; RUN: llc < %s -mtriple=thumb-apple-ios | FileCheck %s define void @test1() { ; CHECK-LABEL: test1: ; CHECK: sub sp, #256 ; CHECK: add sp, #256 %tmp = alloca [ 64 x i32 ] , align 4 ret void } define void @test2() { ; CHECK-LABEL: test2: ; CHECK: ldr r0, LCPI ; CHECK: add sp, r0 ; CHECK: subs r4, r7, #4 ; CHECK: mov sp, r4 %tmp = alloca [ 4168 x i8 ] , align 4 ret void } define i32 @test3() { ; CHECK-LABEL: test3: ; CHECK: ldr r1, LCPI ; CHECK: add sp, r1 ; CHECK: ldr r1, LCPI ; CHECK: add r1, sp ; CHECK: subs r4, r7, #4 ; CHECK: mov sp, r4 %retval = alloca i32, align 4 %tmp = alloca i32, align 4 %a = alloca [805306369 x i8], align 16 store i32 0, i32* %tmp %tmp1 = load i32* %tmp ret i32 %tmp1 } ; Here, the adds get optimized out because they are dead, but the calculation ; of the address of stack_a is dead but not optimized out. When the address ; calculation gets expanded to two instructions, we need to avoid reading a ; dead register. ; No CHECK lines (just test for crashes), as we hope this will be optimised ; better in future. define i32 @test4() { entry: %stack_a = alloca i8, align 1 %stack_b = alloca [256 x i32*], align 4 %int = ptrtoint i8* %stack_a to i32 %add = add i32 %int, 1 br label %block2 block2: %add2 = add i32 %add, 1 ret i32 0 }