//===- Verifier.h - LLVM IR Verifier ----------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the function verifier interface, that can be used for some // sanity checking of input to the system, and for checking that transformations // haven't done something bad. // // Note that this does not provide full 'java style' security and verifications, // instead it just tries to ensure that code is well formed. // // To see what specifically is checked, look at the top of Verifier.cpp // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_VERIFIER_H #define LLVM_IR_VERIFIER_H #include "llvm/IR/PassManager.h" namespace llvm { class Function; class FunctionPass; class ModulePass; class Module; class raw_ostream; /// \brief Check a function for errors, useful for use when debugging a /// pass. /// /// If there are no errors, the function returns false. If an error is found, /// a message describing the error is written to OS (if non-null) and true is /// returned. bool verifyFunction(const Function &F, raw_ostream *OS = nullptr); /// \brief Check a module for errors. /// /// If there are no errors, the function returns false. If an error is /// found, a message describing the error is written to OS (if /// non-null) and true is returned. /// /// \return true if the module is broken. If BrokenDebugInfo is /// supplied, DebugInfo verification failures won't be considered as /// error and instead *BrokenDebugInfo will be set to true. Debug /// info errors can be "recovered" from by stripping the debug info. bool verifyModule(const Module &M, raw_ostream *OS = nullptr, bool *BrokenDebugInfo = nullptr); FunctionPass *createVerifierPass(bool FatalErrors = true); /// Check a module for errors, and report separate error states for IR /// and debug info errors. class VerifierAnalysis : public AnalysisInfoMixin { friend AnalysisInfoMixin; static char PassID; public: struct Result { bool IRBroken, DebugInfoBroken; }; static void *ID() { return (void *)&PassID; } Result run(Module &M); Result run(Function &F); }; /// Check a module for errors, but report debug info errors separately. /// Otherwise behaves as the normal verifyModule. Debug info errors can be /// "recovered" from by stripping the debug info. bool verifyModule(bool &BrokenDebugInfo, const Module &M, raw_ostream *OS); /// \brief Create a verifier pass. /// /// Check a module or function for validity. This is essentially a pass wrapped /// around the above verifyFunction and verifyModule routines and /// functionality. When the pass detects a verification error it is always /// printed to stderr, and by default they are fatal. You can override that by /// passing \c false to \p FatalErrors. /// /// Note that this creates a pass suitable for the legacy pass manager. It has /// nothing to do with \c VerifierPass. class VerifierPass : public PassInfoMixin { bool FatalErrors; public: explicit VerifierPass(bool FatalErrors = true) : FatalErrors(FatalErrors) {} PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM); PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM); }; } // End llvm namespace #endif