//===- MCSymbol.h - Machine Code Symbols ------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the MCSymbol class. // //===----------------------------------------------------------------------===// #ifndef LLVM_MC_MCSYMBOL_H #define LLVM_MC_MCSYMBOL_H #include "llvm/ADT/StringMap.h" #include "llvm/MC/MCAssembler.h" #include "llvm/MC/MCExpr.h" #include "llvm/Support/Compiler.h" namespace llvm { class MCExpr; class MCSymbol; class MCFragment; class MCSection; class MCContext; class raw_ostream; /// MCSymbol - Instances of this class represent a symbol name in the MC file, /// and MCSymbols are created and uniqued by the MCContext class. MCSymbols /// should only be constructed with valid names for the object file. /// /// If the symbol is defined/emitted into the current translation unit, the /// Section member is set to indicate what section it lives in. Otherwise, if /// it is a reference to an external entity, it has a null section. class MCSymbol { // Special sentinal value for the absolute pseudo section. // // FIXME: Use a PointerInt wrapper for this? static MCSection *AbsolutePseudoSection; /// Name - The name of the symbol. The referred-to string data is actually /// held by the StringMap that lives in MCContext. const StringMapEntry *Name; /// If a symbol has a Fragment, the section is implied, so we only need /// one pointer. /// FIXME: We might be able to simplify this by having the asm streamer create /// dummy fragments. union { /// The section the symbol is defined in. This is null for undefined /// symbols, and the special AbsolutePseudoSection value for absolute /// symbols. If this is a variable symbol, this caches the variable value's /// section. mutable MCSection *Section; /// The fragment this symbol's value is relative to, if any. mutable MCFragment *Fragment; }; /// Value - If non-null, the value for a variable symbol. const MCExpr *Value; /// IsTemporary - True if this is an assembler temporary label, which /// typically does not survive in the .o file's symbol table. Usually /// "Lfoo" or ".foo". unsigned IsTemporary : 1; /// \brief True if this symbol can be redefined. unsigned IsRedefinable : 1; /// IsUsed - True if this symbol has been used. mutable unsigned IsUsed : 1; mutable bool IsRegistered : 1; /// This symbol is visible outside this translation unit. mutable unsigned IsExternal : 1; /// This symbol is private extern. mutable unsigned IsPrivateExtern : 1; mutable unsigned HasFragment : 1; unsigned IsELF : 1; /// Index field, for use by the object file implementation. mutable uint32_t Index = 0; union { /// The offset to apply to the fragment address to form this symbol's value. uint64_t Offset; /// The size of the symbol, if it is 'common'. uint64_t CommonSize; }; /// The alignment of the symbol, if it is 'common', or -1. // // FIXME: Pack this in with other fields? unsigned CommonAlign = -1U; /// The Flags field is used by object file implementations to store /// additional per symbol information which is not easily classified. mutable uint32_t Flags = 0; protected: // MCContext creates and uniques these. friend class MCExpr; friend class MCContext; MCSymbol(bool IsELF, const StringMapEntry *Name, bool isTemporary) : Name(Name), Section(nullptr), Value(nullptr), IsTemporary(isTemporary), IsRedefinable(false), IsUsed(false), IsRegistered(false), IsExternal(false), IsPrivateExtern(false), HasFragment(false), IsELF(IsELF) { Offset = 0; } private: MCSymbol(const MCSymbol &) = delete; void operator=(const MCSymbol &) = delete; MCSection *getSectionPtr() const { if (MCFragment *F = getFragment()) return F->getParent(); assert(!HasFragment); if (Section || !Value) return Section; return Section = Value->findAssociatedSection(); } public: /// getName - Get the symbol name. StringRef getName() const { return Name ? Name->first() : ""; } bool isRegistered() const { return IsRegistered; } void setIsRegistered(bool Value) const { IsRegistered = Value; } /// \name Accessors /// @{ /// isTemporary - Check if this is an assembler temporary symbol. bool isTemporary() const { return IsTemporary; } /// isUsed - Check if this is used. bool isUsed() const { return IsUsed; } void setUsed(bool Value) const { IsUsed = Value; } /// \brief Check if this symbol is redefinable. bool isRedefinable() const { return IsRedefinable; } /// \brief Mark this symbol as redefinable. void setRedefinable(bool Value) { IsRedefinable = Value; } /// \brief Prepare this symbol to be redefined. void redefineIfPossible() { if (IsRedefinable) { Value = nullptr; Section = nullptr; HasFragment = false; IsRedefinable = false; } } /// @} /// \name Associated Sections /// @{ /// isDefined - Check if this symbol is defined (i.e., it has an address). /// /// Defined symbols are either absolute or in some section. bool isDefined() const { return getSectionPtr() != nullptr; } /// isInSection - Check if this symbol is defined in some section (i.e., it /// is defined but not absolute). bool isInSection() const { return isDefined() && !isAbsolute(); } /// isUndefined - Check if this symbol undefined (i.e., implicitly defined). bool isUndefined() const { return !isDefined(); } /// isAbsolute - Check if this is an absolute symbol. bool isAbsolute() const { return getSectionPtr() == AbsolutePseudoSection; } /// Get the section associated with a defined, non-absolute symbol. MCSection &getSection() const { assert(isInSection() && "Invalid accessor!"); return *getSectionPtr(); } /// Mark the symbol as defined in the section \p S. void setSection(MCSection &S) { assert(!isVariable() && "Cannot set section of variable"); assert(!HasFragment); Section = &S; } /// Mark the symbol as undefined. void setUndefined() { HasFragment = false; Section = nullptr; } bool isELF() const { return IsELF; } /// @} /// \name Variable Symbols /// @{ /// isVariable - Check if this is a variable symbol. bool isVariable() const { return Value != nullptr; } /// getVariableValue() - Get the value for variable symbols. const MCExpr *getVariableValue() const { assert(isVariable() && "Invalid accessor!"); IsUsed = true; return Value; } void setVariableValue(const MCExpr *Value); /// @} /// Get the (implementation defined) index. uint32_t getIndex() const { return Index; } /// Set the (implementation defined) index. void setIndex(uint32_t Value) const { Index = Value; } uint64_t getOffset() const { assert(!isCommon()); return Offset; } void setOffset(uint64_t Value) { assert(!isCommon()); Offset = Value; } /// Return the size of a 'common' symbol. uint64_t getCommonSize() const { assert(isCommon() && "Not a 'common' symbol!"); return CommonSize; } /// Mark this symbol as being 'common'. /// /// \param Size - The size of the symbol. /// \param Align - The alignment of the symbol. void setCommon(uint64_t Size, unsigned Align) { assert(getOffset() == 0); CommonSize = Size; CommonAlign = Align; } /// Return the alignment of a 'common' symbol. unsigned getCommonAlignment() const { assert(isCommon() && "Not a 'common' symbol!"); return CommonAlign; } /// Is this a 'common' symbol. bool isCommon() const { return CommonAlign != -1U; } /// Get the (implementation defined) symbol flags. uint32_t getFlags() const { return Flags; } /// Set the (implementation defined) symbol flags. void setFlags(uint32_t Value) const { Flags = Value; } /// Modify the flags via a mask void modifyFlags(uint32_t Value, uint32_t Mask) const { Flags = (Flags & ~Mask) | Value; } MCFragment *getFragment() const { if (!HasFragment) return nullptr; return Fragment; } void setFragment(MCFragment *Value) const { HasFragment = true; Fragment = Value; } bool isExternal() const { return IsExternal; } void setExternal(bool Value) const { IsExternal = Value; } bool isPrivateExtern() const { return IsPrivateExtern; } void setPrivateExtern(bool Value) { IsPrivateExtern = Value; } /// print - Print the value to the stream \p OS. void print(raw_ostream &OS) const; /// dump - Print the value to stderr. void dump() const; }; inline raw_ostream &operator<<(raw_ostream &OS, const MCSymbol &Sym) { Sym.print(OS); return OS; } } // end namespace llvm #endif