//===-- NVPTXPrologEpilogPass.cpp - NVPTX prolog/epilog inserter ----------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file is a copy of the generic LLVM PrologEpilogInserter pass, modified // to remove unneeded functionality and to handle virtual registers. Most code // here is a copy of PrologEpilogInserter.cpp. // //===----------------------------------------------------------------------===// #include "NVPTX.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/TargetFrameLowering.h" #include "llvm/CodeGen/TargetRegisterInfo.h" #include "llvm/CodeGen/TargetSubtargetInfo.h" #include "llvm/IR/DebugInfoMetadata.h" #include "llvm/Pass.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; #define DEBUG_TYPE "nvptx-prolog-epilog" namespace { class NVPTXPrologEpilogPass : public MachineFunctionPass { public: static char ID; NVPTXPrologEpilogPass() : MachineFunctionPass(ID) {} bool runOnMachineFunction(MachineFunction &MF) override; private: void calculateFrameObjectOffsets(MachineFunction &Fn); }; } MachineFunctionPass *llvm::createNVPTXPrologEpilogPass() { return new NVPTXPrologEpilogPass(); } char NVPTXPrologEpilogPass::ID = 0; bool NVPTXPrologEpilogPass::runOnMachineFunction(MachineFunction &MF) { const TargetSubtargetInfo &STI = MF.getSubtarget(); const TargetFrameLowering &TFI = *STI.getFrameLowering(); const TargetRegisterInfo &TRI = *STI.getRegisterInfo(); bool Modified = false; calculateFrameObjectOffsets(MF); for (MachineBasicBlock &MBB : MF) { for (MachineInstr &MI : MBB) { for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { if (!MI.getOperand(i).isFI()) continue; // Frame indices in debug values are encoded in a target independent // way with simply the frame index and offset rather than any // target-specific addressing mode. if (MI.isDebugValue()) { MachineOperand &Op = MI.getOperand(i); assert( MI.isDebugOperand(&Op) && "Frame indices can only appear as a debug operand in a DBG_VALUE*" " machine instruction"); Register Reg; auto Offset = TFI.getFrameIndexReference(MF, Op.getIndex(), Reg); Op.ChangeToRegister(Reg, /*isDef=*/false); Op.setIsDebug(); const DIExpression *DIExpr = MI.getDebugExpression(); if (MI.isNonListDebugValue()) { DIExpr = TRI.prependOffsetExpression(MI.getDebugExpression(), DIExpression::ApplyOffset, Offset); } else { SmallVector Ops; TRI.getOffsetOpcodes(Offset, Ops); unsigned OpIdx = MI.getDebugOperandIndex(&Op); DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, OpIdx); } MI.getDebugExpressionOp().setMetadata(DIExpr); continue; } TRI.eliminateFrameIndex(MI, 0, i, nullptr); Modified = true; } } } // Add function prolog/epilog TFI.emitPrologue(MF, MF.front()); for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { // If last instruction is a return instruction, add an epilogue if (I->isReturnBlock()) TFI.emitEpilogue(MF, *I); } return Modified; } /// AdjustStackOffset - Helper function used to adjust the stack frame offset. static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, bool StackGrowsDown, int64_t &Offset, Align &MaxAlign) { // If the stack grows down, add the object size to find the lowest address. if (StackGrowsDown) Offset += MFI.getObjectSize(FrameIdx); Align Alignment = MFI.getObjectAlign(FrameIdx); // If the alignment of this object is greater than that of the stack, then // increase the stack alignment to match. MaxAlign = std::max(MaxAlign, Alignment); // Adjust to alignment boundary. Offset = alignTo(Offset, Alignment); if (StackGrowsDown) { LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset } else { LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); MFI.setObjectOffset(FrameIdx, Offset); Offset += MFI.getObjectSize(FrameIdx); } } void NVPTXPrologEpilogPass::calculateFrameObjectOffsets(MachineFunction &Fn) { const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); bool StackGrowsDown = TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; // Loop over all of the stack objects, assigning sequential addresses... MachineFrameInfo &MFI = Fn.getFrameInfo(); // Start at the beginning of the local area. // The Offset is the distance from the stack top in the direction // of stack growth -- so it's always nonnegative. int LocalAreaOffset = TFI.getOffsetOfLocalArea(); if (StackGrowsDown) LocalAreaOffset = -LocalAreaOffset; assert(LocalAreaOffset >= 0 && "Local area offset should be in direction of stack growth"); int64_t Offset = LocalAreaOffset; // If there are fixed sized objects that are preallocated in the local area, // non-fixed objects can't be allocated right at the start of local area. // We currently don't support filling in holes in between fixed sized // objects, so we adjust 'Offset' to point to the end of last fixed sized // preallocated object. for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { int64_t FixedOff; if (StackGrowsDown) { // The maximum distance from the stack pointer is at lower address of // the object -- which is given by offset. For down growing stack // the offset is negative, so we negate the offset to get the distance. FixedOff = -MFI.getObjectOffset(i); } else { // The maximum distance from the start pointer is at the upper // address of the object. FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); } if (FixedOff > Offset) Offset = FixedOff; } // NOTE: We do not have a call stack Align MaxAlign = MFI.getMaxAlign(); // No scavenger // FIXME: Once this is working, then enable flag will change to a target // check for whether the frame is large enough to want to use virtual // frame index registers. Functions which don't want/need this optimization // will continue to use the existing code path. if (MFI.getUseLocalStackAllocationBlock()) { Align Alignment = MFI.getLocalFrameMaxAlign(); // Adjust to alignment boundary. Offset = alignTo(Offset, Alignment); LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); // Resolve offsets for objects in the local block. for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { std::pair Entry = MFI.getLocalFrameObjectMap(i); int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset << "]\n"); MFI.setObjectOffset(Entry.first, FIOffset); } // Allocate the local block Offset += MFI.getLocalFrameSize(); MaxAlign = std::max(Alignment, MaxAlign); } // No stack protector // Then assign frame offsets to stack objects that are not used to spill // callee saved registers. for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) continue; if (MFI.isDeadObjectIndex(i)) continue; AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); } // No scavenger if (!TFI.targetHandlesStackFrameRounding()) { // If we have reserved argument space for call sites in the function // immediately on entry to the current function, count it as part of the // overall stack size. if (MFI.adjustsStack() && TFI.hasReservedCallFrame(Fn)) Offset += MFI.getMaxCallFrameSize(); // Round up the size to a multiple of the alignment. If the function has // any calls or alloca's, align to the target's StackAlignment value to // ensure that the callee's frame or the alloca data is suitably aligned; // otherwise, for leaf functions, align to the TransientStackAlignment // value. Align StackAlign; if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || (RegInfo->hasStackRealignment(Fn) && MFI.getObjectIndexEnd() != 0)) StackAlign = TFI.getStackAlign(); else StackAlign = TFI.getTransientStackAlign(); // If the frame pointer is eliminated, all frame offsets will be relative to // SP not FP. Align to MaxAlign so this works. Offset = alignTo(Offset, std::max(StackAlign, MaxAlign)); } // Update frame info to pretend that this is part of the stack... int64_t StackSize = Offset - LocalAreaOffset; MFI.setStackSize(StackSize); }