; RUN: llc < %s -asm-verbose=false | FileCheck %s ; RUN: llc < %s -asm-verbose=false -fast-isel | FileCheck %s target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128" target triple = "wasm32-unknown-unknown" ; CHECK-LABEL: alloca32: ; Check that there is an extra local for the stack pointer. ; CHECK: .local i32{{$}} define void @alloca32() { ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer{{$}} ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]]) ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16 ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]] ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}} ; CHECK-NEXT: i32.store $discard=, 0($pop[[L4]]), [[SP]] %retval = alloca i32 ; CHECK: i32.const $push[[L0:.+]]=, 0 ; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L0]] store i32 0, i32* %retval ; CHECK: i32.const $push[[L5:.+]]=, 16 ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]] ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store $discard=, 0($pop[[L6]]), [[SP]] ret void } ; CHECK-LABEL: alloca3264: ; CHECK: .local i32{{$}} define void @alloca3264() { ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]]) ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16 ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]] ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}} ; CHECK-NEXT: i32.store $discard=, 0($pop[[L4]]), [[SP]] %r1 = alloca i32 %r2 = alloca double ; CHECK: i32.const $push[[L3:.+]]=, 0 ; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]] store i32 0, i32* %r1 ; CHECK: i64.const $push[[L0:.+]]=, 0 ; CHECK: i64.store {{.*}}=, 0([[SP]]), $pop[[L0]] store double 0.0, double* %r2 ; CHECK: i32.const $push[[L5:.+]]=, 16 ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]] ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store $discard=, 0($pop[[L6]]), [[SP]] ret void } ; CHECK-LABEL: allocarray: ; CHECK: .local i32, i32{{$}} define void @allocarray() { ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]]) ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 32{{$}} ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]] ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}} ; CHECK-NEXT: i32.store $discard=, 0($pop[[L4]]), [[SP]] %r = alloca [5 x i32] ; CHECK-NEXT: i32.const $push[[L4:.+]]=, 12 ; CHECK-NEXT: i32.const [[L5:.+]]=, 12 ; CHECK-NEXT: i32.add [[L5]]=, [[SP]], [[L5]] ; CHECK-NEXT: i32.add $push[[L6:.+]]=, [[L5]], $pop[[L4]] ; CHECK-NEXT: i32.const $push[[L9:.+]]=, 1{{$}} ; CHECK-NEXT: i32.store $push[[L10:.+]]=, 12([[SP]]), $pop[[L9]]{{$}} ; CHECK-NEXT: i32.store $discard=, 0($pop3), $pop[[L10]]{{$}} %p = getelementptr [5 x i32], [5 x i32]* %r, i32 0, i32 0 store i32 1, i32* %p %p2 = getelementptr [5 x i32], [5 x i32]* %r, i32 0, i32 3 store i32 1, i32* %p2 ; CHECK: i32.const $push[[L11:.+]]=, 32 ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L11]] ; CHECK-NEXT: i32.const $push[[L12:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store $discard=, 0($pop[[L12]]), [[SP]] ret void } declare void @ext_func(i64* %ptr) ; CHECK-LABEL: non_mem_use define void @non_mem_use(i8** %addr) { ; CHECK: i32.const $push[[L1:.+]]=, 48 ; CHECK-NEXT: i32.sub [[SP:.+]]=, {{.+}}, $pop[[L1]] %buf = alloca [27 x i8], align 16 %r = alloca i64 %r2 = alloca i64 ; %r is at SP+8 ; CHECK: i32.const [[OFF:.+]]=, 8 ; CHECK-NEXT: i32.add [[ARG1:.+]]=, [[SP]], [[OFF]] ; CHECK-NEXT: call ext_func@FUNCTION, [[ARG1]] call void @ext_func(i64* %r) ; %r2 is at SP+0, no add needed ; CHECK-NEXT: call ext_func@FUNCTION, [[SP]] call void @ext_func(i64* %r2) ; Use as a value, but in a store ; %buf is at SP+16 ; CHECK: i32.const [[OFF:.+]]=, 16 ; CHECK-NEXT: i32.add [[VAL:.+]]=, [[SP]], [[OFF]] ; CHECK-NEXT: i32.store {{.*}}=, 0($0), [[VAL]] %gep = getelementptr inbounds [27 x i8], [27 x i8]* %buf, i32 0, i32 0 store i8* %gep, i8** %addr ret void } ; CHECK-LABEL: allocarray_inbounds: ; CHECK: .local i32{{$}} define void @allocarray_inbounds() { ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]]) ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 32{{$}} ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]] %r = alloca [5 x i32] ; CHECK: i32.const $push[[L3:.+]]=, 1 ; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]] %p = getelementptr inbounds [5 x i32], [5 x i32]* %r, i32 0, i32 0 store i32 1, i32* %p ; This store should have both the GEP and the FI folded into it. ; CHECK-NEXT: i32.store {{.*}}=, 24([[SP]]), $pop %p2 = getelementptr inbounds [5 x i32], [5 x i32]* %r, i32 0, i32 3 store i32 1, i32* %p2 ; CHECK: i32.const $push[[L5:.+]]=, 32 ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]] ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store $discard=, 0($pop[[L6]]), [[SP]] ret void } ; CHECK-LABEL: dynamic_alloca: define void @dynamic_alloca(i32 %alloc) { ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer ; CHECK-NEXT: i32.load [[SP:.+]]=, 0($pop[[L1]]) ; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]] ; Target independent codegen bumps the stack pointer. ; CHECK: i32.sub ; CHECK-NEXT: copy_local [[SP]]=, ; Check that SP is written back to memory after decrement ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}} ; CHECK-NEXT: i32.store $discard=, 0($pop[[L4]]), [[SP]] %r = alloca i32, i32 %alloc ; Target-independent codegen also calculates the store addr store i32 0, i32* %r ; CHECK: i32.const $push[[L3:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L3]]), [[FP]] ret void } ; CHECK-LABEL: dynamic_static_alloca: define void @dynamic_static_alloca(i32 %alloc) { ; Decrement SP in the prolog by the static amount and writeback to memory. ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]]) ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16 ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]] ; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]] ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store {{.*}}=, 0($pop[[L4]]), [[SP]] ; Decrement SP in the body by the dynamic amount. ; CHECK: i32.sub ; CHECK: copy_local [[SP]]=, ; Writeback to memory. ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store {{.*}}=, 0($pop[[L4]]), [[SP]] %r1 = alloca i32 %r = alloca i32, i32 %alloc store i32 0, i32* %r ; CHECK: i32.const $push[[L5:.+]]=, 16 ; CHECK-NEXT: i32.add [[SP]]=, [[FP]], $pop[[L5]] ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store $discard=, 0($pop[[L6]]), [[SP]] ret void } ; The use of the alloca in a phi causes a CopyToReg DAG node to be generated, ; which has to have special handling because CopyToReg can't have a FI operand ; CHECK-LABEL: copytoreg_fi: define void @copytoreg_fi(i1 %cond, i32* %b) { entry: ; CHECK: i32.const $push[[L1:.+]]=, 16 ; CHECK-NEXT: i32.sub [[SP:.+]]=, {{.+}}, $pop[[L1]] %addr = alloca i32 ; CHECK: i32.const [[OFF:.+]]=, 12 ; CHECK-NEXT: i32.add [[ADDR:.+]]=, [[SP]], [[OFF]] ; CHECK-NEXT: copy_local [[COPY:.+]]=, [[ADDR]] br label %body body: %a = phi i32* [%addr, %entry], [%b, %body] store i32 1, i32* %a ; CHECK: i32.store {{.*}}, 0([[COPY]]), br i1 %cond, label %body, label %exit exit: ret void } declare void @use_i8_star(i8*) declare i8* @llvm.frameaddress(i32) ; Test __builtin_frame_address(0). ; CHECK-LABEL: frameaddress_0: ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer ; CHECK-NEXT: i32.load [[SP:.+]]=, 0($pop[[L1]]) ; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]] ; CHECK-NEXT: call use_i8_star@FUNCTION, [[FP]] ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[FP]] define void @frameaddress_0() { %t = call i8* @llvm.frameaddress(i32 0) call void @use_i8_star(i8* %t) ret void } ; Test __builtin_frame_address(1). ; CHECK-LABEL: frameaddress_1: ; CHECK-NEXT: i32.const $push0=, 0{{$}} ; CHECK-NEXT: call use_i8_star@FUNCTION, $pop0{{$}} ; CHECK-NEXT: return{{$}} define void @frameaddress_1() { %t = call i8* @llvm.frameaddress(i32 1) call void @use_i8_star(i8* %t) ret void } ; Test a stack address passed to an inline asm. ; CHECK-LABEL: inline_asm: ; CHECK: __stack_pointer ; CHECK: #APP ; CHECK-NEXT: # %{{[0-9]+}}{{$}} ; CHECK-NEXT: #NO_APP define void @inline_asm() { %tmp = alloca i8 call void asm sideeffect "# %0", "r"(i8* %tmp) ret void } ; TODO: test over-aligned alloca