//===- FileOutputBuffer.cpp - File Output Buffer ----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Utility for creating a in-memory buffer that will be written to a file. // //===----------------------------------------------------------------------===// #include "llvm/Support/FileOutputBuffer.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallString.h" #include "llvm/Support/Errc.h" #include "llvm/Support/Memory.h" #include "llvm/Support/Path.h" #include "llvm/Support/Signals.h" #include #if !defined(_MSC_VER) && !defined(__MINGW32__) #include #else #include #endif using namespace llvm; using namespace llvm::sys; // A FileOutputBuffer which creates a temporary file in the same directory // as the final output file. The final output file is atomically replaced // with the temporary file on commit(). class OnDiskBuffer : public FileOutputBuffer { public: OnDiskBuffer(StringRef Path, StringRef TempPath, std::unique_ptr Buf) : FileOutputBuffer(Path), Buffer(std::move(Buf)), TempPath(TempPath) {} static ErrorOr> create(StringRef Path, size_t Size, unsigned Mode); uint8_t *getBufferStart() const override { return (uint8_t *)Buffer->data(); } uint8_t *getBufferEnd() const override { return (uint8_t *)Buffer->data() + Buffer->size(); } size_t getBufferSize() const override { return Buffer->size(); } std::error_code commit() override { // Unmap buffer, letting OS flush dirty pages to file on disk. Buffer.reset(); // Atomically replace the existing file with the new one. auto EC = fs::rename(TempPath, FinalPath); sys::DontRemoveFileOnSignal(TempPath); return EC; } ~OnDiskBuffer() override { // Close the mapping before deleting the temp file, so that the removal // succeeds. Buffer.reset(); fs::remove(TempPath); } private: std::unique_ptr Buffer; std::string TempPath; }; // A FileOutputBuffer which keeps data in memory and writes to the final // output file on commit(). This is used only when we cannot use OnDiskBuffer. class InMemoryBuffer : public FileOutputBuffer { public: InMemoryBuffer(StringRef Path, MemoryBlock Buf, unsigned Mode) : FileOutputBuffer(Path), Buffer(Buf), Mode(Mode) {} static ErrorOr> create(StringRef Path, size_t Size, unsigned Mode) { std::error_code EC; MemoryBlock MB = Memory::allocateMappedMemory( Size, nullptr, sys::Memory::MF_READ | sys::Memory::MF_WRITE, EC); if (EC) return EC; return llvm::make_unique(Path, MB, Mode); } uint8_t *getBufferStart() const override { return (uint8_t *)Buffer.base(); } uint8_t *getBufferEnd() const override { return (uint8_t *)Buffer.base() + Buffer.size(); } size_t getBufferSize() const override { return Buffer.size(); } std::error_code commit() override { int FD; std::error_code EC; if (auto EC = openFileForWrite(FinalPath, FD, fs::F_None, Mode)) return EC; raw_fd_ostream OS(FD, /*shouldClose=*/true, /*unbuffered=*/true); OS << StringRef((const char *)Buffer.base(), Buffer.size()); return std::error_code(); } private: OwningMemoryBlock Buffer; unsigned Mode; }; ErrorOr> OnDiskBuffer::create(StringRef Path, size_t Size, unsigned Mode) { // Create new file in same directory but with random name. SmallString<128> TempPath; int FD; if (auto EC = fs::createUniqueFile(Path + ".tmp%%%%%%%", FD, TempPath, Mode)) return EC; sys::RemoveFileOnSignal(TempPath); #ifndef LLVM_ON_WIN32 // On Windows, CreateFileMapping (the mmap function on Windows) // automatically extends the underlying file. We don't need to // extend the file beforehand. _chsize (ftruncate on Windows) is // pretty slow just like it writes specified amount of bytes, // so we should avoid calling that function. if (auto EC = fs::resize_file(FD, Size)) return EC; #endif // Mmap it. std::error_code EC; auto MappedFile = llvm::make_unique( FD, fs::mapped_file_region::readwrite, Size, 0, EC); close(FD); if (EC) return EC; return llvm::make_unique(Path, TempPath, std::move(MappedFile)); } // Create an instance of FileOutputBuffer. ErrorOr> FileOutputBuffer::create(StringRef Path, size_t Size, unsigned Flags) { unsigned Mode = fs::all_read | fs::all_write; if (Flags & F_executable) Mode |= fs::all_exe; fs::file_status Stat; fs::status(Path, Stat); // Usually, we want to create OnDiskBuffer to create a temporary file in // the same directory as the destination file and atomically replaces it // by rename(2). // // However, if the destination file is a special file, we don't want to // use rename (e.g. we don't want to replace /dev/null with a regular // file.) If that's the case, we create an in-memory buffer, open the // destination file and write to it on commit(). switch (Stat.type()) { case fs::file_type::directory_file: return errc::is_a_directory; case fs::file_type::regular_file: case fs::file_type::file_not_found: case fs::file_type::status_error: return OnDiskBuffer::create(Path, Size, Mode); default: return InMemoryBuffer::create(Path, Size, Mode); } }