import("//llvm/utils/gn/build/sysroot.gni") have_ios_sdks = true if (sysroot == "") { declare_args() { # Set to true if you don't have Xcode installed, but do have the commandline # tools. mac_use_commandline_tools_sdk = false } # Location of the mac sdk. # The correct way to do this is to call xcrun # (https://reviews.llvm.org/D70835), but that makes `gn gen` take twice as # long and almost everyone has Xcode installed. So require that people who # don't have it installed set a gn arg. if (mac_use_commandline_tools_sdk) { mac_sdk_path = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk" # iOS SDKs aren't available in the commandline tools SDK. have_ios_sdks = false } else { mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk" ios_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk" iossim_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk" } } else { ios_sdk_path = sysroot + "/iPhoneOS.sdk" iossim_sdk_path = sysroot + "/iPhoneSimulator.sdk" mac_sdk_path = sysroot + "/MacOSX.sdk" }