInputFile - Given a bytecode or assembly input filename, parse and /// return it, or return null if not possible. /// Module *ParseInputFile(const std::string &InputFilename); /// getPassesString - Turn a list of passes into a string which indicates the /// command line options that must be passed to add the passes. /// std::string getPassesString(const std::vector &Passes); /// PrintFunctionList - prints out list of problematic functions /// void PrintFunctionList(const std::vector &Funcs); // DeleteFunctionBody - "Remove" the function by deleting all of it's basic // blocks, making it external. // void DeleteFunctionBody(Function *F); /// SplitFunctionsOutOfModule - Given a module and a list of functions in the /// module, split the functions OUT of the specified module, and place them in /// the new module. Module *SplitFunctionsOutOfModule(Module *M, const std::vector &F); } // End llvm namespace #endif