#!/usr/bin/env python3 """Helps manage sysroots.""" import argparse import os import subprocess import sys def make_fake_sysroot(out_dir): def cmdout(cmd): return subprocess.check_output(cmd).decode(sys.stdout.encoding).strip() if sys.platform == 'win32': p = os.getenv('ProgramFiles(x86)', 'C:\\Program Files (x86)') winsdk = os.getenv('WindowsSdkDir') if not winsdk: winsdk = os.path.join(p, 'Windows Kits', '10') print('%WindowsSdkDir% not set. You might want to run this from') print('a Visual Studio cmd prompt. Defaulting to', winsdk) vswhere = os.path.join( p, 'Microsoft Visual Studio', 'Installer', 'vswhere') vcid = 'Microsoft.VisualStudio.Component.VC.Tools.x86.x64' vsinstalldir = cmdout( [vswhere, '-latest', '-products', '*', '-requires', vcid, '-property', 'installationPath']) def mkjunction(dst, src): subprocess.check_call(['mklink', '/j', dst, src], shell=True) os.mkdir(out_dir) mkjunction(os.path.join(out_dir, 'VC'), os.path.join(vsinstalldir, 'VC')) os.mkdir(os.path.join(out_dir, 'Windows Kits')) mkjunction(os.path.join(out_dir, 'Windows Kits', '10'), winsdk) elif sys.platform == 'darwin': # The SDKs used by default in compiler-rt/cmake/base-config-ix.cmake. # COMPILER_RT_ENABLE_IOS defaults to on. # COMPILER_RT_ENABLE_WATCHOS and COMPILER_RT_ENABLE_TV default to off. # compiler-rt/cmake/config-ix.cmake sets DARWIN_EMBEDDED_PLATFORMS # depending on these. sdks = ['macosx', 'iphoneos', 'iphonesimulator'] os.mkdir(out_dir) for sdk in sdks: sdkpath = cmdout(['xcrun', '-sdk', sdk, '-show-sdk-path']) # sdkpath is something like /.../SDKs/MacOSX11.1.sdk, which is a # symlink to MacOSX.sdk in the same directory. Resolve the symlink, # to make the symlink in out_dir less likely to break when the SDK # is updated (which will bump the number on xcrun's output, but not # on the symlink destination). sdkpath = os.path.realpath(sdkpath) os.symlink(sdkpath, os.path.join(out_dir, os.path.basename(sdkpath))) else: os.symlink('/', out_dir) print('Done. Pass these flags to cmake:') abs_out_dir = os.path.abspath(out_dir) if sys.platform == 'win32': # CMake doesn't like backslashes in commandline args. abs_out_dir = abs_out_dir.replace(os.path.sep, '/') print(' -DLLVM_WINSYSROOT=' + abs_out_dir) elif sys.platform == 'darwin': flags = [ '-DCMAKE_OSX_SYSROOT=' + os.path.join(abs_out_dir, 'MacOSX.sdk'), # For find_darwin_sdk_dir() in # compiler-rt/cmake/Modules/CompilerRTDarwinUtils.cmake '-DDARWIN_macosx_CACHED_SYSROOT=' + os.path.join(abs_out_dir, 'MacOSX.sdk'), '-DDARWIN_iphoneos_CACHED_SYSROOT=' + os.path.join(abs_out_dir, 'iPhoneOS.sdk'), '-DDARWIN_iphonesimulator_CACHED_SYSROOT=' + os.path.join(abs_out_dir, 'iPhoneSimulator.sdk'), ] print(' ' + ' '.join(flags)) else: print(' -DCMAKE_SYSROOT=' + abs_out_dir + ' to cmake.') def main(): parser = argparse.ArgumentParser(description=__doc__) subparsers = parser.add_subparsers(dest='command', required=True) makefake = subparsers.add_parser('make-fake', help='Create a sysroot that symlinks to local directories.') makefake.add_argument('--out-dir', required=True) args = parser.parse_args() assert args.command == 'make-fake' make_fake_sysroot(args.out_dir) if __name__ == '__main__': main()