/* Title: PhyRegAlloc.h Author: Ruchira Sasanka Date: Aug 20, 01 Purpose: This is the main entry point for register allocation. Notes: * RegisterClasses: Each RegClass accepts a MachineRegClass which contains machine specific info about that register class. The code in the RegClass is machine independent and they use access functions in the MachineRegClass object passed into it to get machine specific info. * Machine dependent work: All parts of the register coloring algorithm except coloring of an individual node are machine independent. Register allocation must be done as: static const MachineRegInfo MRI = MachineRegInfo(); // machine reg info MethodLiveVarInfo LVI(*MethodI ); // compute LV info LVI.analyze(); PhyRegAlloc PRA(*MethodI, &MRI, &LVI); // allocate regs PRA.allocateRegisters(); Assumptions: All values in a live range will be of the same physical reg class. */ #ifndef PHY_REG_ALLOC_H #define PHY_REG_ALLOC_H #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/RegClass.h" #include "llvm/CodeGen/LiveRangeInfo.h" #include "llvm/Analysis/LiveVar/MethodLiveVarInfo.h" class AddedInstrns { public: vector InstrnsBefore; vector InstrnsAfter; AddedInstrns() : InstrnsBefore(), InstrnsAfter() { } }; typedef hash_map AddedInstrMapType; class PhyRegAlloc { vector RegClassList ; // vector of register classes const Method *const Meth; // name of the method we work on const TargetMachine &TM; // target machine MethodLiveVarInfo *const LVI; // LV information for this method // (already computed for BBs) LiveRangeInfo LRI; // LR info (will be computed) const MachineRegInfo &MRI; // Machine Register information const unsigned NumOfRegClasses; // recorded here for efficiency vector CallInstrList; // a list of all call instrs vector RetInstrList; // a list of all return instrs AddedInstrMapType AddedInstrMap; // to store instrns added in this phase //------- private methods --------------------------------------------------- void addInterference(const Value *const Def, const LiveVarSet *const LVSet, const bool isCallInst); void addInterferencesForArgs(); void createIGNodeListsAndIGs(); void buildInterferenceGraphs(); inline void constructLiveRanges() { LRI.constructLiveRanges(); } void colorIncomingArgs(); void updateMachineCode(); void printLabel(const Value *const Val); void printMachineCode(); public: PhyRegAlloc(const Method *const M, const TargetMachine& TM, MethodLiveVarInfo *const Lvi); void allocateRegisters(); // main method called for allocatin }; #endif