//===- llvm/Pass.h - Base class for Passes ----------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines a base class that indicates that a specified class is a // transformation pass implementation. // // Passes are designed this way so that it is possible to run passes in a cache // and organizationally optimal order without having to specify it at the front // end. This allows arbitrary passes to be strung together and have them // executed as efficiently as possible. // // Passes should extend one of the classes below, depending on the guarantees // that it can make about what will be modified as it is run. For example, most // global optimizations should derive from FunctionPass, because they do not add // or delete functions, they operate on the internals of the function. // // Note that this file #includes PassSupport.h and PassAnalysisSupport.h (at the // bottom), so the APIs exposed by these files are also automatically available // to all users of this file. // //===----------------------------------------------------------------------===// #ifndef LLVM_PASS_H #define LLVM_PASS_H #include namespace llvm { class AnalysisResolver; class AnalysisUsage; class Function; class ImmutablePass; class Module; class PassInfo; class PMDataManager; class PMStack; class raw_ostream; class StringRef; // AnalysisID - Use the PassInfo to identify a pass... using AnalysisID = const void *; /// Different types of internal pass managers. External pass managers /// (PassManager and FunctionPassManager) are not represented here. /// Ordering of pass manager types is important here. enum PassManagerType { PMT_Unknown = 0, PMT_ModulePassManager = 1, ///< MPPassManager PMT_CallGraphPassManager, ///< CGPassManager PMT_FunctionPassManager, ///< FPPassManager PMT_LoopPassManager, ///< LPPassManager PMT_RegionPassManager, ///< RGPassManager PMT_Last }; // Different types of passes. enum PassKind { PT_Region, PT_Loop, PT_Function, PT_CallGraphSCC, PT_Module, PT_PassManager }; /// This enumerates the LLVM full LTO or ThinLTO optimization phases. enum class ThinOrFullLTOPhase { /// No LTO/ThinLTO behavior needed. None, /// ThinLTO prelink (summary) phase. ThinLTOPreLink, /// ThinLTO postlink (backend compile) phase. ThinLTOPostLink, /// Full LTO prelink phase. FullLTOPreLink, /// Full LTO postlink (backend compile) phase. FullLTOPostLink }; //===----------------------------------------------------------------------===// /// Pass interface - Implemented by all 'passes'. Subclass this if you are an /// interprocedural optimization or you do not fit into any of the more /// constrained passes described below. /// class Pass { AnalysisResolver *Resolver = nullptr; // Used to resolve analysis const void *PassID; PassKind Kind; public: explicit Pass(PassKind K, char &pid) : PassID(&pid), Kind(K) {} Pass(const Pass &) = delete; Pass &operator=(const Pass &) = delete; virtual ~Pass(); PassKind getPassKind() const { return Kind; } /// getPassName - Return a nice clean name for a pass. This usually /// implemented in terms of the name that is registered by one of the /// Registration templates, but can be overloaded directly. virtual StringRef getPassName() const; /// getPassID - Return the PassID number that corresponds to this pass. AnalysisID getPassID() const { return PassID; } /// doInitialization - Virtual method overridden by subclasses to do /// any necessary initialization before any pass is run. virtual bool doInitialization(Module &) { return false; } /// doFinalization - Virtual method overriden by subclasses to do any /// necessary clean up after all passes have run. virtual bool doFinalization(Module &) { return false; } /// print - Print out the internal state of the pass. This is called by /// Analyze to print out the contents of an analysis. Otherwise it is not /// necessary to implement this method. Beware that the module pointer MAY be /// null. This automatically forwards to a virtual function that does not /// provide the Module* in case the analysis doesn't need it it can just be /// ignored. virtual void print(raw_ostream &OS, const Module *M) const; void dump() const; // dump - Print to stderr. /// createPrinterPass - Get a Pass appropriate to print the IR this /// pass operates on (Module, Function or MachineFunction). virtual Pass *createPrinterPass(raw_ostream &OS, const std::string &Banner) const = 0; /// Each pass is responsible for assigning a pass manager to itself. /// PMS is the stack of available pass manager. virtual void assignPassManager(PMStack &, PassManagerType) {} /// Check if available pass managers are suitable for this pass or not. virtual void preparePassManager(PMStack &); /// Return what kind of Pass Manager can manage this pass. virtual PassManagerType getPotentialPassManagerType() const; // Access AnalysisResolver void setResolver(AnalysisResolver *AR); AnalysisResolver *getResolver() const { return Resolver; } /// getAnalysisUsage - This function should be overriden by passes that need /// analysis information to do their job. If a pass specifies that it uses a /// particular analysis result to this function, it can then use the /// getAnalysis() function, below. virtual void getAnalysisUsage(AnalysisUsage &) const; /// releaseMemory() - This member can be implemented by a pass if it wants to /// be able to release its memory when it is no longer needed. The default /// behavior of passes is to hold onto memory for the entire duration of their /// lifetime (which is the entire compile time). For pipelined passes, this /// is not a big deal because that memory gets recycled every time the pass is /// invoked on another program unit. For IP passes, it is more important to /// free memory when it is unused. /// /// Optionally implement this function to release pass memory when it is no /// longer used. virtual void releaseMemory(); /// getAdjustedAnalysisPointer - This method is used when a pass implements /// an analysis interface through multiple inheritance. If needed, it should /// override this to adjust the this pointer as needed for the specified pass /// info. virtual void *getAdjustedAnalysisPointer(AnalysisID ID); virtual ImmutablePass *getAsImmutablePass(); virtual PMDataManager *getAsPMDataManager(); /// verifyAnalysis() - This member can be implemented by a analysis pass to /// check state of analysis information. virtual void verifyAnalysis() const; // dumpPassStructure - Implement the -debug-passes=PassStructure option virtual void dumpPassStructure(unsigned Offset = 0); // lookupPassInfo - Return the pass info object for the specified pass class, // or null if it is not known. static const PassInfo *lookupPassInfo(const void *TI); // lookupPassInfo - Return the pass info object for the pass with the given // argument string, or null if it is not known. static const PassInfo *lookupPassInfo(StringRef Arg); // createPass - Create a object for the specified pass class, // or null if it is not known. static Pass *createPass(AnalysisID ID); /// getAnalysisIfAvailable() - Subclasses use this function to /// get analysis information that might be around, for example to update it. /// This is different than getAnalysis in that it can fail (if the analysis /// results haven't been computed), so should only be used if you can handle /// the case when the analysis is not available. This method is often used by /// transformation APIs to update analysis results for a pass automatically as /// the transform is performed. template AnalysisType * getAnalysisIfAvailable() const; // Defined in PassAnalysisSupport.h /// mustPreserveAnalysisID - This method serves the same function as /// getAnalysisIfAvailable, but works if you just have an AnalysisID. This /// obviously cannot give you a properly typed instance of the class if you /// don't have the class name available (use getAnalysisIfAvailable if you /// do), but it can tell you if you need to preserve the pass at least. bool mustPreserveAnalysisID(char &AID) const; /// getAnalysis() - This function is used by subclasses to get /// to the analysis information that they claim to use by overriding the /// getAnalysisUsage function. template AnalysisType &getAnalysis() const; // Defined in PassAnalysisSupport.h template AnalysisType & getAnalysis(Function &F, bool *Changed = nullptr); // Defined in PassAnalysisSupport.h template AnalysisType &getAnalysisID(AnalysisID PI) const; template AnalysisType &getAnalysisID(AnalysisID PI, Function &F, bool *Changed = nullptr); }; //===----------------------------------------------------------------------===// /// ModulePass class - This class is used to implement unstructured /// interprocedural optimizations and analyses. ModulePasses may do anything /// they want to the program. /// class ModulePass : public Pass { public: explicit ModulePass(char &pid) : Pass(PT_Module, pid) {} // Force out-of-line virtual method. ~ModulePass() override; /// createPrinterPass - Get a module printer pass. Pass *createPrinterPass(raw_ostream &OS, const std::string &Banner) const override; /// runOnModule - Virtual method overriden by subclasses to process the module /// being operated on. virtual bool runOnModule(Module &M) = 0; void assignPassManager(PMStack &PMS, PassManagerType T) override; /// Return what kind of Pass Manager can manage this pass. PassManagerType getPotentialPassManagerType() const override; protected: /// Optional passes call this function to check whether the pass should be /// skipped. This is the case when optimization bisect is over the limit. bool skipModule(Module &M) const; }; //===----------------------------------------------------------------------===// /// ImmutablePass class - This class is used to provide information that does /// not need to be run. This is useful for things like target information and /// "basic" versions of AnalysisGroups. /// class ImmutablePass : public ModulePass { public: explicit ImmutablePass(char &pid) : ModulePass(pid) {} // Force out-of-line virtual method. ~ImmutablePass() override; /// initializePass - This method may be overriden by immutable passes to allow /// them to perform various initialization actions they require. This is /// primarily because an ImmutablePass can "require" another ImmutablePass, /// and if it does, the overloaded version of initializePass may get access to /// these passes with getAnalysis<>. virtual void initializePass(); ImmutablePass *getAsImmutablePass() override { return this; } /// ImmutablePasses are never run. bool runOnModule(Module &) override { return false; } }; //===----------------------------------------------------------------------===// /// FunctionPass class - This class is used to implement most global /// optimizations. Optimizations should subclass this class if they meet the /// following constraints: /// /// 1. Optimizations are organized globally, i.e., a function at a time /// 2. Optimizing a function does not cause the addition or removal of any /// functions in the module /// class FunctionPass : public Pass { public: explicit FunctionPass(char &pid) : Pass(PT_Function, pid) {} /// createPrinterPass - Get a function printer pass. Pass *createPrinterPass(raw_ostream &OS, const std::string &Banner) const override; /// runOnFunction - Virtual method overriden by subclasses to do the /// per-function processing of the pass. virtual bool runOnFunction(Function &F) = 0; void assignPassManager(PMStack &PMS, PassManagerType T) override; /// Return what kind of Pass Manager can manage this pass. PassManagerType getPotentialPassManagerType() const override; protected: /// Optional passes call this function to check whether the pass should be /// skipped. This is the case when Attribute::OptimizeNone is set or when /// optimization bisect is over the limit. bool skipFunction(const Function &F) const; }; /// If the user specifies the -time-passes argument on an LLVM tool command line /// then the value of this boolean will be true, otherwise false. /// This is the storage for the -time-passes option. extern bool TimePassesIsEnabled; /// If TimePassesPerRun is true, there would be one line of report for /// each pass invocation. /// If TimePassesPerRun is false, there would be only one line of /// report for each pass (even there are more than one pass objects). /// (For new pass manager only) extern bool TimePassesPerRun; } // end namespace llvm // Include support files that contain important APIs commonly used by Passes, // but that we want to separate out to make it easier to read the header files. #include "llvm/PassAnalysisSupport.h" #include "llvm/PassSupport.h" #endif // LLVM_PASS_H