//===- InterferenceCache.cpp - Caching per-block interference -------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // InterferenceCache remembers per-block interference in LiveIntervalUnions. // //===----------------------------------------------------------------------===// #include "InterferenceCache.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/CodeGen/LiveIntervals.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/MC/MCRegisterInfo.h" #include "llvm/Support/ErrorHandling.h" #include #include #include using namespace llvm; #define DEBUG_TYPE "regalloc" // Static member used for null interference cursors. const InterferenceCache::BlockInterference InterferenceCache::Cursor::NoInterference; // Initializes PhysRegEntries (instead of a SmallVector, PhysRegEntries is a // buffer of size NumPhysRegs to speed up alloc/clear for targets with large // reg files). Calloced memory is used for good form, and quites tools like // Valgrind too, but zero initialized memory is not required by the algorithm: // this is because PhysRegEntries works like a SparseSet and its entries are // only valid when there is a corresponding CacheEntries assignment. There is // also support for when pass managers are reused for targets with different // numbers of PhysRegs: in this case PhysRegEntries is freed and reinitialized. void InterferenceCache::reinitPhysRegEntries() { if (PhysRegEntriesCount == TRI->getNumRegs()) return; free(PhysRegEntries); PhysRegEntriesCount = TRI->getNumRegs(); PhysRegEntries = static_cast( safe_calloc(PhysRegEntriesCount, sizeof(unsigned char))); } void InterferenceCache::init(MachineFunction *mf, LiveIntervalUnion *liuarray, SlotIndexes *indexes, LiveIntervals *lis, const TargetRegisterInfo *tri) { MF = mf; LIUArray = liuarray; TRI = tri; reinitPhysRegEntries(); for (unsigned i = 0; i != CacheEntries; ++i) Entries[i].clear(mf, indexes, lis); } InterferenceCache::Entry *InterferenceCache::get(MCRegister PhysReg) { unsigned char E = PhysRegEntries[PhysReg.id()]; if (E < CacheEntries && Entries[E].getPhysReg() == PhysReg) { if (!Entries[E].valid(LIUArray, TRI)) Entries[E].revalidate(LIUArray, TRI); return &Entries[E]; } // No valid entry exists, pick the next round-robin entry. E = RoundRobin; if (++RoundRobin == CacheEntries) RoundRobin = 0; for (unsigned i = 0; i != CacheEntries; ++i) { // Skip entries that are in use. if (Entries[E].hasRefs()) { if (++E == CacheEntries) E = 0; continue; } Entries[E].reset(PhysReg, LIUArray, TRI, MF); PhysRegEntries[PhysReg] = E; return &Entries[E]; } llvm_unreachable("Ran out of interference cache entries."); } /// revalidate - LIU contents have changed, update tags. void InterferenceCache::Entry::revalidate(LiveIntervalUnion *LIUArray, const TargetRegisterInfo *TRI) { // Invalidate all block entries. ++Tag; // Invalidate all iterators. PrevPos = SlotIndex(); unsigned i = 0; for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i) RegUnits[i].VirtTag = LIUArray[*Units].getTag(); } void InterferenceCache::Entry::reset(MCRegister physReg, LiveIntervalUnion *LIUArray, const TargetRegisterInfo *TRI, const MachineFunction *MF) { assert(!hasRefs() && "Cannot reset cache entry with references"); // LIU's changed, invalidate cache. ++Tag; PhysReg = physReg; Blocks.resize(MF->getNumBlockIDs()); // Reset iterators. PrevPos = SlotIndex(); RegUnits.clear(); for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { RegUnits.push_back(LIUArray[*Units]); RegUnits.back().Fixed = &LIS->getRegUnit(*Units); } } bool InterferenceCache::Entry::valid(LiveIntervalUnion *LIUArray, const TargetRegisterInfo *TRI) { unsigned i = 0, e = RegUnits.size(); for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i) { if (i == e) return false; if (LIUArray[*Units].changedSince(RegUnits[i].VirtTag)) return false; } return i == e; } void InterferenceCache::Entry::update(unsigned MBBNum) { SlotIndex Start, Stop; std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum); // Use advanceTo only when possible. if (PrevPos != Start) { if (!PrevPos.isValid() || Start < PrevPos) { for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { RegUnitInfo &RUI = RegUnits[i]; RUI.VirtI.find(Start); RUI.FixedI = RUI.Fixed->find(Start); } } else { for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { RegUnitInfo &RUI = RegUnits[i]; RUI.VirtI.advanceTo(Start); if (RUI.FixedI != RUI.Fixed->end()) RUI.FixedI = RUI.Fixed->advanceTo(RUI.FixedI, Start); } } PrevPos = Start; } MachineFunction::const_iterator MFI = MF->getBlockNumbered(MBBNum)->getIterator(); BlockInterference *BI = &Blocks[MBBNum]; ArrayRef RegMaskSlots; ArrayRef RegMaskBits; while (true) { BI->Tag = Tag; BI->First = BI->Last = SlotIndex(); // Check for first interference from virtregs. for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI; if (!I.valid()) continue; SlotIndex StartI = I.start(); if (StartI >= Stop) continue; if (!BI->First.isValid() || StartI < BI->First) BI->First = StartI; } // Same thing for fixed interference. for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { LiveInterval::const_iterator I = RegUnits[i].FixedI; LiveInterval::const_iterator E = RegUnits[i].Fixed->end(); if (I == E) continue; SlotIndex StartI = I->start; if (StartI >= Stop) continue; if (!BI->First.isValid() || StartI < BI->First) BI->First = StartI; } // Also check for register mask interference. RegMaskSlots = LIS->getRegMaskSlotsInBlock(MBBNum); RegMaskBits = LIS->getRegMaskBitsInBlock(MBBNum); SlotIndex Limit = BI->First.isValid() ? BI->First : Stop; for (unsigned i = 0, e = RegMaskSlots.size(); i != e && RegMaskSlots[i] < Limit; ++i) if (MachineOperand::clobbersPhysReg(RegMaskBits[i], PhysReg)) { // Register mask i clobbers PhysReg before the LIU interference. BI->First = RegMaskSlots[i]; break; } PrevPos = Stop; if (BI->First.isValid()) break; // No interference in this block? Go ahead and precompute the next block. if (++MFI == MF->end()) return; MBBNum = MFI->getNumber(); BI = &Blocks[MBBNum]; if (BI->Tag == Tag) return; std::tie(Start, Stop) = Indexes->getMBBRange(MBBNum); } // Check for last interference in block. for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI; if (!I.valid() || I.start() >= Stop) continue; I.advanceTo(Stop); bool Backup = !I.valid() || I.start() >= Stop; if (Backup) --I; SlotIndex StopI = I.stop(); if (!BI->Last.isValid() || StopI > BI->Last) BI->Last = StopI; if (Backup) ++I; } // Fixed interference. for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) { LiveInterval::iterator &I = RegUnits[i].FixedI; LiveRange *LR = RegUnits[i].Fixed; if (I == LR->end() || I->start >= Stop) continue; I = LR->advanceTo(I, Stop); bool Backup = I == LR->end() || I->start >= Stop; if (Backup) --I; SlotIndex StopI = I->end; if (!BI->Last.isValid() || StopI > BI->Last) BI->Last = StopI; if (Backup) ++I; } // Also check for register mask interference. SlotIndex Limit = BI->Last.isValid() ? BI->Last : Start; for (unsigned i = RegMaskSlots.size(); i && RegMaskSlots[i-1].getDeadSlot() > Limit; --i) if (MachineOperand::clobbersPhysReg(RegMaskBits[i-1], PhysReg)) { // Register mask i-1 clobbers PhysReg after the LIU interference. // Model the regmask clobber as a dead def. BI->Last = RegMaskSlots[i-1].getDeadSlot(); break; } }