//===- DataStructureOpt.cpp - Data Structure Analysis Based Optimizations -===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass uses DSA to a series of simple optimizations, like marking // unwritten global variables 'constant'. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/DataStructure.h" #include "llvm/Analysis/DSGraph.h" #include "llvm/Module.h" #include "llvm/Constant.h" #include "Support/Statistic.h" namespace { Statistic<> NumGlobalsConstanted("ds-opt", "Number of globals marked constant"); Statistic<> NumGlobalsIsolated("ds-opt", "Number of globals with references dropped"); class DSOpt : public Pass { TDDataStructures *TD; public: bool run(Module &M) { TD = &getAnalysis(); bool Changed = OptimizeGlobals(M); return Changed; } virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); // Uses TD Datastructures AU.addPreserved(); // Preserves local... AU.addPreserved(); // Preserves bu... AU.addPreserved(); // Preserves td... } private: bool OptimizeGlobals(Module &M); }; RegisterOpt X("ds-opt", "DSA-based simple optimizations"); } /// OptimizeGlobals - This method uses information taken from DSA to optimize /// global variables. /// bool DSOpt::OptimizeGlobals(Module &M) { DSGraph &GG = TD->getGlobalsGraph(); const DSGraph::ScalarMapTy &SM = GG.getScalarMap(); bool Changed = false; for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I) if (!I->isExternal()) { // Loop over all of the non-external globals... // Look up the node corresponding to this global, if it exists. DSNode *GNode = 0; DSGraph::ScalarMapTy::const_iterator SMI = SM.find(I); if (SMI != SM.end()) GNode = SMI->second.getNode(); if (GNode == 0 && I->hasInternalLinkage()) { // If there is no entry in the scalar map for this global, it was never // referenced in the program. If it has internal linkage, that means we // can delete it. We don't ACTUALLY want to delete the global, just // remove anything that references the global: later passes will take // care of nuking it. if (!I->use_empty()) { I->replaceAllUsesWith(Constant::getNullValue((Type*)I->getType())); ++NumGlobalsIsolated; } } else if (GNode && GNode->isComplete()) { // If the node has not been read or written, and it is not externally // visible, kill any references to it so it can be DCE'd. if (!GNode->isModified() && !GNode->isRead() &&I->hasInternalLinkage()){ if (!I->use_empty()) { I->replaceAllUsesWith(Constant::getNullValue((Type*)I->getType())); ++NumGlobalsIsolated; } } // We expect that there will almost always be a node for this global. // If there is, and the node doesn't have the M bit set, we can set the // 'constant' bit on the global. if (!GNode->isModified() && !I->isConstant()) { I->setConstant(true); ++NumGlobalsConstanted; Changed = true; } } } return Changed; }