//===- RegAllocGreedy.cpp - greedy register allocator ---------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the RAGreedy function pass for register allocation in // optimized builds. // //===----------------------------------------------------------------------===// #include "AllocationOrder.h" #include "InterferenceCache.h" #include "LiveDebugVariables.h" #include "RegAllocBase.h" #include "SpillPlacement.h" #include "Spiller.h" #include "SplitKit.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/BitVector.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/IndexedMap.h" #include "llvm/ADT/MapVector.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/ADT/StringRef.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/OptimizationRemarkEmitter.h" #include "llvm/CodeGen/CalcSpillWeights.h" #include "llvm/CodeGen/EdgeBundles.h" #include "llvm/CodeGen/LiveInterval.h" #include "llvm/CodeGen/LiveIntervalUnion.h" #include "llvm/CodeGen/LiveIntervals.h" #include "llvm/CodeGen/LiveRangeEdit.h" #include "llvm/CodeGen/LiveRegMatrix.h" #include "llvm/CodeGen/LiveStacks.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" #include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineLoopInfo.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/CodeGen/RegAllocRegistry.h" #include "llvm/CodeGen/RegisterClassInfo.h" #include "llvm/CodeGen/SlotIndexes.h" #include "llvm/CodeGen/TargetInstrInfo.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/CodeGen/VirtRegMap.h" #include "llvm/IR/Function.h" #include "llvm/IR/LLVMContext.h" #include "llvm/MC/MCRegisterInfo.h" #include "llvm/Pass.h" #include "llvm/Support/BlockFrequency.h" #include "llvm/Support/BranchProbability.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/Timer.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Target/TargetMachine.h" #include #include #include #include #include #include #include using namespace llvm; #define DEBUG_TYPE "regalloc" STATISTIC(NumGlobalSplits, "Number of split global live ranges"); STATISTIC(NumLocalSplits, "Number of split local live ranges"); STATISTIC(NumEvicted, "Number of interferences evicted"); static cl::opt SplitSpillMode( "split-spill-mode", cl::Hidden, cl::desc("Spill mode for splitting live ranges"), cl::values(clEnumValN(SplitEditor::SM_Partition, "default", "Default"), clEnumValN(SplitEditor::SM_Size, "size", "Optimize for size"), clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for speed")), cl::init(SplitEditor::SM_Speed)); static cl::opt LastChanceRecoloringMaxDepth("lcr-max-depth", cl::Hidden, cl::desc("Last chance recoloring max depth"), cl::init(5)); static cl::opt LastChanceRecoloringMaxInterference( "lcr-max-interf", cl::Hidden, cl::desc("Last chance recoloring maximum number of considered" " interference at a time"), cl::init(8)); static cl::opt ExhaustiveSearch( "exhaustive-register-search", cl::NotHidden, cl::desc("Exhaustive Search for registers bypassing the depth " "and interference cutoffs of last chance recoloring"), cl::Hidden); static cl::opt EnableLocalReassignment( "enable-local-reassign", cl::Hidden, cl::desc("Local reassignment can yield better allocation decisions, but " "may be compile time intensive"), cl::init(false)); static cl::opt EnableDeferredSpilling( "enable-deferred-spilling", cl::Hidden, cl::desc("Instead of spilling a variable right away, defer the actual " "code insertion to the end of the allocation. That way the " "allocator might still find a suitable coloring for this " "variable because of other evicted variables."), cl::init(false)); // FIXME: Find a good default for this flag and remove the flag. static cl::opt CSRFirstTimeCost("regalloc-csr-first-time-cost", cl::desc("Cost for first time use of callee-saved register."), cl::init(0), cl::Hidden); static cl::opt ConsiderLocalIntervalCost( "condsider-local-interval-cost", cl::Hidden, cl::desc("Consider the cost of local intervals created by a split " "candidate when choosing the best split candidate."), cl::init(false)); static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator", createGreedyRegisterAllocator); namespace { class RAGreedy : public MachineFunctionPass, public RegAllocBase, private LiveRangeEdit::Delegate { // Convenient shortcuts. using PQueue = std::priority_queue>; using SmallLISet = SmallPtrSet; using SmallVirtRegSet = SmallSet; // context MachineFunction *MF; // Shortcuts to some useful interface. const TargetInstrInfo *TII; const TargetRegisterInfo *TRI; RegisterClassInfo RCI; // analyses SlotIndexes *Indexes; MachineBlockFrequencyInfo *MBFI; MachineDominatorTree *DomTree; MachineLoopInfo *Loops; MachineOptimizationRemarkEmitter *ORE; EdgeBundles *Bundles; SpillPlacement *SpillPlacer; LiveDebugVariables *DebugVars; AliasAnalysis *AA; // state std::unique_ptr SpillerInstance; PQueue Queue; unsigned NextCascade; // Live ranges pass through a number of stages as we try to allocate them. // Some of the stages may also create new live ranges: // // - Region splitting. // - Per-block splitting. // - Local splitting. // - Spilling. // // Ranges produced by one of the stages skip the previous stages when they are // dequeued. This improves performance because we can skip interference checks // that are unlikely to give any results. It also guarantees that the live // range splitting algorithm terminates, something that is otherwise hard to // ensure. enum LiveRangeStage { /// Newly created live range that has never been queued. RS_New, /// Only attempt assignment and eviction. Then requeue as RS_Split. RS_Assign, /// Attempt live range splitting if assignment is impossible. RS_Split, /// Attempt more aggressive live range splitting that is guaranteed to make /// progress. This is used for split products that may not be making /// progress. RS_Split2, /// Live range will be spilled. No more splitting will be attempted. RS_Spill, /// Live range is in memory. Because of other evictions, it might get moved /// in a register in the end. RS_Memory, /// There is nothing more we can do to this live range. Abort compilation /// if it can't be assigned. RS_Done }; // Enum CutOffStage to keep a track whether the register allocation failed // because of the cutoffs encountered in last chance recoloring. // Note: This is used as bitmask. New value should be next power of 2. enum CutOffStage { // No cutoffs encountered CO_None = 0, // lcr-max-depth cutoff encountered CO_Depth = 1, // lcr-max-interf cutoff encountered CO_Interf = 2 }; uint8_t CutOffInfo; #ifndef NDEBUG static const char *const StageName[]; #endif // RegInfo - Keep additional information about each live range. struct RegInfo { LiveRangeStage Stage = RS_New; // Cascade - Eviction loop prevention. See canEvictInterference(). unsigned Cascade = 0; RegInfo() = default; }; IndexedMap ExtraRegInfo; LiveRangeStage getStage(const LiveInterval &VirtReg) const { return ExtraRegInfo[VirtReg.reg].Stage; } void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) { ExtraRegInfo.resize(MRI->getNumVirtRegs()); ExtraRegInfo[VirtReg.reg].Stage = Stage; } template void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) { ExtraRegInfo.resize(MRI->getNumVirtRegs()); for (;Begin != End; ++Begin) { unsigned Reg = *Begin; if (ExtraRegInfo[Reg].Stage == RS_New) ExtraRegInfo[Reg].Stage = NewStage; } } /// Cost of evicting interference. struct EvictionCost { unsigned BrokenHints = 0; ///< Total number of broken hints. float MaxWeight = 0; ///< Maximum spill weight evicted. EvictionCost() = default; bool isMax() const { return BrokenHints == ~0u; } void setMax() { BrokenHints = ~0u; } void setBrokenHints(unsigned NHints) { BrokenHints = NHints; } bool operator<(const EvictionCost &O) const { return std::tie(BrokenHints, MaxWeight) < std::tie(O.BrokenHints, O.MaxWeight); } }; /// EvictionTrack - Keeps track of past evictions in order to optimize region /// split decision. class EvictionTrack { public: using EvictorInfo = std::pair; using EvicteeInfo = llvm::MapVector; private: /// Each Vreg that has been evicted in the last stage of selectOrSplit will /// be mapped to the evictor Vreg and the PhysReg it was evicted from. EvicteeInfo Evictees; public: /// \brief Clear all eviction information. void clear() { Evictees.clear(); } /// \brief Clear eviction information for the given evictee Vreg. /// E.g. when Vreg get's a new allocation, the old eviction info is no /// longer relevant. /// \param Evictee The evictee Vreg for whom we want to clear collected /// eviction info. void clearEvicteeInfo(unsigned Evictee) { Evictees.erase(Evictee); } /// \brief Track new eviction. /// The Evictor vreg has evicted the Evictee vreg from Physreg. /// \praram PhysReg The phisical register Evictee was evicted from. /// \praram Evictor The evictor Vreg that evicted Evictee. /// \praram Evictee The evictee Vreg. void addEviction(unsigned PhysReg, unsigned Evictor, unsigned Evictee) { Evictees[Evictee].first = Evictor; Evictees[Evictee].second = PhysReg; } /// Return the Evictor Vreg which evicted Evictee Vreg from PhysReg. /// \praram Evictee The evictee vreg. /// \return The Evictor vreg which evicted Evictee vreg from PhysReg. 0 if /// nobody has evicted Evictee from PhysReg. EvictorInfo getEvictor(unsigned Evictee) { if (Evictees.count(Evictee)) { return Evictees[Evictee]; } return EvictorInfo(0, 0); } }; // Keeps track of past evictions in order to optimize region split decision. EvictionTrack LastEvicted; // splitting state. std::unique_ptr SA; std::unique_ptr SE; /// Cached per-block interference maps InterferenceCache IntfCache; /// All basic blocks where the current register has uses. SmallVector SplitConstraints; /// Global live range splitting candidate info. struct GlobalSplitCandidate { // Register intended for assignment, or 0. unsigned PhysReg; // SplitKit interval index for this candidate. unsigned IntvIdx; // Interference for PhysReg. InterferenceCache::Cursor Intf; // Bundles where this candidate should be live. BitVector LiveBundles; SmallVector ActiveBlocks; void reset(InterferenceCache &Cache, unsigned Reg) { PhysReg = Reg; IntvIdx = 0; Intf.setPhysReg(Cache, Reg); LiveBundles.clear(); ActiveBlocks.clear(); } // Set B[i] = C for every live bundle where B[i] was NoCand. unsigned getBundles(SmallVectorImpl &B, unsigned C) { unsigned Count = 0; for (unsigned i : LiveBundles.set_bits()) if (B[i] == NoCand) { B[i] = C; Count++; } return Count; } }; /// Candidate info for each PhysReg in AllocationOrder. /// This vector never shrinks, but grows to the size of the largest register /// class. SmallVector GlobalCand; enum : unsigned { NoCand = ~0u }; /// Candidate map. Each edge bundle is assigned to a GlobalCand entry, or to /// NoCand which indicates the stack interval. SmallVector BundleCand; /// Callee-save register cost, calculated once per machine function. BlockFrequency CSRCost; /// Run or not the local reassignment heuristic. This information is /// obtained from the TargetSubtargetInfo. bool EnableLocalReassign; /// Enable or not the consideration of the cost of local intervals created /// by a split candidate when choosing the best split candidate. bool EnableAdvancedRASplitCost; /// Set of broken hints that may be reconciled later because of eviction. SmallSetVector SetOfBrokenHints; public: RAGreedy(); /// Return the pass name. StringRef getPassName() const override { return "Greedy Register Allocator"; } /// RAGreedy analysis usage. void getAnalysisUsage(AnalysisUsage &AU) const override; void releaseMemory() override; Spiller &spiller() override { return *SpillerInstance; } void enqueue(LiveInterval *LI) override; LiveInterval *dequeue() override; unsigned selectOrSplit(LiveInterval&, SmallVectorImpl&) override; void aboutToRemoveInterval(LiveInterval &) override; /// Perform register allocation. bool runOnMachineFunction(MachineFunction &mf) override; MachineFunctionProperties getRequiredProperties() const override { return MachineFunctionProperties().set( MachineFunctionProperties::Property::NoPHIs); } static char ID; private: unsigned selectOrSplitImpl(LiveInterval &, SmallVectorImpl &, SmallVirtRegSet &, unsigned = 0); bool LRE_CanEraseVirtReg(unsigned) override; void LRE_WillShrinkVirtReg(unsigned) override; void LRE_DidCloneVirtReg(unsigned, unsigned) override; void enqueue(PQueue &CurQueue, LiveInterval *LI); LiveInterval *dequeue(PQueue &CurQueue); BlockFrequency calcSpillCost(); bool addSplitConstraints(InterferenceCache::Cursor, BlockFrequency&); void addThroughConstraints(InterferenceCache::Cursor, ArrayRef); void growRegion(GlobalSplitCandidate &Cand); bool splitCanCauseEvictionChain(unsigned Evictee, GlobalSplitCandidate &Cand, unsigned BBNumber, const AllocationOrder &Order); bool splitCanCauseLocalSpill(unsigned VirtRegToSplit, GlobalSplitCandidate &Cand, unsigned BBNumber, const AllocationOrder &Order); BlockFrequency calcGlobalSplitCost(GlobalSplitCandidate &, const AllocationOrder &Order, bool *CanCauseEvictionChain); bool calcCompactRegion(GlobalSplitCandidate&); void splitAroundRegion(LiveRangeEdit&, ArrayRef); void calcGapWeights(unsigned, SmallVectorImpl&); unsigned canReassign(LiveInterval &VirtReg, unsigned PhysReg); bool shouldEvict(LiveInterval &A, bool, LiveInterval &B, bool); bool canEvictInterference(LiveInterval&, unsigned, bool, EvictionCost&); bool canEvictInterferenceInRange(LiveInterval &VirtReg, unsigned PhysReg, SlotIndex Start, SlotIndex End, EvictionCost &MaxCost); unsigned getCheapestEvicteeWeight(const AllocationOrder &Order, LiveInterval &VirtReg, SlotIndex Start, SlotIndex End, float *BestEvictWeight); void evictInterference(LiveInterval&, unsigned, SmallVectorImpl&); bool mayRecolorAllInterferences(unsigned PhysReg, LiveInterval &VirtReg, SmallLISet &RecoloringCandidates, const SmallVirtRegSet &FixedRegisters); unsigned tryAssign(LiveInterval&, AllocationOrder&, SmallVectorImpl&); unsigned tryEvict(LiveInterval&, AllocationOrder&, SmallVectorImpl&, unsigned = ~0u); unsigned tryRegionSplit(LiveInterval&, AllocationOrder&, SmallVectorImpl&); /// Calculate cost of region splitting. unsigned calculateRegionSplitCost(LiveInterval &VirtReg, AllocationOrder &Order, BlockFrequency &BestCost, unsigned &NumCands, bool IgnoreCSR, bool *CanCauseEvictionChain = nullptr); /// Perform region splitting. unsigned doRegionSplit(LiveInterval &VirtReg, unsigned BestCand, bool HasCompact, SmallVectorImpl &NewVRegs); /// Check other options before using a callee-saved register for the first /// time. unsigned tryAssignCSRFirstTime(LiveInterval &VirtReg, AllocationOrder &Order, unsigned PhysReg, unsigned &CostPerUseLimit, SmallVectorImpl &NewVRegs); void initializeCSRCost(); unsigned tryBlockSplit(LiveInterval&, AllocationOrder&, SmallVectorImpl&); unsigned tryInstructionSplit(LiveInterval&, AllocationOrder&, SmallVectorImpl&); unsigned tryLocalSplit(LiveInterval&, AllocationOrder&, SmallVectorImpl&); unsigned trySplit(LiveInterval&, AllocationOrder&, SmallVectorImpl&); unsigned tryLastChanceRecoloring(LiveInterval &, AllocationOrder &, SmallVectorImpl &, SmallVirtRegSet &, unsigned); bool tryRecoloringCandidates(PQueue &, SmallVectorImpl &, SmallVirtRegSet &, unsigned); void tryHintRecoloring(LiveInterval &); void tryHintsRecoloring(); /// Model the information carried by one end of a copy. struct HintInfo { /// The frequency of the copy. BlockFrequency Freq; /// The virtual register or physical register. unsigned Reg; /// Its currently assigned register. /// In case of a physical register Reg == PhysReg. unsigned PhysReg; HintInfo(BlockFrequency Freq, unsigned Reg, unsigned PhysReg) : Freq(Freq), Reg(Reg), PhysReg(PhysReg) {} }; using HintsInfo = SmallVector; BlockFrequency getBrokenHintFreq(const HintsInfo &, unsigned); void collectHintInfo(unsigned, HintsInfo &); bool isUnusedCalleeSavedReg(unsigned PhysReg) const; /// Compute and report the number of spills and reloads for a loop. void reportNumberOfSplillsReloads(MachineLoop *L, unsigned &Reloads, unsigned &FoldedReloads, unsigned &Spills, unsigned &FoldedSpills); /// Report the number of spills and reloads for each loop. void reportNumberOfSplillsReloads() { for (MachineLoop *L : *Loops) { unsigned Reloads, FoldedReloads, Spills, FoldedSpills; reportNumberOfSplillsReloads(L, Reloads, FoldedReloads, Spills, FoldedSpills); } } }; } // end anonymous namespace char RAGreedy::ID = 0; char &llvm::RAGreedyID = RAGreedy::ID; INITIALIZE_PASS_BEGIN(RAGreedy, "greedy", "Greedy Register Allocator", false, false) INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables) INITIALIZE_PASS_DEPENDENCY(SlotIndexes) INITIALIZE_PASS_DEPENDENCY(LiveIntervals) INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer) INITIALIZE_PASS_DEPENDENCY(MachineScheduler) INITIALIZE_PASS_DEPENDENCY(LiveStacks) INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) INITIALIZE_PASS_DEPENDENCY(VirtRegMap) INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix) INITIALIZE_PASS_DEPENDENCY(EdgeBundles) INITIALIZE_PASS_DEPENDENCY(SpillPlacement) INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) INITIALIZE_PASS_END(RAGreedy, "greedy", "Greedy Register Allocator", false, false) #ifndef NDEBUG const char *const RAGreedy::StageName[] = { "RS_New", "RS_Assign", "RS_Split", "RS_Split2", "RS_Spill", "RS_Memory", "RS_Done" }; #endif // Hysteresis to use when comparing floats. // This helps stabilize decisions based on float comparisons. const float Hysteresis = (2007 / 2048.0f); // 0.97998046875 FunctionPass* llvm::createGreedyRegisterAllocator() { return new RAGreedy(); } RAGreedy::RAGreedy(): MachineFunctionPass(ID) { } void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addRequired(); AU.addRequired(); MachineFunctionPass::getAnalysisUsage(AU); } //===----------------------------------------------------------------------===// // LiveRangeEdit delegate methods //===----------------------------------------------------------------------===// bool RAGreedy::LRE_CanEraseVirtReg(unsigned VirtReg) { LiveInterval &LI = LIS->getInterval(VirtReg); if (VRM->hasPhys(VirtReg)) { Matrix->unassign(LI); aboutToRemoveInterval(LI); return true; } // Unassigned virtreg is probably in the priority queue. // RegAllocBase will erase it after dequeueing. // Nonetheless, clear the live-range so that the debug // dump will show the right state for that VirtReg. LI.clear(); return false; } void RAGreedy::LRE_WillShrinkVirtReg(unsigned VirtReg) { if (!VRM->hasPhys(VirtReg)) return; // Register is assigned, put it back on the queue for reassignment. LiveInterval &LI = LIS->getInterval(VirtReg); Matrix->unassign(LI); enqueue(&LI); } void RAGreedy::LRE_DidCloneVirtReg(unsigned New, unsigned Old) { // Cloning a register we haven't even heard about yet? Just ignore it. if (!ExtraRegInfo.inBounds(Old)) return; // LRE may clone a virtual register because dead code elimination causes it to // be split into connected components. The new components are much smaller // than the original, so they should get a new chance at being assigned. // same stage as the parent. ExtraRegInfo[Old].Stage = RS_Assign; ExtraRegInfo.grow(New); ExtraRegInfo[New] = ExtraRegInfo[Old]; } void RAGreedy::releaseMemory() { SpillerInstance.reset(); ExtraRegInfo.clear(); GlobalCand.clear(); } void RAGreedy::enqueue(LiveInterval *LI) { enqueue(Queue, LI); } void RAGreedy::enqueue(PQueue &CurQueue, LiveInterval *LI) { // Prioritize live ranges by size, assigning larger ranges first. // The queue holds (size, reg) pairs. const unsigned Size = LI->getSize(); const unsigned Reg = LI->reg; assert(TargetRegisterInfo::isVirtualRegister(Reg) && "Can only enqueue virtual registers"); unsigned Prio; ExtraRegInfo.grow(Reg); if (ExtraRegInfo[Reg].Stage == RS_New) ExtraRegInfo[Reg].Stage = RS_Assign; if (ExtraRegInfo[Reg].Stage == RS_Split) { // Unsplit ranges that couldn't be allocated immediately are deferred until // everything else has been allocated. Prio = Size; } else if (ExtraRegInfo[Reg].Stage == RS_Memory) { // Memory operand should be considered last. // Change the priority such that Memory operand are assigned in // the reverse order that they came in. // TODO: Make this a member variable and probably do something about hints. static unsigned MemOp = 0; Prio = MemOp++; } else { // Giant live ranges fall back to the global assignment heuristic, which // prevents excessive spilling in pathological cases. bool ReverseLocal = TRI->reverseLocalAssignment(); const TargetRegisterClass &RC = *MRI->getRegClass(Reg); bool ForceGlobal = !ReverseLocal && (Size / SlotIndex::InstrDist) > (2 * RC.getNumRegs()); if (ExtraRegInfo[Reg].Stage == RS_Assign && !ForceGlobal && !LI->empty() && LIS->intervalIsInOneMBB(*LI)) { // Allocate original local ranges in linear instruction order. Since they // are singly defined, this produces optimal coloring in the absence of // global interference and other constraints. if (!ReverseLocal) Prio = LI->beginIndex().getInstrDistance(Indexes->getLastIndex()); else { // Allocating bottom up may allow many short LRGs to be assigned first // to one of the cheap registers. This could be much faster for very // large blocks on targets with many physical registers. Prio = Indexes->getZeroIndex().getInstrDistance(LI->endIndex()); } Prio |= RC.AllocationPriority << 24; } else { // Allocate global and split ranges in long->short order. Long ranges that // don't fit should be spilled (or split) ASAP so they don't create // interference. Mark a bit to prioritize global above local ranges. Prio = (1u << 29) + Size; } // Mark a higher bit to prioritize global and local above RS_Split. Prio |= (1u << 31); // Boost ranges that have a physical register hint. if (VRM->hasKnownPreference(Reg)) Prio |= (1u << 30); } // The virtual register number is a tie breaker for same-sized ranges. // Give lower vreg numbers higher priority to assign them first. CurQueue.push(std::make_pair(Prio, ~Reg)); } LiveInterval *RAGreedy::dequeue() { return dequeue(Queue); } LiveInterval *RAGreedy::dequeue(PQueue &CurQueue) { if (CurQueue.empty()) return nullptr; LiveInterval *LI = &LIS->getInterval(~CurQueue.top().second); CurQueue.pop(); return LI; } //===----------------------------------------------------------------------===// // Direct Assignment //===----------------------------------------------------------------------===// /// tryAssign - Try to assign VirtReg to an available register. unsigned RAGreedy::tryAssign(LiveInterval &VirtReg, AllocationOrder &Order, SmallVectorImpl &NewVRegs) { Order.rewind(); unsigned PhysReg; while ((PhysReg = Order.next())) if (!Matrix->checkInterference(VirtReg, PhysReg)) break; if (!PhysReg || Order.isHint()) return PhysReg; // PhysReg is available, but there may be a better choice. // If we missed a simple hint, try to cheaply evict interference from the // preferred register. if (unsigned Hint = MRI->getSimpleHint(VirtReg.reg)) if (Order.isHint(Hint)) { DEBUG(dbgs() << "missed hint " << printReg(Hint, TRI) << '\n'); EvictionCost MaxCost; MaxCost.setBrokenHints(1); if (canEvictInterference(VirtReg, Hint, true, MaxCost)) { evictInterference(VirtReg, Hint, NewVRegs); return Hint; } // Record the missed hint, we may be able to recover // at the end if the surrounding allocation changed. SetOfBrokenHints.insert(&VirtReg); } // Try to evict interference from a cheaper alternative. unsigned Cost = TRI->getCostPerUse(PhysReg); // Most registers have 0 additional cost. if (!Cost) return PhysReg; DEBUG(dbgs() << printReg(PhysReg, TRI) << " is available at cost " << Cost << '\n'); unsigned CheapReg = tryEvict(VirtReg, Order, NewVRegs, Cost); return CheapReg ? CheapReg : PhysReg; } //===----------------------------------------------------------------------===// // Interference eviction //===----------------------------------------------------------------------===// unsigned RAGreedy::canReassign(LiveInterval &VirtReg, unsigned PrevReg) { AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo, Matrix); unsigned PhysReg; while ((PhysReg = Order.next())) { if (PhysReg == PrevReg) continue; MCRegUnitIterator Units(PhysReg, TRI); for (; Units.isValid(); ++Units) { // Instantiate a "subquery", not to be confused with the Queries array. LiveIntervalUnion::Query subQ(VirtReg, Matrix->getLiveUnions()[*Units]); if (subQ.checkInterference()) break; } // If no units have interference, break out with the current PhysReg. if (!Units.isValid()) break; } if (PhysReg) DEBUG(dbgs() << "can reassign: " << VirtReg << " from " << printReg(PrevReg, TRI) << " to " << printReg(PhysReg, TRI) << '\n'); return PhysReg; } /// shouldEvict - determine if A should evict the assigned live range B. The /// eviction policy defined by this function together with the allocation order /// defined by enqueue() decides which registers ultimately end up being split /// and spilled. /// /// Cascade numbers are used to prevent infinite loops if this function is a /// cyclic relation. /// /// @param A The live range to be assigned. /// @param IsHint True when A is about to be assigned to its preferred /// register. /// @param B The live range to be evicted. /// @param BreaksHint True when B is already assigned to its preferred register. bool RAGreedy::shouldEvict(LiveInterval &A, bool IsHint, LiveInterval &B, bool BreaksHint) { bool CanSplit = getStage(B) < RS_Spill; // Be fairly aggressive about following hints as long as the evictee can be // split. if (CanSplit && IsHint && !BreaksHint) return true; if (A.weight > B.weight) { DEBUG(dbgs() << "should evict: " << B << " w= " << B.weight << '\n'); return true; } return false; } /// canEvictInterference - Return true if all interferences between VirtReg and /// PhysReg can be evicted. /// /// @param VirtReg Live range that is about to be assigned. /// @param PhysReg Desired register for assignment. /// @param IsHint True when PhysReg is VirtReg's preferred register. /// @param MaxCost Only look for cheaper candidates and update with new cost /// when returning true. /// @returns True when interference can be evicted cheaper than MaxCost. bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg, bool IsHint, EvictionCost &MaxCost) { // It is only possible to evict virtual register interference. if (Matrix->checkInterference(VirtReg, PhysReg) > LiveRegMatrix::IK_VirtReg) return false; bool IsLocal = LIS->intervalIsInOneMBB(VirtReg); // Find VirtReg's cascade number. This will be unassigned if VirtReg was never // involved in an eviction before. If a cascade number was assigned, deny // evicting anything with the same or a newer cascade number. This prevents // infinite eviction loops. // // This works out so a register without a cascade number is allowed to evict // anything, and it can be evicted by anything. unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade; if (!Cascade) Cascade = NextCascade; EvictionCost Cost; for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); // If there is 10 or more interferences, chances are one is heavier. if (Q.collectInterferingVRegs(10) >= 10) return false; // Check if any interfering live range is heavier than MaxWeight. for (unsigned i = Q.interferingVRegs().size(); i; --i) { LiveInterval *Intf = Q.interferingVRegs()[i - 1]; assert(TargetRegisterInfo::isVirtualRegister(Intf->reg) && "Only expecting virtual register interference from query"); // Never evict spill products. They cannot split or spill. if (getStage(*Intf) == RS_Done) return false; // Once a live range becomes small enough, it is urgent that we find a // register for it. This is indicated by an infinite spill weight. These // urgent live ranges get to evict almost anything. // // Also allow urgent evictions of unspillable ranges from a strictly // larger allocation order. bool Urgent = !VirtReg.isSpillable() && (Intf->isSpillable() || RegClassInfo.getNumAllocatableRegs(MRI->getRegClass(VirtReg.reg)) < RegClassInfo.getNumAllocatableRegs(MRI->getRegClass(Intf->reg))); // Only evict older cascades or live ranges without a cascade. unsigned IntfCascade = ExtraRegInfo[Intf->reg].Cascade; if (Cascade <= IntfCascade) { if (!Urgent) return false; // We permit breaking cascades for urgent evictions. It should be the // last resort, though, so make it really expensive. Cost.BrokenHints += 10; } // Would this break a satisfied hint? bool BreaksHint = VRM->hasPreferredPhys(Intf->reg); // Update eviction cost. Cost.BrokenHints += BreaksHint; Cost.MaxWeight = std::max(Cost.MaxWeight, Intf->weight); // Abort if this would be too expensive. if (!(Cost < MaxCost)) return false; if (Urgent) continue; // Apply the eviction policy for non-urgent evictions. if (!shouldEvict(VirtReg, IsHint, *Intf, BreaksHint)) return false; // If !MaxCost.isMax(), then we're just looking for a cheap register. // Evicting another local live range in this case could lead to suboptimal // coloring. if (!MaxCost.isMax() && IsLocal && LIS->intervalIsInOneMBB(*Intf) && (!EnableLocalReassign || !canReassign(*Intf, PhysReg))) { return false; } } } MaxCost = Cost; return true; } /// \brief Return true if all interferences between VirtReg and PhysReg between /// Start and End can be evicted. /// /// \param VirtReg Live range that is about to be assigned. /// \param PhysReg Desired register for assignment. /// \param Start Start of range to look for interferences. /// \param End End of range to look for interferences. /// \param MaxCost Only look for cheaper candidates and update with new cost /// when returning true. /// \return True when interference can be evicted cheaper than MaxCost. bool RAGreedy::canEvictInterferenceInRange(LiveInterval &VirtReg, unsigned PhysReg, SlotIndex Start, SlotIndex End, EvictionCost &MaxCost) { EvictionCost Cost; for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); // Check if any interfering live range is heavier than MaxWeight. for (unsigned i = Q.interferingVRegs().size(); i; --i) { LiveInterval *Intf = Q.interferingVRegs()[i - 1]; // Check if interference overlast the segment in interest. if (!Intf->overlaps(Start, End)) continue; // Cannot evict non virtual reg interference. if (!TargetRegisterInfo::isVirtualRegister(Intf->reg)) return false; // Never evict spill products. They cannot split or spill. if (getStage(*Intf) == RS_Done) return false; // Would this break a satisfied hint? bool BreaksHint = VRM->hasPreferredPhys(Intf->reg); // Update eviction cost. Cost.BrokenHints += BreaksHint; Cost.MaxWeight = std::max(Cost.MaxWeight, Intf->weight); // Abort if this would be too expensive. if (!(Cost < MaxCost)) return false; } } if (Cost.MaxWeight == 0) return false; MaxCost = Cost; return true; } /// \brief Return tthe physical register that will be best /// candidate for eviction by a local split interval that will be created /// between Start and End. /// /// \param Order The allocation order /// \param VirtReg Live range that is about to be assigned. /// \param Start Start of range to look for interferences /// \param End End of range to look for interferences /// \param BestEvictweight The eviction cost of that eviction /// \return The PhysReg which is the best candidate for eviction and the /// eviction cost in BestEvictweight unsigned RAGreedy::getCheapestEvicteeWeight(const AllocationOrder &Order, LiveInterval &VirtReg, SlotIndex Start, SlotIndex End, float *BestEvictweight) { EvictionCost BestEvictCost; BestEvictCost.setMax(); BestEvictCost.MaxWeight = VirtReg.weight; unsigned BestEvicteePhys = 0; // Go over all physical registers and find the best candidate for eviction for (auto PhysReg : Order.getOrder()) { if (!canEvictInterferenceInRange(VirtReg, PhysReg, Start, End, BestEvictCost)) continue; // Best so far. BestEvicteePhys = PhysReg; } *BestEvictweight = BestEvictCost.MaxWeight; return BestEvicteePhys; } /// evictInterference - Evict any interferring registers that prevent VirtReg /// from being assigned to Physreg. This assumes that canEvictInterference /// returned true. void RAGreedy::evictInterference(LiveInterval &VirtReg, unsigned PhysReg, SmallVectorImpl &NewVRegs) { // Make sure that VirtReg has a cascade number, and assign that cascade // number to every evicted register. These live ranges than then only be // evicted by a newer cascade, preventing infinite loops. unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade; if (!Cascade) Cascade = ExtraRegInfo[VirtReg.reg].Cascade = NextCascade++; DEBUG(dbgs() << "evicting " << printReg(PhysReg, TRI) << " interference: Cascade " << Cascade << '\n'); // Collect all interfering virtregs first. SmallVector Intfs; for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); // We usually have the interfering VRegs cached so collectInterferingVRegs() // should be fast, we may need to recalculate if when different physregs // overlap the same register unit so we had different SubRanges queried // against it. Q.collectInterferingVRegs(); ArrayRef IVR = Q.interferingVRegs(); Intfs.append(IVR.begin(), IVR.end()); } // Evict them second. This will invalidate the queries. for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { LiveInterval *Intf = Intfs[i]; // The same VirtReg may be present in multiple RegUnits. Skip duplicates. if (!VRM->hasPhys(Intf->reg)) continue; LastEvicted.addEviction(PhysReg, VirtReg.reg, Intf->reg); Matrix->unassign(*Intf); assert((ExtraRegInfo[Intf->reg].Cascade < Cascade || VirtReg.isSpillable() < Intf->isSpillable()) && "Cannot decrease cascade number, illegal eviction"); ExtraRegInfo[Intf->reg].Cascade = Cascade; ++NumEvicted; NewVRegs.push_back(Intf->reg); } } /// Returns true if the given \p PhysReg is a callee saved register and has not /// been used for allocation yet. bool RAGreedy::isUnusedCalleeSavedReg(unsigned PhysReg) const { unsigned CSR = RegClassInfo.getLastCalleeSavedAlias(PhysReg); if (CSR == 0) return false; return !Matrix->isPhysRegUsed(PhysReg); } /// tryEvict - Try to evict all interferences for a physreg. /// @param VirtReg Currently unassigned virtual register. /// @param Order Physregs to try. /// @return Physreg to assign VirtReg, or 0. unsigned RAGreedy::tryEvict(LiveInterval &VirtReg, AllocationOrder &Order, SmallVectorImpl &NewVRegs, unsigned CostPerUseLimit) { NamedRegionTimer T("evict", "Evict", TimerGroupName, TimerGroupDescription, TimePassesIsEnabled); // Keep track of the cheapest interference seen so far. EvictionCost BestCost; BestCost.setMax(); unsigned BestPhys = 0; unsigned OrderLimit = Order.getOrder().size(); // When we are just looking for a reduced cost per use, don't break any // hints, and only evict smaller spill weights. if (CostPerUseLimit < ~0u) { BestCost.BrokenHints = 0; BestCost.MaxWeight = VirtReg.weight; // Check of any registers in RC are below CostPerUseLimit. const TargetRegisterClass *RC = MRI->getRegClass(VirtReg.reg); unsigned MinCost = RegClassInfo.getMinCost(RC); if (MinCost >= CostPerUseLimit) { DEBUG(dbgs() << TRI->getRegClassName(RC) << " minimum cost = " << MinCost << ", no cheaper registers to be found.\n"); return 0; } // It is normal for register classes to have a long tail of registers with // the same cost. We don't need to look at them if they're too expensive. if (TRI->getCostPerUse(Order.getOrder().back()) >= CostPerUseLimit) { OrderLimit = RegClassInfo.getLastCostChange(RC); DEBUG(dbgs() << "Only trying the first " << OrderLimit << " regs.\n"); } } Order.rewind(); while (unsigned PhysReg = Order.next(OrderLimit)) { if (TRI->getCostPerUse(PhysReg) >= CostPerUseLimit) continue; // The first use of a callee-saved register in a function has cost 1. // Don't start using a CSR when the CostPerUseLimit is low. if (CostPerUseLimit == 1 && isUnusedCalleeSavedReg(PhysReg)) { DEBUG(dbgs() << printReg(PhysReg, TRI) << " would clobber CSR " << printReg(RegClassInfo.getLastCalleeSavedAlias(PhysReg), TRI) << '\n'); continue; } if (!canEvictInterference(VirtReg, PhysReg, false, BestCost)) continue; // Best so far. BestPhys = PhysReg; // Stop if the hint can be used. if (Order.isHint()) break; } if (!BestPhys) return 0; evictInterference(VirtReg, BestPhys, NewVRegs); return BestPhys; } //===----------------------------------------------------------------------===// // Region Splitting //===----------------------------------------------------------------------===// /// addSplitConstraints - Fill out the SplitConstraints vector based on the /// interference pattern in Physreg and its aliases. Add the constraints to /// SpillPlacement and return the static cost of this split in Cost, assuming /// that all preferences in SplitConstraints are met. /// Return false if there are no bundles with positive bias. bool RAGreedy::addSplitConstraints(InterferenceCache::Cursor Intf, BlockFrequency &Cost) { ArrayRef UseBlocks = SA->getUseBlocks(); // Reset interference dependent info. SplitConstraints.resize(UseBlocks.size()); BlockFrequency StaticCost = 0; for (unsigned i = 0; i != UseBlocks.size(); ++i) { const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; SpillPlacement::BlockConstraint &BC = SplitConstraints[i]; BC.Number = BI.MBB->getNumber(); Intf.moveToBlock(BC.Number); BC.Entry = BI.LiveIn ? SpillPlacement::PrefReg : SpillPlacement::DontCare; BC.Exit = BI.LiveOut ? SpillPlacement::PrefReg : SpillPlacement::DontCare; BC.ChangesValue = BI.FirstDef.isValid(); if (!Intf.hasInterference()) continue; // Number of spill code instructions to insert. unsigned Ins = 0; // Interference for the live-in value. if (BI.LiveIn) { if (Intf.first() <= Indexes->getMBBStartIdx(BC.Number)) { BC.Entry = SpillPlacement::MustSpill; ++Ins; } else if (Intf.first() < BI.FirstInstr) { BC.Entry = SpillPlacement::PrefSpill; ++Ins; } else if (Intf.first() < BI.LastInstr) { ++Ins; } } // Interference for the live-out value. if (BI.LiveOut) { if (Intf.last() >= SA->getLastSplitPoint(BC.Number)) { BC.Exit = SpillPlacement::MustSpill; ++Ins; } else if (Intf.last() > BI.LastInstr) { BC.Exit = SpillPlacement::PrefSpill; ++Ins; } else if (Intf.last() > BI.FirstInstr) { ++Ins; } } // Accumulate the total frequency of inserted spill code. while (Ins--) StaticCost += SpillPlacer->getBlockFrequency(BC.Number); } Cost = StaticCost; // Add constraints for use-blocks. Note that these are the only constraints // that may add a positive bias, it is downhill from here. SpillPlacer->addConstraints(SplitConstraints); return SpillPlacer->scanActiveBundles(); } /// addThroughConstraints - Add constraints and links to SpillPlacer from the /// live-through blocks in Blocks. void RAGreedy::addThroughConstraints(InterferenceCache::Cursor Intf, ArrayRef Blocks) { const unsigned GroupSize = 8; SpillPlacement::BlockConstraint BCS[GroupSize]; unsigned TBS[GroupSize]; unsigned B = 0, T = 0; for (unsigned i = 0; i != Blocks.size(); ++i) { unsigned Number = Blocks[i]; Intf.moveToBlock(Number); if (!Intf.hasInterference()) { assert(T < GroupSize && "Array overflow"); TBS[T] = Number; if (++T == GroupSize) { SpillPlacer->addLinks(makeArrayRef(TBS, T)); T = 0; } continue; } assert(B < GroupSize && "Array overflow"); BCS[B].Number = Number; // Interference for the live-in value. if (Intf.first() <= Indexes->getMBBStartIdx(Number)) BCS[B].Entry = SpillPlacement::MustSpill; else BCS[B].Entry = SpillPlacement::PrefSpill; // Interference for the live-out value. if (Intf.last() >= SA->getLastSplitPoint(Number)) BCS[B].Exit = SpillPlacement::MustSpill; else BCS[B].Exit = SpillPlacement::PrefSpill; if (++B == GroupSize) { SpillPlacer->addConstraints(makeArrayRef(BCS, B)); B = 0; } } SpillPlacer->addConstraints(makeArrayRef(BCS, B)); SpillPlacer->addLinks(makeArrayRef(TBS, T)); } void RAGreedy::growRegion(GlobalSplitCandidate &Cand) { // Keep track of through blocks that have not been added to SpillPlacer. BitVector Todo = SA->getThroughBlocks(); SmallVectorImpl &ActiveBlocks = Cand.ActiveBlocks; unsigned AddedTo = 0; #ifndef NDEBUG unsigned Visited = 0; #endif while (true) { ArrayRef NewBundles = SpillPlacer->getRecentPositive(); // Find new through blocks in the periphery of PrefRegBundles. for (int i = 0, e = NewBundles.size(); i != e; ++i) { unsigned Bundle = NewBundles[i]; // Look at all blocks connected to Bundle in the full graph. ArrayRef Blocks = Bundles->getBlocks(Bundle); for (ArrayRef::iterator I = Blocks.begin(), E = Blocks.end(); I != E; ++I) { unsigned Block = *I; if (!Todo.test(Block)) continue; Todo.reset(Block); // This is a new through block. Add it to SpillPlacer later. ActiveBlocks.push_back(Block); #ifndef NDEBUG ++Visited; #endif } } // Any new blocks to add? if (ActiveBlocks.size() == AddedTo) break; // Compute through constraints from the interference, or assume that all // through blocks prefer spilling when forming compact regions. auto NewBlocks = makeArrayRef(ActiveBlocks).slice(AddedTo); if (Cand.PhysReg) addThroughConstraints(Cand.Intf, NewBlocks); else // Provide a strong negative bias on through blocks to prevent unwanted // liveness on loop backedges. SpillPlacer->addPrefSpill(NewBlocks, /* Strong= */ true); AddedTo = ActiveBlocks.size(); // Perhaps iterating can enable more bundles? SpillPlacer->iterate(); } DEBUG(dbgs() << ", v=" << Visited); } /// calcCompactRegion - Compute the set of edge bundles that should be live /// when splitting the current live range into compact regions. Compact /// regions can be computed without looking at interference. They are the /// regions formed by removing all the live-through blocks from the live range. /// /// Returns false if the current live range is already compact, or if the /// compact regions would form single block regions anyway. bool RAGreedy::calcCompactRegion(GlobalSplitCandidate &Cand) { // Without any through blocks, the live range is already compact. if (!SA->getNumThroughBlocks()) return false; // Compact regions don't correspond to any physreg. Cand.reset(IntfCache, 0); DEBUG(dbgs() << "Compact region bundles"); // Use the spill placer to determine the live bundles. GrowRegion pretends // that all the through blocks have interference when PhysReg is unset. SpillPlacer->prepare(Cand.LiveBundles); // The static split cost will be zero since Cand.Intf reports no interference. BlockFrequency Cost; if (!addSplitConstraints(Cand.Intf, Cost)) { DEBUG(dbgs() << ", none.\n"); return false; } growRegion(Cand); SpillPlacer->finish(); if (!Cand.LiveBundles.any()) { DEBUG(dbgs() << ", none.\n"); return false; } DEBUG({ for (int i : Cand.LiveBundles.set_bits()) dbgs() << " EB#" << i; dbgs() << ".\n"; }); return true; } /// calcSpillCost - Compute how expensive it would be to split the live range in /// SA around all use blocks instead of forming bundle regions. BlockFrequency RAGreedy::calcSpillCost() { BlockFrequency Cost = 0; ArrayRef UseBlocks = SA->getUseBlocks(); for (unsigned i = 0; i != UseBlocks.size(); ++i) { const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; unsigned Number = BI.MBB->getNumber(); // We normally only need one spill instruction - a load or a store. Cost += SpillPlacer->getBlockFrequency(Number); // Unless the value is redefined in the block. if (BI.LiveIn && BI.LiveOut && BI.FirstDef) Cost += SpillPlacer->getBlockFrequency(Number); } return Cost; } /// \brief Check if splitting Evictee will create a local split interval in /// basic block number BBNumber that may cause a bad eviction chain. This is /// intended to prevent bad eviction sequences like: /// movl %ebp, 8(%esp) # 4-byte Spill /// movl %ecx, %ebp /// movl %ebx, %ecx /// movl %edi, %ebx /// movl %edx, %edi /// cltd /// idivl %esi /// movl %edi, %edx /// movl %ebx, %edi /// movl %ecx, %ebx /// movl %ebp, %ecx /// movl 16(%esp), %ebp # 4 - byte Reload /// /// Such sequences are created in 2 scenarios: /// /// Scenario #1: /// %0 is evicted from physreg0 by %1. /// Evictee %0 is intended for region splitting with split candidate /// physreg0 (the reg %0 was evicted from). /// Region splitting creates a local interval because of interference with the /// evictor %1 (normally region spliitting creates 2 interval, the "by reg" /// and "by stack" intervals and local interval created when interference /// occurs). /// One of the split intervals ends up evicting %2 from physreg1. /// Evictee %2 is intended for region splitting with split candidate /// physreg1. /// One of the split intervals ends up evicting %3 from physreg2, etc. /// /// Scenario #2 /// %0 is evicted from physreg0 by %1. /// %2 is evicted from physreg2 by %3 etc. /// Evictee %0 is intended for region splitting with split candidate /// physreg1. /// Region splitting creates a local interval because of interference with the /// evictor %1. /// One of the split intervals ends up evicting back original evictor %1 /// from physreg0 (the reg %0 was evicted from). /// Another evictee %2 is intended for region splitting with split candidate /// physreg1. /// One of the split intervals ends up evicting %3 from physreg2, etc. /// /// \param Evictee The register considered to be split. /// \param Cand The split candidate that determines the physical register /// we are splitting for and the interferences. /// \param BBNumber The number of a BB for which the region split process will /// create a local split interval. /// \param Order The physical registers that may get evicted by a split /// artifact of Evictee. /// \return True if splitting Evictee may cause a bad eviction chain, false /// otherwise. bool RAGreedy::splitCanCauseEvictionChain(unsigned Evictee, GlobalSplitCandidate &Cand, unsigned BBNumber, const AllocationOrder &Order) { EvictionTrack::EvictorInfo VregEvictorInfo = LastEvicted.getEvictor(Evictee); unsigned Evictor = VregEvictorInfo.first; unsigned PhysReg = VregEvictorInfo.second; // No actual evictor. if (!Evictor || !PhysReg) return false; float MaxWeight = 0; unsigned FutureEvictedPhysReg = getCheapestEvicteeWeight(Order, LIS->getInterval(Evictee), Cand.Intf.first(), Cand.Intf.last(), &MaxWeight); // The bad eviction chain occurs when either the split candidate is the // evicting reg or one of the split artifact will evict the evicting reg. if ((PhysReg != Cand.PhysReg) && (PhysReg != FutureEvictedPhysReg)) return false; Cand.Intf.moveToBlock(BBNumber); // Check to see if the Evictor contains interference (with Evictee) in the // given BB. If so, this interference caused the eviction of Evictee from // PhysReg. This suggest that we will create a local interval during the // region split to avoid this interference This local interval may cause a bad // eviction chain. if (!LIS->hasInterval(Evictor)) return false; LiveInterval &EvictorLI = LIS->getInterval(Evictor); if (EvictorLI.FindSegmentContaining(Cand.Intf.first()) == EvictorLI.end()) return false; // Now, check to see if the local interval we will create is going to be // expensive enough to evict somebody If so, this may cause a bad eviction // chain. VirtRegAuxInfo VRAI(*MF, *LIS, VRM, getAnalysis(), *MBFI); float splitArtifactWeight = VRAI.futureWeight(LIS->getInterval(Evictee), Cand.Intf.first().getPrevIndex(), Cand.Intf.last()); if (splitArtifactWeight >= 0 && splitArtifactWeight < MaxWeight) return false; return true; } /// \brief Check if splitting VirtRegToSplit will create a local split interval /// in basic block number BBNumber that may cause a spill. /// /// \param VirtRegToSplit The register considered to be split. /// \param Cand The split candidate that determines the physical /// register we are splitting for and the interferences. /// \param BBNumber The number of a BB for which the region split process /// will create a local split interval. /// \param Order The physical registers that may get evicted by a /// split artifact of VirtRegToSplit. /// \return True if splitting VirtRegToSplit may cause a spill, false /// otherwise. bool RAGreedy::splitCanCauseLocalSpill(unsigned VirtRegToSplit, GlobalSplitCandidate &Cand, unsigned BBNumber, const AllocationOrder &Order) { Cand.Intf.moveToBlock(BBNumber); // Check if the local interval will find a non interfereing assignment. for (auto PhysReg : Order.getOrder()) { if (!Matrix->checkInterference(Cand.Intf.first().getPrevIndex(), Cand.Intf.last(), PhysReg)) return false; } // Check if the local interval will evict a cheaper interval. float CheapestEvictWeight = 0; unsigned FutureEvictedPhysReg = getCheapestEvicteeWeight( Order, LIS->getInterval(VirtRegToSplit), Cand.Intf.first(), Cand.Intf.last(), &CheapestEvictWeight); // Have we found an interval that can be evicted? if (FutureEvictedPhysReg) { VirtRegAuxInfo VRAI(*MF, *LIS, VRM, getAnalysis(), *MBFI); float splitArtifactWeight = VRAI.futureWeight(LIS->getInterval(VirtRegToSplit), Cand.Intf.first().getPrevIndex(), Cand.Intf.last()); // Will the weight of the local interval be higher than the cheapest evictee // weight? If so it will evict it and will not cause a spill. if (splitArtifactWeight >= 0 && splitArtifactWeight > CheapestEvictWeight) return false; } // The local interval is not able to find non interferening assignment and not // able to evict a less worthy interval, therfore, it can cause a spill. return true; } /// calcGlobalSplitCost - Return the global split cost of following the split /// pattern in LiveBundles. This cost should be added to the local cost of the /// interference pattern in SplitConstraints. /// BlockFrequency RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand, const AllocationOrder &Order, bool *CanCauseEvictionChain) { BlockFrequency GlobalCost = 0; const BitVector &LiveBundles = Cand.LiveBundles; unsigned VirtRegToSplit = SA->getParent().reg; ArrayRef UseBlocks = SA->getUseBlocks(); for (unsigned i = 0; i != UseBlocks.size(); ++i) { const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; SpillPlacement::BlockConstraint &BC = SplitConstraints[i]; bool RegIn = LiveBundles[Bundles->getBundle(BC.Number, false)]; bool RegOut = LiveBundles[Bundles->getBundle(BC.Number, true)]; unsigned Ins = 0; Cand.Intf.moveToBlock(BC.Number); // Check wheather a local interval is going to be created during the region // split. Calculate adavanced spilt cost (cost of local intervals) if option // is enabled. if (EnableAdvancedRASplitCost && Cand.Intf.hasInterference() && BI.LiveIn && BI.LiveOut && RegIn && RegOut) { if (CanCauseEvictionChain && splitCanCauseEvictionChain(VirtRegToSplit, Cand, BC.Number, Order)) { // This interference causes our eviction from this assignment, we might // evict somebody else and eventually someone will spill, add that cost. // See splitCanCauseEvictionChain for detailed description of scenarios. GlobalCost += SpillPlacer->getBlockFrequency(BC.Number); GlobalCost += SpillPlacer->getBlockFrequency(BC.Number); *CanCauseEvictionChain = true; } else if (splitCanCauseLocalSpill(VirtRegToSplit, Cand, BC.Number, Order)) { // This interference causes local interval to spill, add that cost. GlobalCost += SpillPlacer->getBlockFrequency(BC.Number); GlobalCost += SpillPlacer->getBlockFrequency(BC.Number); } } if (BI.LiveIn) Ins += RegIn != (BC.Entry == SpillPlacement::PrefReg); if (BI.LiveOut) Ins += RegOut != (BC.Exit == SpillPlacement::PrefReg); while (Ins--) GlobalCost += SpillPlacer->getBlockFrequency(BC.Number); } for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) { unsigned Number = Cand.ActiveBlocks[i]; bool RegIn = LiveBundles[Bundles->getBundle(Number, false)]; bool RegOut = LiveBundles[Bundles->getBundle(Number, true)]; if (!RegIn && !RegOut) continue; if (RegIn && RegOut) { // We need double spill code if this block has interference. Cand.Intf.moveToBlock(Number); if (Cand.Intf.hasInterference()) { GlobalCost += SpillPlacer->getBlockFrequency(Number); GlobalCost += SpillPlacer->getBlockFrequency(Number); // Check wheather a local interval is going to be created during the // region split. if (EnableAdvancedRASplitCost && CanCauseEvictionChain && splitCanCauseEvictionChain(VirtRegToSplit, Cand, Number, Order)) { // This interference cause our eviction from this assignment, we might // evict somebody else, add that cost. // See splitCanCauseEvictionChain for detailed description of // scenarios. GlobalCost += SpillPlacer->getBlockFrequency(Number); GlobalCost += SpillPlacer->getBlockFrequency(Number); *CanCauseEvictionChain = true; } } continue; } // live-in / stack-out or stack-in live-out. GlobalCost += SpillPlacer->getBlockFrequency(Number); } return GlobalCost; } /// splitAroundRegion - Split the current live range around the regions /// determined by BundleCand and GlobalCand. /// /// Before calling this function, GlobalCand and BundleCand must be initialized /// so each bundle is assigned to a valid candidate, or NoCand for the /// stack-bound bundles. The shared SA/SE SplitAnalysis and SplitEditor /// objects must be initialized for the current live range, and intervals /// created for the used candidates. /// /// @param LREdit The LiveRangeEdit object handling the current split. /// @param UsedCands List of used GlobalCand entries. Every BundleCand value /// must appear in this list. void RAGreedy::splitAroundRegion(LiveRangeEdit &LREdit, ArrayRef UsedCands) { // These are the intervals created for new global ranges. We may create more // intervals for local ranges. const unsigned NumGlobalIntvs = LREdit.size(); DEBUG(dbgs() << "splitAroundRegion with " << NumGlobalIntvs << " globals.\n"); assert(NumGlobalIntvs && "No global intervals configured"); // Isolate even single instructions when dealing with a proper sub-class. // That guarantees register class inflation for the stack interval because it // is all copies. unsigned Reg = SA->getParent().reg; bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg)); // First handle all the blocks with uses. ArrayRef UseBlocks = SA->getUseBlocks(); for (unsigned i = 0; i != UseBlocks.size(); ++i) { const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; unsigned Number = BI.MBB->getNumber(); unsigned IntvIn = 0, IntvOut = 0; SlotIndex IntfIn, IntfOut; if (BI.LiveIn) { unsigned CandIn = BundleCand[Bundles->getBundle(Number, false)]; if (CandIn != NoCand) { GlobalSplitCandidate &Cand = GlobalCand[CandIn]; IntvIn = Cand.IntvIdx; Cand.Intf.moveToBlock(Number); IntfIn = Cand.Intf.first(); } } if (BI.LiveOut) { unsigned CandOut = BundleCand[Bundles->getBundle(Number, true)]; if (CandOut != NoCand) { GlobalSplitCandidate &Cand = GlobalCand[CandOut]; IntvOut = Cand.IntvIdx; Cand.Intf.moveToBlock(Number); IntfOut = Cand.Intf.last(); } } // Create separate intervals for isolated blocks with multiple uses. if (!IntvIn && !IntvOut) { DEBUG(dbgs() << printMBBReference(*BI.MBB) << " isolated.\n"); if (SA->shouldSplitSingleBlock(BI, SingleInstrs)) SE->splitSingleBlock(BI); continue; } if (IntvIn && IntvOut) SE->splitLiveThroughBlock(Number, IntvIn, IntfIn, IntvOut, IntfOut); else if (IntvIn) SE->splitRegInBlock(BI, IntvIn, IntfIn); else SE->splitRegOutBlock(BI, IntvOut, IntfOut); } // Handle live-through blocks. The relevant live-through blocks are stored in // the ActiveBlocks list with each candidate. We need to filter out // duplicates. BitVector Todo = SA->getThroughBlocks(); for (unsigned c = 0; c != UsedCands.size(); ++c) { ArrayRef Blocks = GlobalCand[UsedCands[c]].ActiveBlocks; for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { unsigned Number = Blocks[i]; if (!Todo.test(Number)) continue; Todo.reset(Number); unsigned IntvIn = 0, IntvOut = 0; SlotIndex IntfIn, IntfOut; unsigned CandIn = BundleCand[Bundles->getBundle(Number, false)]; if (CandIn != NoCand) { GlobalSplitCandidate &Cand = GlobalCand[CandIn]; IntvIn = Cand.IntvIdx; Cand.Intf.moveToBlock(Number); IntfIn = Cand.Intf.first(); } unsigned CandOut = BundleCand[Bundles->getBundle(Number, true)]; if (CandOut != NoCand) { GlobalSplitCandidate &Cand = GlobalCand[CandOut]; IntvOut = Cand.IntvIdx; Cand.Intf.moveToBlock(Number); IntfOut = Cand.Intf.last(); } if (!IntvIn && !IntvOut) continue; SE->splitLiveThroughBlock(Number, IntvIn, IntfIn, IntvOut, IntfOut); } } ++NumGlobalSplits; SmallVector IntvMap; SE->finish(&IntvMap); DebugVars->splitRegister(Reg, LREdit.regs(), *LIS); ExtraRegInfo.resize(MRI->getNumVirtRegs()); unsigned OrigBlocks = SA->getNumLiveBlocks(); // Sort out the new intervals created by splitting. We get four kinds: // - Remainder intervals should not be split again. // - Candidate intervals can be assigned to Cand.PhysReg. // - Block-local splits are candidates for local splitting. // - DCE leftovers should go back on the queue. for (unsigned i = 0, e = LREdit.size(); i != e; ++i) { LiveInterval &Reg = LIS->getInterval(LREdit.get(i)); // Ignore old intervals from DCE. if (getStage(Reg) != RS_New) continue; // Remainder interval. Don't try splitting again, spill if it doesn't // allocate. if (IntvMap[i] == 0) { setStage(Reg, RS_Spill); continue; } // Global intervals. Allow repeated splitting as long as the number of live // blocks is strictly decreasing. if (IntvMap[i] < NumGlobalIntvs) { if (SA->countLiveBlocks(&Reg) >= OrigBlocks) { DEBUG(dbgs() << "Main interval covers the same " << OrigBlocks << " blocks as original.\n"); // Don't allow repeated splitting as a safe guard against looping. setStage(Reg, RS_Split2); } continue; } // Other intervals are treated as new. This includes local intervals created // for blocks with multiple uses, and anything created by DCE. } if (VerifyEnabled) MF->verify(this, "After splitting live range around region"); } unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order, SmallVectorImpl &NewVRegs) { unsigned NumCands = 0; BlockFrequency SpillCost = calcSpillCost(); BlockFrequency BestCost; // Check if we can split this live range around a compact region. bool HasCompact = calcCompactRegion(GlobalCand.front()); if (HasCompact) { // Yes, keep GlobalCand[0] as the compact region candidate. NumCands = 1; BestCost = BlockFrequency::getMaxFrequency(); } else { // No benefit from the compact region, our fallback will be per-block // splitting. Make sure we find a solution that is cheaper than spilling. BestCost = SpillCost; DEBUG(dbgs() << "Cost of isolating all blocks = "; MBFI->printBlockFreq(dbgs(), BestCost) << '\n'); } bool CanCauseEvictionChain = false; unsigned BestCand = calculateRegionSplitCost(VirtReg, Order, BestCost, NumCands, false /*IgnoreCSR*/, &CanCauseEvictionChain); // Split candidates with compact regions can cause a bad eviction sequence. // See splitCanCauseEvictionChain for detailed description of scenarios. // To avoid it, we need to comapre the cost with the spill cost and not the // current max frequency. if (HasCompact && (BestCost > SpillCost) && (BestCand != NoCand) && CanCauseEvictionChain) { return 0; } // No solutions found, fall back to single block splitting. if (!HasCompact && BestCand == NoCand) return 0; return doRegionSplit(VirtReg, BestCand, HasCompact, NewVRegs); } unsigned RAGreedy::calculateRegionSplitCost(LiveInterval &VirtReg, AllocationOrder &Order, BlockFrequency &BestCost, unsigned &NumCands, bool IgnoreCSR, bool *CanCauseEvictionChain) { unsigned BestCand = NoCand; Order.rewind(); while (unsigned PhysReg = Order.next()) { if (IgnoreCSR && isUnusedCalleeSavedReg(PhysReg)) continue; // Discard bad candidates before we run out of interference cache cursors. // This will only affect register classes with a lot of registers (>32). if (NumCands == IntfCache.getMaxCursors()) { unsigned WorstCount = ~0u; unsigned Worst = 0; for (unsigned i = 0; i != NumCands; ++i) { if (i == BestCand || !GlobalCand[i].PhysReg) continue; unsigned Count = GlobalCand[i].LiveBundles.count(); if (Count < WorstCount) { Worst = i; WorstCount = Count; } } --NumCands; GlobalCand[Worst] = GlobalCand[NumCands]; if (BestCand == NumCands) BestCand = Worst; } if (GlobalCand.size() <= NumCands) GlobalCand.resize(NumCands+1); GlobalSplitCandidate &Cand = GlobalCand[NumCands]; Cand.reset(IntfCache, PhysReg); SpillPlacer->prepare(Cand.LiveBundles); BlockFrequency Cost; if (!addSplitConstraints(Cand.Intf, Cost)) { DEBUG(dbgs() << printReg(PhysReg, TRI) << "\tno positive bundles\n"); continue; } DEBUG(dbgs() << printReg(PhysReg, TRI) << "\tstatic = "; MBFI->printBlockFreq(dbgs(), Cost)); if (Cost >= BestCost) { DEBUG({ if (BestCand == NoCand) dbgs() << " worse than no bundles\n"; else dbgs() << " worse than " << printReg(GlobalCand[BestCand].PhysReg, TRI) << '\n'; }); continue; } growRegion(Cand); SpillPlacer->finish(); // No live bundles, defer to splitSingleBlocks(). if (!Cand.LiveBundles.any()) { DEBUG(dbgs() << " no bundles.\n"); continue; } bool HasEvictionChain = false; Cost += calcGlobalSplitCost(Cand, Order, &HasEvictionChain); DEBUG({ dbgs() << ", total = "; MBFI->printBlockFreq(dbgs(), Cost) << " with bundles"; for (int i : Cand.LiveBundles.set_bits()) dbgs() << " EB#" << i; dbgs() << ".\n"; }); if (Cost < BestCost) { BestCand = NumCands; BestCost = Cost; // See splitCanCauseEvictionChain for detailed description of bad // eviction chain scenarios. if (CanCauseEvictionChain) *CanCauseEvictionChain = HasEvictionChain; } ++NumCands; } if (CanCauseEvictionChain && BestCand != NoCand) { // See splitCanCauseEvictionChain for detailed description of bad // eviction chain scenarios. DEBUG(dbgs() << "Best split candidate of vreg " << printReg(VirtReg.reg, TRI) << " may "); if (!(*CanCauseEvictionChain)) DEBUG(dbgs() << "not "); DEBUG(dbgs() << "cause bad eviction chain\n"); } return BestCand; } unsigned RAGreedy::doRegionSplit(LiveInterval &VirtReg, unsigned BestCand, bool HasCompact, SmallVectorImpl &NewVRegs) { SmallVector UsedCands; // Prepare split editor. LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); SE->reset(LREdit, SplitSpillMode); // Assign all edge bundles to the preferred candidate, or NoCand. BundleCand.assign(Bundles->getNumBundles(), NoCand); // Assign bundles for the best candidate region. if (BestCand != NoCand) { GlobalSplitCandidate &Cand = GlobalCand[BestCand]; if (unsigned B = Cand.getBundles(BundleCand, BestCand)) { UsedCands.push_back(BestCand); Cand.IntvIdx = SE->openIntv(); DEBUG(dbgs() << "Split for " << printReg(Cand.PhysReg, TRI) << " in " << B << " bundles, intv " << Cand.IntvIdx << ".\n"); (void)B; } } // Assign bundles for the compact region. if (HasCompact) { GlobalSplitCandidate &Cand = GlobalCand.front(); assert(!Cand.PhysReg && "Compact region has no physreg"); if (unsigned B = Cand.getBundles(BundleCand, 0)) { UsedCands.push_back(0); Cand.IntvIdx = SE->openIntv(); DEBUG(dbgs() << "Split for compact region in " << B << " bundles, intv " << Cand.IntvIdx << ".\n"); (void)B; } } splitAroundRegion(LREdit, UsedCands); return 0; } //===----------------------------------------------------------------------===// // Per-Block Splitting //===----------------------------------------------------------------------===// /// tryBlockSplit - Split a global live range around every block with uses. This /// creates a lot of local live ranges, that will be split by tryLocalSplit if /// they don't allocate. unsigned RAGreedy::tryBlockSplit(LiveInterval &VirtReg, AllocationOrder &Order, SmallVectorImpl &NewVRegs) { assert(&SA->getParent() == &VirtReg && "Live range wasn't analyzed"); unsigned Reg = VirtReg.reg; bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg)); LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); SE->reset(LREdit, SplitSpillMode); ArrayRef UseBlocks = SA->getUseBlocks(); for (unsigned i = 0; i != UseBlocks.size(); ++i) { const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; if (SA->shouldSplitSingleBlock(BI, SingleInstrs)) SE->splitSingleBlock(BI); } // No blocks were split. if (LREdit.empty()) return 0; // We did split for some blocks. SmallVector IntvMap; SE->finish(&IntvMap); // Tell LiveDebugVariables about the new ranges. DebugVars->splitRegister(Reg, LREdit.regs(), *LIS); ExtraRegInfo.resize(MRI->getNumVirtRegs()); // Sort out the new intervals created by splitting. The remainder interval // goes straight to spilling, the new local ranges get to stay RS_New. for (unsigned i = 0, e = LREdit.size(); i != e; ++i) { LiveInterval &LI = LIS->getInterval(LREdit.get(i)); if (getStage(LI) == RS_New && IntvMap[i] == 0) setStage(LI, RS_Spill); } if (VerifyEnabled) MF->verify(this, "After splitting live range around basic blocks"); return 0; } //===----------------------------------------------------------------------===// // Per-Instruction Splitting //===----------------------------------------------------------------------===// /// Get the number of allocatable registers that match the constraints of \p Reg /// on \p MI and that are also in \p SuperRC. static unsigned getNumAllocatableRegsForConstraints( const MachineInstr *MI, unsigned Reg, const TargetRegisterClass *SuperRC, const TargetInstrInfo *TII, const TargetRegisterInfo *TRI, const RegisterClassInfo &RCI) { assert(SuperRC && "Invalid register class"); const TargetRegisterClass *ConstrainedRC = MI->getRegClassConstraintEffectForVReg(Reg, SuperRC, TII, TRI, /* ExploreBundle */ true); if (!ConstrainedRC) return 0; return RCI.getNumAllocatableRegs(ConstrainedRC); } /// tryInstructionSplit - Split a live range around individual instructions. /// This is normally not worthwhile since the spiller is doing essentially the /// same thing. However, when the live range is in a constrained register /// class, it may help to insert copies such that parts of the live range can /// be moved to a larger register class. /// /// This is similar to spilling to a larger register class. unsigned RAGreedy::tryInstructionSplit(LiveInterval &VirtReg, AllocationOrder &Order, SmallVectorImpl &NewVRegs) { const TargetRegisterClass *CurRC = MRI->getRegClass(VirtReg.reg); // There is no point to this if there are no larger sub-classes. if (!RegClassInfo.isProperSubClass(CurRC)) return 0; // Always enable split spill mode, since we're effectively spilling to a // register. LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); SE->reset(LREdit, SplitEditor::SM_Size); ArrayRef Uses = SA->getUseSlots(); if (Uses.size() <= 1) return 0; DEBUG(dbgs() << "Split around " << Uses.size() << " individual instrs.\n"); const TargetRegisterClass *SuperRC = TRI->getLargestLegalSuperClass(CurRC, *MF); unsigned SuperRCNumAllocatableRegs = RCI.getNumAllocatableRegs(SuperRC); // Split around every non-copy instruction if this split will relax // the constraints on the virtual register. // Otherwise, splitting just inserts uncoalescable copies that do not help // the allocation. for (unsigned i = 0; i != Uses.size(); ++i) { if (const MachineInstr *MI = Indexes->getInstructionFromIndex(Uses[i])) if (MI->isFullCopy() || SuperRCNumAllocatableRegs == getNumAllocatableRegsForConstraints(MI, VirtReg.reg, SuperRC, TII, TRI, RCI)) { DEBUG(dbgs() << " skip:\t" << Uses[i] << '\t' << *MI); continue; } SE->openIntv(); SlotIndex SegStart = SE->enterIntvBefore(Uses[i]); SlotIndex SegStop = SE->leaveIntvAfter(Uses[i]); SE->useIntv(SegStart, SegStop); } if (LREdit.empty()) { DEBUG(dbgs() << "All uses were copies.\n"); return 0; } SmallVector IntvMap; SE->finish(&IntvMap); DebugVars->splitRegister(VirtReg.reg, LREdit.regs(), *LIS); ExtraRegInfo.resize(MRI->getNumVirtRegs()); // Assign all new registers to RS_Spill. This was the last chance. setStage(LREdit.begin(), LREdit.end(), RS_Spill); return 0; } //===----------------------------------------------------------------------===// // Local Splitting //===----------------------------------------------------------------------===// /// calcGapWeights - Compute the maximum spill weight that needs to be evicted /// in order to use PhysReg between two entries in SA->UseSlots. /// /// GapWeight[i] represents the gap between UseSlots[i] and UseSlots[i+1]. /// void RAGreedy::calcGapWeights(unsigned PhysReg, SmallVectorImpl &GapWeight) { assert(SA->getUseBlocks().size() == 1 && "Not a local interval"); const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front(); ArrayRef Uses = SA->getUseSlots(); const unsigned NumGaps = Uses.size()-1; // Start and end points for the interference check. SlotIndex StartIdx = BI.LiveIn ? BI.FirstInstr.getBaseIndex() : BI.FirstInstr; SlotIndex StopIdx = BI.LiveOut ? BI.LastInstr.getBoundaryIndex() : BI.LastInstr; GapWeight.assign(NumGaps, 0.0f); // Add interference from each overlapping register. for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { if (!Matrix->query(const_cast(SA->getParent()), *Units) .checkInterference()) continue; // We know that VirtReg is a continuous interval from FirstInstr to // LastInstr, so we don't need InterferenceQuery. // // Interference that overlaps an instruction is counted in both gaps // surrounding the instruction. The exception is interference before // StartIdx and after StopIdx. // LiveIntervalUnion::SegmentIter IntI = Matrix->getLiveUnions()[*Units] .find(StartIdx); for (unsigned Gap = 0; IntI.valid() && IntI.start() < StopIdx; ++IntI) { // Skip the gaps before IntI. while (Uses[Gap+1].getBoundaryIndex() < IntI.start()) if (++Gap == NumGaps) break; if (Gap == NumGaps) break; // Update the gaps covered by IntI. const float weight = IntI.value()->weight; for (; Gap != NumGaps; ++Gap) { GapWeight[Gap] = std::max(GapWeight[Gap], weight); if (Uses[Gap+1].getBaseIndex() >= IntI.stop()) break; } if (Gap == NumGaps) break; } } // Add fixed interference. for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { const LiveRange &LR = LIS->getRegUnit(*Units); LiveRange::const_iterator I = LR.find(StartIdx); LiveRange::const_iterator E = LR.end(); // Same loop as above. Mark any overlapped gaps as HUGE_VALF. for (unsigned Gap = 0; I != E && I->start < StopIdx; ++I) { while (Uses[Gap+1].getBoundaryIndex() < I->start) if (++Gap == NumGaps) break; if (Gap == NumGaps) break; for (; Gap != NumGaps; ++Gap) { GapWeight[Gap] = huge_valf; if (Uses[Gap+1].getBaseIndex() >= I->end) break; } if (Gap == NumGaps) break; } } } /// tryLocalSplit - Try to split VirtReg into smaller intervals inside its only /// basic block. /// unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order, SmallVectorImpl &NewVRegs) { assert(SA->getUseBlocks().size() == 1 && "Not a local interval"); const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front(); // Note that it is possible to have an interval that is live-in or live-out // while only covering a single block - A phi-def can use undef values from // predecessors, and the block could be a single-block loop. // We don't bother doing anything clever about such a case, we simply assume // that the interval is continuous from FirstInstr to LastInstr. We should // make sure that we don't do anything illegal to such an interval, though. ArrayRef Uses = SA->getUseSlots(); if (Uses.size() <= 2) return 0; const unsigned NumGaps = Uses.size()-1; DEBUG({ dbgs() << "tryLocalSplit: "; for (unsigned i = 0, e = Uses.size(); i != e; ++i) dbgs() << ' ' << Uses[i]; dbgs() << '\n'; }); // If VirtReg is live across any register mask operands, compute a list of // gaps with register masks. SmallVector RegMaskGaps; if (Matrix->checkRegMaskInterference(VirtReg)) { // Get regmask slots for the whole block. ArrayRef RMS = LIS->getRegMaskSlotsInBlock(BI.MBB->getNumber()); DEBUG(dbgs() << RMS.size() << " regmasks in block:"); // Constrain to VirtReg's live range. unsigned ri = std::lower_bound(RMS.begin(), RMS.end(), Uses.front().getRegSlot()) - RMS.begin(); unsigned re = RMS.size(); for (unsigned i = 0; i != NumGaps && ri != re; ++i) { // Look for Uses[i] <= RMS <= Uses[i+1]. assert(!SlotIndex::isEarlierInstr(RMS[ri], Uses[i])); if (SlotIndex::isEarlierInstr(Uses[i+1], RMS[ri])) continue; // Skip a regmask on the same instruction as the last use. It doesn't // overlap the live range. if (SlotIndex::isSameInstr(Uses[i+1], RMS[ri]) && i+1 == NumGaps) break; DEBUG(dbgs() << ' ' << RMS[ri] << ':' << Uses[i] << '-' << Uses[i+1]); RegMaskGaps.push_back(i); // Advance ri to the next gap. A regmask on one of the uses counts in // both gaps. while (ri != re && SlotIndex::isEarlierInstr(RMS[ri], Uses[i+1])) ++ri; } DEBUG(dbgs() << '\n'); } // Since we allow local split results to be split again, there is a risk of // creating infinite loops. It is tempting to require that the new live // ranges have less instructions than the original. That would guarantee // convergence, but it is too strict. A live range with 3 instructions can be // split 2+3 (including the COPY), and we want to allow that. // // Instead we use these rules: // // 1. Allow any split for ranges with getStage() < RS_Split2. (Except for the // noop split, of course). // 2. Require progress be made for ranges with getStage() == RS_Split2. All // the new ranges must have fewer instructions than before the split. // 3. New ranges with the same number of instructions are marked RS_Split2, // smaller ranges are marked RS_New. // // These rules allow a 3 -> 2+3 split once, which we need. They also prevent // excessive splitting and infinite loops. // bool ProgressRequired = getStage(VirtReg) >= RS_Split2; // Best split candidate. unsigned BestBefore = NumGaps; unsigned BestAfter = 0; float BestDiff = 0; const float blockFreq = SpillPlacer->getBlockFrequency(BI.MBB->getNumber()).getFrequency() * (1.0f / MBFI->getEntryFreq()); SmallVector GapWeight; Order.rewind(); while (unsigned PhysReg = Order.next()) { // Keep track of the largest spill weight that would need to be evicted in // order to make use of PhysReg between UseSlots[i] and UseSlots[i+1]. calcGapWeights(PhysReg, GapWeight); // Remove any gaps with regmask clobbers. if (Matrix->checkRegMaskInterference(VirtReg, PhysReg)) for (unsigned i = 0, e = RegMaskGaps.size(); i != e; ++i) GapWeight[RegMaskGaps[i]] = huge_valf; // Try to find the best sequence of gaps to close. // The new spill weight must be larger than any gap interference. // We will split before Uses[SplitBefore] and after Uses[SplitAfter]. unsigned SplitBefore = 0, SplitAfter = 1; // MaxGap should always be max(GapWeight[SplitBefore..SplitAfter-1]). // It is the spill weight that needs to be evicted. float MaxGap = GapWeight[0]; while (true) { // Live before/after split? const bool LiveBefore = SplitBefore != 0 || BI.LiveIn; const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut; DEBUG(dbgs() << printReg(PhysReg, TRI) << ' ' << Uses[SplitBefore] << '-' << Uses[SplitAfter] << " i=" << MaxGap); // Stop before the interval gets so big we wouldn't be making progress. if (!LiveBefore && !LiveAfter) { DEBUG(dbgs() << " all\n"); break; } // Should the interval be extended or shrunk? bool Shrink = true; // How many gaps would the new range have? unsigned NewGaps = LiveBefore + SplitAfter - SplitBefore + LiveAfter; // Legally, without causing looping? bool Legal = !ProgressRequired || NewGaps < NumGaps; if (Legal && MaxGap < huge_valf) { // Estimate the new spill weight. Each instruction reads or writes the // register. Conservatively assume there are no read-modify-write // instructions. // // Try to guess the size of the new interval. const float EstWeight = normalizeSpillWeight( blockFreq * (NewGaps + 1), Uses[SplitBefore].distance(Uses[SplitAfter]) + (LiveBefore + LiveAfter) * SlotIndex::InstrDist, 1); // Would this split be possible to allocate? // Never allocate all gaps, we wouldn't be making progress. DEBUG(dbgs() << " w=" << EstWeight); if (EstWeight * Hysteresis >= MaxGap) { Shrink = false; float Diff = EstWeight - MaxGap; if (Diff > BestDiff) { DEBUG(dbgs() << " (best)"); BestDiff = Hysteresis * Diff; BestBefore = SplitBefore; BestAfter = SplitAfter; } } } // Try to shrink. if (Shrink) { if (++SplitBefore < SplitAfter) { DEBUG(dbgs() << " shrink\n"); // Recompute the max when necessary. if (GapWeight[SplitBefore - 1] >= MaxGap) { MaxGap = GapWeight[SplitBefore]; for (unsigned i = SplitBefore + 1; i != SplitAfter; ++i) MaxGap = std::max(MaxGap, GapWeight[i]); } continue; } MaxGap = 0; } // Try to extend the interval. if (SplitAfter >= NumGaps) { DEBUG(dbgs() << " end\n"); break; } DEBUG(dbgs() << " extend\n"); MaxGap = std::max(MaxGap, GapWeight[SplitAfter++]); } } // Didn't find any candidates? if (BestBefore == NumGaps) return 0; DEBUG(dbgs() << "Best local split range: " << Uses[BestBefore] << '-' << Uses[BestAfter] << ", " << BestDiff << ", " << (BestAfter - BestBefore + 1) << " instrs\n"); LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); SE->reset(LREdit); SE->openIntv(); SlotIndex SegStart = SE->enterIntvBefore(Uses[BestBefore]); SlotIndex SegStop = SE->leaveIntvAfter(Uses[BestAfter]); SE->useIntv(SegStart, SegStop); SmallVector IntvMap; SE->finish(&IntvMap); DebugVars->splitRegister(VirtReg.reg, LREdit.regs(), *LIS); // If the new range has the same number of instructions as before, mark it as // RS_Split2 so the next split will be forced to make progress. Otherwise, // leave the new intervals as RS_New so they can compete. bool LiveBefore = BestBefore != 0 || BI.LiveIn; bool LiveAfter = BestAfter != NumGaps || BI.LiveOut; unsigned NewGaps = LiveBefore + BestAfter - BestBefore + LiveAfter; if (NewGaps >= NumGaps) { DEBUG(dbgs() << "Tagging non-progress ranges: "); assert(!ProgressRequired && "Didn't make progress when it was required."); for (unsigned i = 0, e = IntvMap.size(); i != e; ++i) if (IntvMap[i] == 1) { setStage(LIS->getInterval(LREdit.get(i)), RS_Split2); DEBUG(dbgs() << printReg(LREdit.get(i))); } DEBUG(dbgs() << '\n'); } ++NumLocalSplits; return 0; } //===----------------------------------------------------------------------===// // Live Range Splitting //===----------------------------------------------------------------------===// /// trySplit - Try to split VirtReg or one of its interferences, making it /// assignable. /// @return Physreg when VirtReg may be assigned and/or new NewVRegs. unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order, SmallVectorImpl&NewVRegs) { // Ranges must be Split2 or less. if (getStage(VirtReg) >= RS_Spill) return 0; // Local intervals are handled separately. if (LIS->intervalIsInOneMBB(VirtReg)) { NamedRegionTimer T("local_split", "Local Splitting", TimerGroupName, TimerGroupDescription, TimePassesIsEnabled); SA->analyze(&VirtReg); unsigned PhysReg = tryLocalSplit(VirtReg, Order, NewVRegs); if (PhysReg || !NewVRegs.empty()) return PhysReg; return tryInstructionSplit(VirtReg, Order, NewVRegs); } NamedRegionTimer T("global_split", "Global Splitting", TimerGroupName, TimerGroupDescription, TimePassesIsEnabled); SA->analyze(&VirtReg); // FIXME: SplitAnalysis may repair broken live ranges coming from the // coalescer. That may cause the range to become allocatable which means that // tryRegionSplit won't be making progress. This check should be replaced with // an assertion when the coalescer is fixed. if (SA->didRepairRange()) { // VirtReg has changed, so all cached queries are invalid. Matrix->invalidateVirtRegs(); if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs)) return PhysReg; } // First try to split around a region spanning multiple blocks. RS_Split2 // ranges already made dubious progress with region splitting, so they go // straight to single block splitting. if (getStage(VirtReg) < RS_Split2) { unsigned PhysReg = tryRegionSplit(VirtReg, Order, NewVRegs); if (PhysReg || !NewVRegs.empty()) return PhysReg; } // Then isolate blocks. return tryBlockSplit(VirtReg, Order, NewVRegs); } //===----------------------------------------------------------------------===// // Last Chance Recoloring //===----------------------------------------------------------------------===// /// Return true if \p reg has any tied def operand. static bool hasTiedDef(MachineRegisterInfo *MRI, unsigned reg) { for (const MachineOperand &MO : MRI->def_operands(reg)) if (MO.isTied()) return true; return false; } /// mayRecolorAllInterferences - Check if the virtual registers that /// interfere with \p VirtReg on \p PhysReg (or one of its aliases) may be /// recolored to free \p PhysReg. /// When true is returned, \p RecoloringCandidates has been augmented with all /// the live intervals that need to be recolored in order to free \p PhysReg /// for \p VirtReg. /// \p FixedRegisters contains all the virtual registers that cannot be /// recolored. bool RAGreedy::mayRecolorAllInterferences(unsigned PhysReg, LiveInterval &VirtReg, SmallLISet &RecoloringCandidates, const SmallVirtRegSet &FixedRegisters) { const TargetRegisterClass *CurRC = MRI->getRegClass(VirtReg.reg); for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); // If there is LastChanceRecoloringMaxInterference or more interferences, // chances are one would not be recolorable. if (Q.collectInterferingVRegs(LastChanceRecoloringMaxInterference) >= LastChanceRecoloringMaxInterference && !ExhaustiveSearch) { DEBUG(dbgs() << "Early abort: too many interferences.\n"); CutOffInfo |= CO_Interf; return false; } for (unsigned i = Q.interferingVRegs().size(); i; --i) { LiveInterval *Intf = Q.interferingVRegs()[i - 1]; // If Intf is done and sit on the same register class as VirtReg, // it would not be recolorable as it is in the same state as VirtReg. // However, if VirtReg has tied defs and Intf doesn't, then // there is still a point in examining if it can be recolorable. if (((getStage(*Intf) == RS_Done && MRI->getRegClass(Intf->reg) == CurRC) && !(hasTiedDef(MRI, VirtReg.reg) && !hasTiedDef(MRI, Intf->reg))) || FixedRegisters.count(Intf->reg)) { DEBUG(dbgs() << "Early abort: the interference is not recolorable.\n"); return false; } RecoloringCandidates.insert(Intf); } } return true; } /// tryLastChanceRecoloring - Try to assign a color to \p VirtReg by recoloring /// its interferences. /// Last chance recoloring chooses a color for \p VirtReg and recolors every /// virtual register that was using it. The recoloring process may recursively /// use the last chance recoloring. Therefore, when a virtual register has been /// assigned a color by this mechanism, it is marked as Fixed, i.e., it cannot /// be last-chance-recolored again during this recoloring "session". /// E.g., /// Let /// vA can use {R1, R2 } /// vB can use { R2, R3} /// vC can use {R1 } /// Where vA, vB, and vC cannot be split anymore (they are reloads for /// instance) and they all interfere. /// /// vA is assigned R1 /// vB is assigned R2 /// vC tries to evict vA but vA is already done. /// Regular register allocation fails. /// /// Last chance recoloring kicks in: /// vC does as if vA was evicted => vC uses R1. /// vC is marked as fixed. /// vA needs to find a color. /// None are available. /// vA cannot evict vC: vC is a fixed virtual register now. /// vA does as if vB was evicted => vA uses R2. /// vB needs to find a color. /// R3 is available. /// Recoloring => vC = R1, vA = R2, vB = R3 /// /// \p Order defines the preferred allocation order for \p VirtReg. /// \p NewRegs will contain any new virtual register that have been created /// (split, spill) during the process and that must be assigned. /// \p FixedRegisters contains all the virtual registers that cannot be /// recolored. /// \p Depth gives the current depth of the last chance recoloring. /// \return a physical register that can be used for VirtReg or ~0u if none /// exists. unsigned RAGreedy::tryLastChanceRecoloring(LiveInterval &VirtReg, AllocationOrder &Order, SmallVectorImpl &NewVRegs, SmallVirtRegSet &FixedRegisters, unsigned Depth) { DEBUG(dbgs() << "Try last chance recoloring for " << VirtReg << '\n'); // Ranges must be Done. assert((getStage(VirtReg) >= RS_Done || !VirtReg.isSpillable()) && "Last chance recoloring should really be last chance"); // Set the max depth to LastChanceRecoloringMaxDepth. // We may want to reconsider that if we end up with a too large search space // for target with hundreds of registers. // Indeed, in that case we may want to cut the search space earlier. if (Depth >= LastChanceRecoloringMaxDepth && !ExhaustiveSearch) { DEBUG(dbgs() << "Abort because max depth has been reached.\n"); CutOffInfo |= CO_Depth; return ~0u; } // Set of Live intervals that will need to be recolored. SmallLISet RecoloringCandidates; // Record the original mapping virtual register to physical register in case // the recoloring fails. DenseMap VirtRegToPhysReg; // Mark VirtReg as fixed, i.e., it will not be recolored pass this point in // this recoloring "session". FixedRegisters.insert(VirtReg.reg); SmallVector CurrentNewVRegs; Order.rewind(); while (unsigned PhysReg = Order.next()) { DEBUG(dbgs() << "Try to assign: " << VirtReg << " to " << printReg(PhysReg, TRI) << '\n'); RecoloringCandidates.clear(); VirtRegToPhysReg.clear(); CurrentNewVRegs.clear(); // It is only possible to recolor virtual register interference. if (Matrix->checkInterference(VirtReg, PhysReg) > LiveRegMatrix::IK_VirtReg) { DEBUG(dbgs() << "Some interferences are not with virtual registers.\n"); continue; } // Early give up on this PhysReg if it is obvious we cannot recolor all // the interferences. if (!mayRecolorAllInterferences(PhysReg, VirtReg, RecoloringCandidates, FixedRegisters)) { DEBUG(dbgs() << "Some interferences cannot be recolored.\n"); continue; } // RecoloringCandidates contains all the virtual registers that interfer // with VirtReg on PhysReg (or one of its aliases). // Enqueue them for recoloring and perform the actual recoloring. PQueue RecoloringQueue; for (SmallLISet::iterator It = RecoloringCandidates.begin(), EndIt = RecoloringCandidates.end(); It != EndIt; ++It) { unsigned ItVirtReg = (*It)->reg; enqueue(RecoloringQueue, *It); assert(VRM->hasPhys(ItVirtReg) && "Interferences are supposed to be with allocated vairables"); // Record the current allocation. VirtRegToPhysReg[ItVirtReg] = VRM->getPhys(ItVirtReg); // unset the related struct. Matrix->unassign(**It); } // Do as if VirtReg was assigned to PhysReg so that the underlying // recoloring has the right information about the interferes and // available colors. Matrix->assign(VirtReg, PhysReg); // Save the current recoloring state. // If we cannot recolor all the interferences, we will have to start again // at this point for the next physical register. SmallVirtRegSet SaveFixedRegisters(FixedRegisters); if (tryRecoloringCandidates(RecoloringQueue, CurrentNewVRegs, FixedRegisters, Depth)) { // Push the queued vregs into the main queue. for (unsigned NewVReg : CurrentNewVRegs) NewVRegs.push_back(NewVReg); // Do not mess up with the global assignment process. // I.e., VirtReg must be unassigned. Matrix->unassign(VirtReg); return PhysReg; } DEBUG(dbgs() << "Fail to assign: " << VirtReg << " to " << printReg(PhysReg, TRI) << '\n'); // The recoloring attempt failed, undo the changes. FixedRegisters = SaveFixedRegisters; Matrix->unassign(VirtReg); // For a newly created vreg which is also in RecoloringCandidates, // don't add it to NewVRegs because its physical register will be restored // below. Other vregs in CurrentNewVRegs are created by calling // selectOrSplit and should be added into NewVRegs. for (SmallVectorImpl::iterator Next = CurrentNewVRegs.begin(), End = CurrentNewVRegs.end(); Next != End; ++Next) { if (RecoloringCandidates.count(&LIS->getInterval(*Next))) continue; NewVRegs.push_back(*Next); } for (SmallLISet::iterator It = RecoloringCandidates.begin(), EndIt = RecoloringCandidates.end(); It != EndIt; ++It) { unsigned ItVirtReg = (*It)->reg; if (VRM->hasPhys(ItVirtReg)) Matrix->unassign(**It); unsigned ItPhysReg = VirtRegToPhysReg[ItVirtReg]; Matrix->assign(**It, ItPhysReg); } } // Last chance recoloring did not worked either, give up. return ~0u; } /// tryRecoloringCandidates - Try to assign a new color to every register /// in \RecoloringQueue. /// \p NewRegs will contain any new virtual register created during the /// recoloring process. /// \p FixedRegisters[in/out] contains all the registers that have been /// recolored. /// \return true if all virtual registers in RecoloringQueue were successfully /// recolored, false otherwise. bool RAGreedy::tryRecoloringCandidates(PQueue &RecoloringQueue, SmallVectorImpl &NewVRegs, SmallVirtRegSet &FixedRegisters, unsigned Depth) { while (!RecoloringQueue.empty()) { LiveInterval *LI = dequeue(RecoloringQueue); DEBUG(dbgs() << "Try to recolor: " << *LI << '\n'); unsigned PhysReg; PhysReg = selectOrSplitImpl(*LI, NewVRegs, FixedRegisters, Depth + 1); // When splitting happens, the live-range may actually be empty. // In that case, this is okay to continue the recoloring even // if we did not find an alternative color for it. Indeed, // there will not be anything to color for LI in the end. if (PhysReg == ~0u || (!PhysReg && !LI->empty())) return false; if (!PhysReg) { assert(LI->empty() && "Only empty live-range do not require a register"); DEBUG(dbgs() << "Recoloring of " << *LI << " succeeded. Empty LI.\n"); continue; } DEBUG(dbgs() << "Recoloring of " << *LI << " succeeded with: " << printReg(PhysReg, TRI) << '\n'); Matrix->assign(*LI, PhysReg); FixedRegisters.insert(LI->reg); } return true; } //===----------------------------------------------------------------------===// // Main Entry Point //===----------------------------------------------------------------------===// unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg, SmallVectorImpl &NewVRegs) { CutOffInfo = CO_None; LLVMContext &Ctx = MF->getFunction().getContext(); SmallVirtRegSet FixedRegisters; unsigned Reg = selectOrSplitImpl(VirtReg, NewVRegs, FixedRegisters); if (Reg == ~0U && (CutOffInfo != CO_None)) { uint8_t CutOffEncountered = CutOffInfo & (CO_Depth | CO_Interf); if (CutOffEncountered == CO_Depth) Ctx.emitError("register allocation failed: maximum depth for recoloring " "reached. Use -fexhaustive-register-search to skip " "cutoffs"); else if (CutOffEncountered == CO_Interf) Ctx.emitError("register allocation failed: maximum interference for " "recoloring reached. Use -fexhaustive-register-search " "to skip cutoffs"); else if (CutOffEncountered == (CO_Depth | CO_Interf)) Ctx.emitError("register allocation failed: maximum interference and " "depth for recoloring reached. Use " "-fexhaustive-register-search to skip cutoffs"); } return Reg; } /// Using a CSR for the first time has a cost because it causes push|pop /// to be added to prologue|epilogue. Splitting a cold section of the live /// range can have lower cost than using the CSR for the first time; /// Spilling a live range in the cold path can have lower cost than using /// the CSR for the first time. Returns the physical register if we decide /// to use the CSR; otherwise return 0. unsigned RAGreedy::tryAssignCSRFirstTime(LiveInterval &VirtReg, AllocationOrder &Order, unsigned PhysReg, unsigned &CostPerUseLimit, SmallVectorImpl &NewVRegs) { if (getStage(VirtReg) == RS_Spill && VirtReg.isSpillable()) { // We choose spill over using the CSR for the first time if the spill cost // is lower than CSRCost. SA->analyze(&VirtReg); if (calcSpillCost() >= CSRCost) return PhysReg; // We are going to spill, set CostPerUseLimit to 1 to make sure that // we will not use a callee-saved register in tryEvict. CostPerUseLimit = 1; return 0; } if (getStage(VirtReg) < RS_Split) { // We choose pre-splitting over using the CSR for the first time if // the cost of splitting is lower than CSRCost. SA->analyze(&VirtReg); unsigned NumCands = 0; BlockFrequency BestCost = CSRCost; // Don't modify CSRCost. unsigned BestCand = calculateRegionSplitCost(VirtReg, Order, BestCost, NumCands, true /*IgnoreCSR*/); if (BestCand == NoCand) // Use the CSR if we can't find a region split below CSRCost. return PhysReg; // Perform the actual pre-splitting. doRegionSplit(VirtReg, BestCand, false/*HasCompact*/, NewVRegs); return 0; } return PhysReg; } void RAGreedy::aboutToRemoveInterval(LiveInterval &LI) { // Do not keep invalid information around. SetOfBrokenHints.remove(&LI); } void RAGreedy::initializeCSRCost() { // We use the larger one out of the command-line option and the value report // by TRI. CSRCost = BlockFrequency( std::max((unsigned)CSRFirstTimeCost, TRI->getCSRFirstUseCost())); if (!CSRCost.getFrequency()) return; // Raw cost is relative to Entry == 2^14; scale it appropriately. uint64_t ActualEntry = MBFI->getEntryFreq(); if (!ActualEntry) { CSRCost = 0; return; } uint64_t FixedEntry = 1 << 14; if (ActualEntry < FixedEntry) CSRCost *= BranchProbability(ActualEntry, FixedEntry); else if (ActualEntry <= UINT32_MAX) // Invert the fraction and divide. CSRCost /= BranchProbability(FixedEntry, ActualEntry); else // Can't use BranchProbability in general, since it takes 32-bit numbers. CSRCost = CSRCost.getFrequency() * (ActualEntry / FixedEntry); } /// \brief Collect the hint info for \p Reg. /// The results are stored into \p Out. /// \p Out is not cleared before being populated. void RAGreedy::collectHintInfo(unsigned Reg, HintsInfo &Out) { for (const MachineInstr &Instr : MRI->reg_nodbg_instructions(Reg)) { if (!Instr.isFullCopy()) continue; // Look for the other end of the copy. unsigned OtherReg = Instr.getOperand(0).getReg(); if (OtherReg == Reg) { OtherReg = Instr.getOperand(1).getReg(); if (OtherReg == Reg) continue; } // Get the current assignment. unsigned OtherPhysReg = TargetRegisterInfo::isPhysicalRegister(OtherReg) ? OtherReg : VRM->getPhys(OtherReg); // Push the collected information. Out.push_back(HintInfo(MBFI->getBlockFreq(Instr.getParent()), OtherReg, OtherPhysReg)); } } /// \brief Using the given \p List, compute the cost of the broken hints if /// \p PhysReg was used. /// \return The cost of \p List for \p PhysReg. BlockFrequency RAGreedy::getBrokenHintFreq(const HintsInfo &List, unsigned PhysReg) { BlockFrequency Cost = 0; for (const HintInfo &Info : List) { if (Info.PhysReg != PhysReg) Cost += Info.Freq; } return Cost; } /// \brief Using the register assigned to \p VirtReg, try to recolor /// all the live ranges that are copy-related with \p VirtReg. /// The recoloring is then propagated to all the live-ranges that have /// been recolored and so on, until no more copies can be coalesced or /// it is not profitable. /// For a given live range, profitability is determined by the sum of the /// frequencies of the non-identity copies it would introduce with the old /// and new register. void RAGreedy::tryHintRecoloring(LiveInterval &VirtReg) { // We have a broken hint, check if it is possible to fix it by // reusing PhysReg for the copy-related live-ranges. Indeed, we evicted // some register and PhysReg may be available for the other live-ranges. SmallSet Visited; SmallVector RecoloringCandidates; HintsInfo Info; unsigned Reg = VirtReg.reg; unsigned PhysReg = VRM->getPhys(Reg); // Start the recoloring algorithm from the input live-interval, then // it will propagate to the ones that are copy-related with it. Visited.insert(Reg); RecoloringCandidates.push_back(Reg); DEBUG(dbgs() << "Trying to reconcile hints for: " << printReg(Reg, TRI) << '(' << printReg(PhysReg, TRI) << ")\n"); do { Reg = RecoloringCandidates.pop_back_val(); // We cannot recolor physical register. if (TargetRegisterInfo::isPhysicalRegister(Reg)) continue; assert(VRM->hasPhys(Reg) && "We have unallocated variable!!"); // Get the live interval mapped with this virtual register to be able // to check for the interference with the new color. LiveInterval &LI = LIS->getInterval(Reg); unsigned CurrPhys = VRM->getPhys(Reg); // Check that the new color matches the register class constraints and // that it is free for this live range. if (CurrPhys != PhysReg && (!MRI->getRegClass(Reg)->contains(PhysReg) || Matrix->checkInterference(LI, PhysReg))) continue; DEBUG(dbgs() << printReg(Reg, TRI) << '(' << printReg(CurrPhys, TRI) << ") is recolorable.\n"); // Gather the hint info. Info.clear(); collectHintInfo(Reg, Info); // Check if recoloring the live-range will increase the cost of the // non-identity copies. if (CurrPhys != PhysReg) { DEBUG(dbgs() << "Checking profitability:\n"); BlockFrequency OldCopiesCost = getBrokenHintFreq(Info, CurrPhys); BlockFrequency NewCopiesCost = getBrokenHintFreq(Info, PhysReg); DEBUG(dbgs() << "Old Cost: " << OldCopiesCost.getFrequency() << "\nNew Cost: " << NewCopiesCost.getFrequency() << '\n'); if (OldCopiesCost < NewCopiesCost) { DEBUG(dbgs() << "=> Not profitable.\n"); continue; } // At this point, the cost is either cheaper or equal. If it is // equal, we consider this is profitable because it may expose // more recoloring opportunities. DEBUG(dbgs() << "=> Profitable.\n"); // Recolor the live-range. Matrix->unassign(LI); Matrix->assign(LI, PhysReg); } // Push all copy-related live-ranges to keep reconciling the broken // hints. for (const HintInfo &HI : Info) { if (Visited.insert(HI.Reg).second) RecoloringCandidates.push_back(HI.Reg); } } while (!RecoloringCandidates.empty()); } /// \brief Try to recolor broken hints. /// Broken hints may be repaired by recoloring when an evicted variable /// freed up a register for a larger live-range. /// Consider the following example: /// BB1: /// a = /// b = /// BB2: /// ... /// = b /// = a /// Let us assume b gets split: /// BB1: /// a = /// b = /// BB2: /// c = b /// ... /// d = c /// = d /// = a /// Because of how the allocation work, b, c, and d may be assigned different /// colors. Now, if a gets evicted later: /// BB1: /// a = /// st a, SpillSlot /// b = /// BB2: /// c = b /// ... /// d = c /// = d /// e = ld SpillSlot /// = e /// This is likely that we can assign the same register for b, c, and d, /// getting rid of 2 copies. void RAGreedy::tryHintsRecoloring() { for (LiveInterval *LI : SetOfBrokenHints) { assert(TargetRegisterInfo::isVirtualRegister(LI->reg) && "Recoloring is possible only for virtual registers"); // Some dead defs may be around (e.g., because of debug uses). // Ignore those. if (!VRM->hasPhys(LI->reg)) continue; tryHintRecoloring(*LI); } } unsigned RAGreedy::selectOrSplitImpl(LiveInterval &VirtReg, SmallVectorImpl &NewVRegs, SmallVirtRegSet &FixedRegisters, unsigned Depth) { unsigned CostPerUseLimit = ~0u; // First try assigning a free register. AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo, Matrix); if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs)) { // If VirtReg got an assignment, the eviction info is no longre relevant. LastEvicted.clearEvicteeInfo(VirtReg.reg); // When NewVRegs is not empty, we may have made decisions such as evicting // a virtual register, go with the earlier decisions and use the physical // register. if (CSRCost.getFrequency() && isUnusedCalleeSavedReg(PhysReg) && NewVRegs.empty()) { unsigned CSRReg = tryAssignCSRFirstTime(VirtReg, Order, PhysReg, CostPerUseLimit, NewVRegs); if (CSRReg || !NewVRegs.empty()) // Return now if we decide to use a CSR or create new vregs due to // pre-splitting. return CSRReg; } else return PhysReg; } LiveRangeStage Stage = getStage(VirtReg); DEBUG(dbgs() << StageName[Stage] << " Cascade " << ExtraRegInfo[VirtReg.reg].Cascade << '\n'); // Try to evict a less worthy live range, but only for ranges from the primary // queue. The RS_Split ranges already failed to do this, and they should not // get a second chance until they have been split. if (Stage != RS_Split) if (unsigned PhysReg = tryEvict(VirtReg, Order, NewVRegs, CostPerUseLimit)) { unsigned Hint = MRI->getSimpleHint(VirtReg.reg); // If VirtReg has a hint and that hint is broken record this // virtual register as a recoloring candidate for broken hint. // Indeed, since we evicted a variable in its neighborhood it is // likely we can at least partially recolor some of the // copy-related live-ranges. if (Hint && Hint != PhysReg) SetOfBrokenHints.insert(&VirtReg); // If VirtReg eviction someone, the eviction info for it as an evictee is // no longre relevant. LastEvicted.clearEvicteeInfo(VirtReg.reg); return PhysReg; } assert((NewVRegs.empty() || Depth) && "Cannot append to existing NewVRegs"); // The first time we see a live range, don't try to split or spill. // Wait until the second time, when all smaller ranges have been allocated. // This gives a better picture of the interference to split around. if (Stage < RS_Split) { setStage(VirtReg, RS_Split); DEBUG(dbgs() << "wait for second round\n"); NewVRegs.push_back(VirtReg.reg); return 0; } if (Stage < RS_Spill) { // Try splitting VirtReg or interferences. unsigned NewVRegSizeBefore = NewVRegs.size(); unsigned PhysReg = trySplit(VirtReg, Order, NewVRegs); if (PhysReg || (NewVRegs.size() - NewVRegSizeBefore)) { // If VirtReg got split, the eviction info is no longre relevant. LastEvicted.clearEvicteeInfo(VirtReg.reg); return PhysReg; } } // If we couldn't allocate a register from spilling, there is probably some // invalid inline assembly. The base class will report it. if (Stage >= RS_Done || !VirtReg.isSpillable()) return tryLastChanceRecoloring(VirtReg, Order, NewVRegs, FixedRegisters, Depth); // Finally spill VirtReg itself. if (EnableDeferredSpilling && getStage(VirtReg) < RS_Memory) { // TODO: This is experimental and in particular, we do not model // the live range splitting done by spilling correctly. // We would need a deep integration with the spiller to do the // right thing here. Anyway, that is still good for early testing. setStage(VirtReg, RS_Memory); DEBUG(dbgs() << "Do as if this register is in memory\n"); NewVRegs.push_back(VirtReg.reg); } else { NamedRegionTimer T("spill", "Spiller", TimerGroupName, TimerGroupDescription, TimePassesIsEnabled); LiveRangeEdit LRE(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); spiller().spill(LRE); setStage(NewVRegs.begin(), NewVRegs.end(), RS_Done); if (VerifyEnabled) MF->verify(this, "After spilling"); } // The live virtual register requesting allocation was spilled, so tell // the caller not to allocate anything during this round. return 0; } void RAGreedy::reportNumberOfSplillsReloads(MachineLoop *L, unsigned &Reloads, unsigned &FoldedReloads, unsigned &Spills, unsigned &FoldedSpills) { Reloads = 0; FoldedReloads = 0; Spills = 0; FoldedSpills = 0; // Sum up the spill and reloads in subloops. for (MachineLoop *SubLoop : *L) { unsigned SubReloads; unsigned SubFoldedReloads; unsigned SubSpills; unsigned SubFoldedSpills; reportNumberOfSplillsReloads(SubLoop, SubReloads, SubFoldedReloads, SubSpills, SubFoldedSpills); Reloads += SubReloads; FoldedReloads += SubFoldedReloads; Spills += SubSpills; FoldedSpills += SubFoldedSpills; } const MachineFrameInfo &MFI = MF->getFrameInfo(); const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo(); int FI; for (MachineBasicBlock *MBB : L->getBlocks()) // Handle blocks that were not included in subloops. if (Loops->getLoopFor(MBB) == L) for (MachineInstr &MI : *MBB) { const MachineMemOperand *MMO; if (TII->isLoadFromStackSlot(MI, FI) && MFI.isSpillSlotObjectIndex(FI)) ++Reloads; else if (TII->hasLoadFromStackSlot(MI, MMO, FI) && MFI.isSpillSlotObjectIndex(FI)) ++FoldedReloads; else if (TII->isStoreToStackSlot(MI, FI) && MFI.isSpillSlotObjectIndex(FI)) ++Spills; else if (TII->hasStoreToStackSlot(MI, MMO, FI) && MFI.isSpillSlotObjectIndex(FI)) ++FoldedSpills; } if (Reloads || FoldedReloads || Spills || FoldedSpills) { using namespace ore; ORE->emit([&]() { MachineOptimizationRemarkMissed R(DEBUG_TYPE, "LoopSpillReload", L->getStartLoc(), L->getHeader()); if (Spills) R << NV("NumSpills", Spills) << " spills "; if (FoldedSpills) R << NV("NumFoldedSpills", FoldedSpills) << " folded spills "; if (Reloads) R << NV("NumReloads", Reloads) << " reloads "; if (FoldedReloads) R << NV("NumFoldedReloads", FoldedReloads) << " folded reloads "; R << "generated in loop"; return R; }); } } bool RAGreedy::runOnMachineFunction(MachineFunction &mf) { DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n" << "********** Function: " << mf.getName() << '\n'); MF = &mf; TRI = MF->getSubtarget().getRegisterInfo(); TII = MF->getSubtarget().getInstrInfo(); RCI.runOnMachineFunction(mf); EnableLocalReassign = EnableLocalReassignment || MF->getSubtarget().enableRALocalReassignment( MF->getTarget().getOptLevel()); EnableAdvancedRASplitCost = ConsiderLocalIntervalCost || MF->getSubtarget().enableAdvancedRASplitCost(); if (VerifyEnabled) MF->verify(this, "Before greedy register allocator"); RegAllocBase::init(getAnalysis(), getAnalysis(), getAnalysis()); Indexes = &getAnalysis(); MBFI = &getAnalysis(); DomTree = &getAnalysis(); ORE = &getAnalysis().getORE(); SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); Loops = &getAnalysis(); Bundles = &getAnalysis(); SpillPlacer = &getAnalysis(); DebugVars = &getAnalysis(); AA = &getAnalysis().getAAResults(); initializeCSRCost(); calculateSpillWeightsAndHints(*LIS, mf, VRM, *Loops, *MBFI); DEBUG(LIS->dump()); SA.reset(new SplitAnalysis(*VRM, *LIS, *Loops)); SE.reset(new SplitEditor(*SA, *AA, *LIS, *VRM, *DomTree, *MBFI)); ExtraRegInfo.clear(); ExtraRegInfo.resize(MRI->getNumVirtRegs()); NextCascade = 1; IntfCache.init(MF, Matrix->getLiveUnions(), Indexes, LIS, TRI); GlobalCand.resize(32); // This will grow as needed. SetOfBrokenHints.clear(); LastEvicted.clear(); allocatePhysRegs(); tryHintsRecoloring(); postOptimization(); reportNumberOfSplillsReloads(); releaseMemory(); return true; }