//===-- MethodLiveVarInfo.cpp - Live Variable Analysis for a Method -------===// // // This is the interface to method level live variable information that is // provided by live variable analysis. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/LiveVar/MethodLiveVarInfo.h" #include "BBLiveVar.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/BasicBlock.h" #include "Support/PostOrderIterator.h" #include "Support/SetOperations.h" #include AnalysisID MethodLiveVarInfo::ID(AnalysisID::create()); //----------------------------------------------------------------------------- // Accessor Functions //----------------------------------------------------------------------------- // gets OutSet of a BB const ValueSet *MethodLiveVarInfo::getOutSetOfBB(const BasicBlock *BB) const { return BB2BBLVMap.find(BB)->second->getOutSet(); } // gets InSet of a BB const ValueSet *MethodLiveVarInfo::getInSetOfBB(const BasicBlock *BB) const { return BB2BBLVMap.find(BB)->second->getInSet(); } //----------------------------------------------------------------------------- // Performs live var analysis for a method //----------------------------------------------------------------------------- bool MethodLiveVarInfo::runOnMethod(Method *M) { if (DEBUG_LV) std::cerr << "Analysing live variables ...\n"; // create and initialize all the BBLiveVars of the CFG constructBBs(M); while (doSingleBackwardPass(M)) ; // Iterate until we are done. if (DEBUG_LV) std::cerr << "Live Variable Analysis complete!\n"; return false; } //----------------------------------------------------------------------------- // constructs BBLiveVars and init Def and In sets //----------------------------------------------------------------------------- void MethodLiveVarInfo::constructBBs(const Method *M) { unsigned int POId = 0; // Reverse Depth-first Order ID for(po_iterator BBI = po_begin(M), BBE = po_end(M); BBI != BBE; ++BBI, ++POId) { const BasicBlock *BB = *BBI; // get the current BB if (DEBUG_LV) std::cerr << " For BB " << RAV(BB) << ":\n"; // create a new BBLiveVar BBLiveVar *LVBB = new BBLiveVar(BB, POId); BB2BBLVMap[BB] = LVBB; // insert the pair to Map LVBB->calcDefUseSets(); // calculates the def and in set if (DEBUG_LV) LVBB->printAllSets(); } // Since the PO iterator does not discover unreachable blocks, // go over the random iterator and init those blocks as well. // However, LV info is not correct for those blocks (they are not // analyzed) // for (Method::const_iterator BBRI = M->begin(), BBRE = M->end(); BBRI != BBRE; ++BBRI, ++POId) if (!BB2BBLVMap[*BBRI]) // Not yet processed? BB2BBLVMap[*BBRI] = new BBLiveVar(*BBRI, POId); } //----------------------------------------------------------------------------- // do one backward pass over the CFG (for iterative analysis) //----------------------------------------------------------------------------- bool MethodLiveVarInfo::doSingleBackwardPass(const Method *M) { if (DEBUG_LV) std::cerr << "\n After Backward Pass ...\n"; bool NeedAnotherIteration = false; for (po_iterator BBI = po_begin(M); BBI != po_end(M) ; ++BBI) { BBLiveVar *LVBB = BB2BBLVMap[*BBI]; assert(LVBB && "BasicBlock information not set for block!"); if (DEBUG_LV) std::cerr << " For BB " << (*BBI)->getName() << ":\n"; if(LVBB->isOutSetChanged()) LVBB->applyTransferFunc(); // apply the Tran Func to calc InSet if (LVBB->isInSetChanged()) // to calc Outsets of preds NeedAnotherIteration |= LVBB->applyFlowFunc(BB2BBLVMap); if (DEBUG_LV) LVBB->printInOutSets(); } // true if we need to reiterate over the CFG return NeedAnotherIteration; } void MethodLiveVarInfo::releaseMemory() { // First delete all BBLiveVar objects created in constructBBs(). A new object // of type BBLiveVar is created for every BasicBlock in the method // for (std::map::iterator HMI = BB2BBLVMap.begin(), HME = BB2BBLVMap.end(); HMI != HME; ++HMI) delete HMI->second; // delete all BBLiveVar in BB2BBLVMap BB2BBLVMap.clear(); // Then delete all objects of type ValueSet created in calcLiveVarSetsForBB // and entered into MInst2LVSetBI and MInst2LVSetAI (these are caches // to return ValueSet's before/after a machine instruction quickly). It // is sufficient to free up all ValueSet using only one cache since // both caches refer to the same sets // for (std::map::iterator MI = MInst2LVSetBI.begin(), ME = MInst2LVSetBI.end(); MI != ME; ++MI) delete MI->second; // delete all ValueSets in MInst2LVSetBI MInst2LVSetBI.clear(); MInst2LVSetAI.clear(); } //----------------------------------------------------------------------------- // Following functions will give the LiveVar info for any machine instr in // a method. It should be called after a call to analyze(). // // Thsese functions calucluates live var info for all the machine instrs in a // BB when LVInfo for one inst is requested. Hence, this function is useful // when live var info is required for many (or all) instructions in a basic // block. Also, the arguments to this method does not require specific // iterators. //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Gives live variable information before a machine instruction //----------------------------------------------------------------------------- const ValueSet * MethodLiveVarInfo::getLiveVarSetBeforeMInst(const MachineInstr *MInst, const BasicBlock *BB) { if (const ValueSet *LVSet = MInst2LVSetBI[MInst]) { return LVSet; // if found, just return the set } else { calcLiveVarSetsForBB(BB); // else, calc for all instrs in BB return MInst2LVSetBI[MInst]; } } //----------------------------------------------------------------------------- // Gives live variable information after a machine instruction //----------------------------------------------------------------------------- const ValueSet * MethodLiveVarInfo::getLiveVarSetAfterMInst(const MachineInstr *MI, const BasicBlock *BB) { if (const ValueSet *LVSet = MInst2LVSetAI[MI]) { return LVSet; // if found, just return the set } else { calcLiveVarSetsForBB(BB); // else, calc for all instrs in BB return MInst2LVSetAI[MI]; } } // This function applies a machine instr to a live var set (accepts OutSet) and // makes necessary changes to it (produces InSet). Note that two for loops are // used to first kill all defs and then to add all uses. This is because there // can be instructions like Val = Val + 1 since we allow multipe defs to a // machine instruction operand. // static void applyTranferFuncForMInst(ValueSet &LVS, const MachineInstr *MInst) { for (MachineInstr::val_const_op_iterator OpI(MInst); !OpI.done(); ++OpI) { if (OpI.isDef()) // kill only if this operand is a def LVS.insert(*OpI); // this definition kills any uses } // do for implicit operands as well for (unsigned i=0; i < MInst->getNumImplicitRefs(); ++i) { if (MInst->implicitRefIsDefined(i)) LVS.erase(MInst->getImplicitRef(i)); } for (MachineInstr::val_const_op_iterator OpI(MInst); !OpI.done(); ++OpI) { if (isa(*OpI)) continue; // don't process labels if (!OpI.isDef()) // add only if this operand is a use LVS.insert(*OpI); // An operand is a use - so add to use set } // do for implicit operands as well for (unsigned i=0; i < MInst->getNumImplicitRefs(); ++i) { if (!MInst->implicitRefIsDefined(i)) LVS.insert(MInst->getImplicitRef(i)); } } //----------------------------------------------------------------------------- // This method calculates the live variable information for all the // instructions in a basic block and enter the newly constructed live // variable sets into a the caches (MInst2LVSetAI, MInst2LVSetBI) //----------------------------------------------------------------------------- void MethodLiveVarInfo::calcLiveVarSetsForBB(const BasicBlock *BB) { const MachineCodeForBasicBlock &MIVec = BB->getMachineInstrVec(); ValueSet *CurSet = new ValueSet(); const ValueSet *SetAI = getOutSetOfBB(BB); // init SetAI with OutSet set_union(*CurSet, *SetAI); // CurSet now contains OutSet // iterate over all the machine instructions in BB for (MachineCodeForBasicBlock::const_reverse_iterator MII = MIVec.rbegin(), MIE = MIVec.rend(); MII != MIE; ++MII) { // MI is cur machine inst const MachineInstr *MI = *MII; MInst2LVSetAI[MI] = SetAI; // record in After Inst map applyTranferFuncForMInst(*CurSet, MI); // apply the transfer Func ValueSet *NewSet = new ValueSet(); // create a new set and set_union(*NewSet, *CurSet); // copy the set after T/F to it MInst2LVSetBI[MI] = NewSet; // record in Before Inst map // SetAI will be used in the next iteration SetAI = NewSet; } }