//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the MachineInstr class, which is the // basic representation for all target dependent machine instructions used by // the back end. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEINSTR_H #define LLVM_CODEGEN_MACHINEINSTR_H #include "llvm/ADT/iterator" #include "llvm/Support/DataTypes.h" #include #include namespace llvm { class Value; class Function; class MachineBasicBlock; class TargetMachine; class GlobalValue; template struct ilist_traits; template struct ilist; typedef short MachineOpCode; //===----------------------------------------------------------------------===// // class MachineOperand // // Purpose: // Representation of each machine instruction operand. // This class is designed so that you can allocate a vector of operands // first and initialize each one later. // // E.g, for this VM instruction: // ptr = alloca type, numElements // we generate 2 machine instructions on the SPARC: // // mul Constant, Numelements -> Reg // add %sp, Reg -> Ptr // // Each instruction has 3 operands, listed above. Of those: // - Reg, NumElements, and Ptr are of operand type MO_Register. // - Constant is of operand type MO_SignExtendedImmed on the SPARC. // // For the register operands, the virtual register type is as follows: // // - Reg will be of virtual register type MO_MInstrVirtualReg. The field // MachineInstr* minstr will point to the instruction that computes reg. // // - %sp will be of virtual register type MO_MachineReg. // The field regNum identifies the machine register. // // - NumElements will be of virtual register type MO_VirtualReg. // The field Value* value identifies the value. // // - Ptr will also be of virtual register type MO_VirtualReg. // Again, the field Value* value identifies the value. // //===----------------------------------------------------------------------===// struct MachineOperand { private: // Bit fields of the flags variable used for different operand properties enum { DEFFLAG = 0x01, // this is a def of the operand USEFLAG = 0x02, // this is a use of the operand PCRELATIVE = 0x40 // Operand is relative to PC, not a global address }; public: // UseType - This enum describes how the machine operand is used by // the instruction. Note that the MachineInstr/Operator class // currently uses bool arguments to represent this information // instead of an enum. Eventually this should change over to use // this _easier to read_ representation instead. // enum UseType { Use = USEFLAG, /// only read Def = DEFFLAG, /// only written UseAndDef = Use | Def /// read AND written }; enum MachineOperandType { MO_VirtualRegister, // virtual register for *value MO_MachineRegister, // pre-assigned machine register `regNum' MO_SignExtendedImmed, MO_UnextendedImmed, MO_MachineBasicBlock, // MachineBasicBlock reference MO_FrameIndex, // Abstract Stack Frame Index MO_ConstantPoolIndex, // Address of indexed Constant in Constant Pool MO_JumpTableIndex, // Address of indexed Jump Table for switch MO_ExternalSymbol, // Name of external global symbol MO_GlobalAddress // Address of a global value }; private: union { Value* value; // BasicBlockVal for a label operand. // ConstantVal for a non-address immediate. // Virtual register for an SSA operand, // including hidden operands required for // the generated machine code. // LLVM global for MO_GlobalAddress. int64_t immedVal; // Constant value for an explicit constant MachineBasicBlock *MBB; // For MO_MachineBasicBlock type const char *SymbolName; // For MO_ExternalSymbol type } contents; char flags; // see bit field definitions above MachineOperandType opType:8; // Pack into 8 bits efficiently after flags. union { int regNum; // register number for an explicit register // will be set for a value after reg allocation int offset; // Offset to address of global or external, only // valid for MO_GlobalAddress, MO_ExternalSym // and MO_ConstantPoolIndex } extra; void zeroContents () { memset (&contents, 0, sizeof (contents)); memset (&extra, 0, sizeof (extra)); } MachineOperand(int64_t ImmVal = 0, MachineOperandType OpTy = MO_VirtualRegister, int Offset = 0) : flags(0), opType(OpTy) { zeroContents (); contents.immedVal = ImmVal; if (OpTy == MachineOperand::MO_ConstantPoolIndex) extra.offset = Offset; else extra.regNum = -1; } MachineOperand(int Reg, MachineOperandType OpTy, UseType UseTy) : flags(UseTy), opType(OpTy) { zeroContents (); extra.regNum = Reg; } MachineOperand(Value *V, MachineOperandType OpTy, UseType UseTy, bool isPCRelative = false) : flags(UseTy | (isPCRelative?PCRELATIVE:0)), opType(OpTy) { assert(OpTy != MachineOperand::MO_GlobalAddress); zeroContents(); contents.value = V; extra.regNum = -1; } MachineOperand(GlobalValue *V, MachineOperandType OpTy, UseType UseTy, bool isPCRelative = false, int Offset = 0) : flags(UseTy | (isPCRelative?PCRELATIVE:0)), opType(OpTy) { assert(OpTy == MachineOperand::MO_GlobalAddress); zeroContents (); contents.value = (Value*)V; extra.offset = Offset; } MachineOperand(MachineBasicBlock *mbb) : flags(0), opType(MO_MachineBasicBlock) { zeroContents (); contents.MBB = mbb; extra.regNum = -1; } MachineOperand(const char *SymName, bool isPCRelative, int Offset) : flags(isPCRelative?PCRELATIVE:0), opType(MO_ExternalSymbol) { zeroContents (); contents.SymbolName = SymName; extra.offset = Offset; } public: MachineOperand(const MachineOperand &M) : flags(M.flags), opType(M.opType) { zeroContents (); contents = M.contents; extra = M.extra; } ~MachineOperand() {} const MachineOperand &operator=(const MachineOperand &MO) { contents = MO.contents; flags = MO.flags; opType = MO.opType; extra = MO.extra; return *this; } /// getType - Returns the MachineOperandType for this operand. /// MachineOperandType getType() const { return opType; } /// getUseType - Returns the MachineOperandUseType of this operand. /// UseType getUseType() const { return UseType(flags & (USEFLAG|DEFFLAG)); } /// isRegister - Return true if this operand is a register operand. The X86 /// backend currently can't decide whether to use MO_MR or MO_VR to represent /// them, so we accept both. /// /// Note: The sparc backend should not use this method. /// bool isRegister() const { return opType == MO_MachineRegister || opType == MO_VirtualRegister; } /// Accessors that tell you what kind of MachineOperand you're looking at. /// bool isMachineBasicBlock() const { return opType == MO_MachineBasicBlock; } bool isImmediate() const { return opType == MO_SignExtendedImmed || opType == MO_UnextendedImmed; } bool isFrameIndex() const { return opType == MO_FrameIndex; } bool isConstantPoolIndex() const { return opType == MO_ConstantPoolIndex; } bool isJumpTableIndex() const { return opType == MO_JumpTableIndex; } bool isGlobalAddress() const { return opType == MO_GlobalAddress; } bool isExternalSymbol() const { return opType == MO_ExternalSymbol; } /// getVRegValueOrNull - Get the Value* out of a MachineOperand if it /// has one. This is deprecated and only used by the SPARC v9 backend. /// Value* getVRegValueOrNull() const { return opType == MO_VirtualRegister ? contents.value : NULL; } /// MachineOperand accessors that only work on certain types of /// MachineOperand... /// Value* getVRegValue() const { assert(opType == MO_VirtualRegister && "Wrong MachineOperand accessor"); return contents.value; } int getMachineRegNum() const { assert(opType == MO_MachineRegister && "Wrong MachineOperand accessor"); return extra.regNum; } int64_t getImmedValue() const { assert(isImmediate() && "Wrong MachineOperand accessor"); return contents.immedVal; } MachineBasicBlock *getMachineBasicBlock() const { assert(isMachineBasicBlock() && "Wrong MachineOperand accessor"); return contents.MBB; } void setMachineBasicBlock(MachineBasicBlock *MBB) { assert(isMachineBasicBlock() && "Wrong MachineOperand accessor"); contents.MBB = MBB; } int getFrameIndex() const { assert(isFrameIndex() && "Wrong MachineOperand accessor"); return (int)contents.immedVal; } unsigned getConstantPoolIndex() const { assert(isConstantPoolIndex() && "Wrong MachineOperand accessor"); return (unsigned)contents.immedVal; } unsigned getJumpTableIndex() const { assert(isJumpTableIndex() && "Wrong MachineOperand accessor"); return (unsigned)contents.immedVal; } GlobalValue *getGlobal() const { assert(isGlobalAddress() && "Wrong MachineOperand accessor"); return (GlobalValue*)contents.value; } int getOffset() const { assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) && "Wrong MachineOperand accessor"); return extra.offset; } const char *getSymbolName() const { assert(isExternalSymbol() && "Wrong MachineOperand accessor"); return contents.SymbolName; } /// MachineOperand methods for testing that work on any kind of /// MachineOperand... /// bool isUse () const { return flags & USEFLAG; } MachineOperand& setUse () { flags |= USEFLAG; return *this; } bool isDef () const { return flags & DEFFLAG; } MachineOperand& setDef () { flags |= DEFFLAG; return *this; } /// hasAllocatedReg - Returns true iff a machine register has been /// allocated to this operand. /// bool hasAllocatedReg() const { return (extra.regNum >= 0 && (opType == MO_VirtualRegister || opType == MO_MachineRegister)); } /// getReg - Returns the register number. It is a runtime error to call this /// if a register is not allocated. /// unsigned getReg() const { assert(hasAllocatedReg()); return extra.regNum; } /// MachineOperand mutators... /// void setReg(unsigned Reg) { // This method's comment used to say: 'TODO: get rid of this duplicate // code.' It's not clear where the duplication is. assert(hasAllocatedReg() && "This operand cannot have a register number!"); extra.regNum = Reg; } void setValueReg(Value *val) { assert(getVRegValueOrNull() != 0 && "Original operand must of type Value*"); contents.value = val; } void setImmedValue(int immVal) { assert(isImmediate() && "Wrong MachineOperand mutator"); contents.immedVal = immVal; } void setOffset(int Offset) { assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex() || isJumpTableIndex()) && "Wrong MachineOperand accessor"); extra.offset = Offset; } friend std::ostream& operator<<(std::ostream& os, const MachineOperand& mop); friend class MachineInstr; }; //===----------------------------------------------------------------------===// // class MachineInstr // // Purpose: // Representation of each machine instruction. // // MachineOpCode must be an enum, defined separately for each target. // E.g., It is defined in SparcInstructionSelection.h for the SPARC. // // There are 2 kinds of operands: // // (1) Explicit operands of the machine instruction in vector operands[] // // (2) "Implicit operands" are values implicitly used or defined by the // machine instruction, such as arguments to a CALL, return value of // a CALL (if any), and return value of a RETURN. //===----------------------------------------------------------------------===// class MachineInstr { short Opcode; // the opcode std::vector operands; // the operands MachineInstr* prev, *next; // links for our intrusive list MachineBasicBlock* parent; // pointer to the owning basic block // OperandComplete - Return true if it's illegal to add a new operand bool OperandsComplete() const; //Constructor used by clone() method MachineInstr(const MachineInstr&); void operator=(const MachineInstr&); // DO NOT IMPLEMENT // Intrusive list support // friend struct ilist_traits; public: MachineInstr(short Opcode, unsigned numOperands); /// MachineInstr ctor - This constructor only does a _reserve_ of the /// operands, not a resize for them. It is expected that if you use this that /// you call add* methods below to fill up the operands, instead of the Set /// methods. Eventually, the "resizing" ctors will be phased out. /// MachineInstr(short Opcode, unsigned numOperands, bool XX, bool YY); /// MachineInstr ctor - Work exactly the same as the ctor above, except that /// the MachineInstr is created and added to the end of the specified basic /// block. /// MachineInstr(MachineBasicBlock *MBB, short Opcode, unsigned numOps); ~MachineInstr(); const MachineBasicBlock* getParent() const { return parent; } MachineBasicBlock* getParent() { return parent; } /// getOpcode - Returns the opcode of this MachineInstr. /// const int getOpcode() const { return Opcode; } /// Access to explicit operands of the instruction. /// unsigned getNumOperands() const { return operands.size(); } const MachineOperand& getOperand(unsigned i) const { assert(i < getNumOperands() && "getOperand() out of range!"); return operands[i]; } MachineOperand& getOperand(unsigned i) { assert(i < getNumOperands() && "getOperand() out of range!"); return operands[i]; } /// clone - Create a copy of 'this' instruction that is identical in /// all ways except the the instruction has no parent, prev, or next. MachineInstr* clone() const; /// removeFromParent - This method unlinks 'this' from the containing basic /// block, and returns it, but does not delete it. MachineInstr *removeFromParent(); /// eraseFromParent - This method unlinks 'this' from the containing basic /// block and deletes it. void eraseFromParent() { delete removeFromParent(); } // // Debugging support // void print(std::ostream &OS, const TargetMachine *TM) const; void dump() const; friend std::ostream& operator<<(std::ostream& os, const MachineInstr& minstr); //===--------------------------------------------------------------------===// // Accessors to add operands when building up machine instructions // /// addRegOperand - Add a MO_VirtualRegister operand to the end of the /// operands list... /// void addRegOperand(Value *V, bool isDef, bool isDefAndUse=false) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(V, MachineOperand::MO_VirtualRegister, !isDef ? MachineOperand::Use : (isDefAndUse ? MachineOperand::UseAndDef : MachineOperand::Def))); } void addRegOperand(Value *V, MachineOperand::UseType UTy = MachineOperand::Use, bool isPCRelative = false) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(V, MachineOperand::MO_VirtualRegister, UTy, isPCRelative)); } /// addRegOperand - Add a symbolic virtual register reference... /// void addRegOperand(int reg, bool isDef) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(reg, MachineOperand::MO_VirtualRegister, isDef ? MachineOperand::Def : MachineOperand::Use)); } /// addRegOperand - Add a symbolic virtual register reference... /// void addRegOperand(int reg, MachineOperand::UseType UTy = MachineOperand::Use) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(reg, MachineOperand::MO_VirtualRegister, UTy)); } /// addMachineRegOperand - Add a virtual register operand to this MachineInstr /// void addMachineRegOperand(int reg, bool isDef) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(reg, MachineOperand::MO_MachineRegister, isDef ? MachineOperand::Def : MachineOperand::Use)); } /// addMachineRegOperand - Add a virtual register operand to this MachineInstr /// void addMachineRegOperand(int reg, MachineOperand::UseType UTy = MachineOperand::Use) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(reg, MachineOperand::MO_MachineRegister, UTy)); } /// addZeroExtImmOperand - Add a zero extended constant argument to the /// machine instruction. /// void addZeroExtImmOperand(int intValue) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(intValue, MachineOperand::MO_UnextendedImmed)); } /// addZeroExtImm64Operand - Add a zero extended 64-bit constant argument /// to the machine instruction. /// void addZeroExtImm64Operand(uint64_t intValue) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(intValue, MachineOperand::MO_UnextendedImmed)); } /// addSignExtImmOperand - Add a zero extended constant argument to the /// machine instruction. /// void addSignExtImmOperand(int intValue) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(intValue, MachineOperand::MO_SignExtendedImmed)); } void addMachineBasicBlockOperand(MachineBasicBlock *MBB) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(MBB)); } /// addFrameIndexOperand - Add an abstract frame index to the instruction /// void addFrameIndexOperand(unsigned Idx) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(Idx, MachineOperand::MO_FrameIndex)); } /// addConstantPoolndexOperand - Add a constant pool object index to the /// instruction. /// void addConstantPoolIndexOperand(unsigned I, int Offset=0) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(I, MachineOperand::MO_ConstantPoolIndex)); } /// addJumpTableIndexOperand - Add a jump table object index to the /// instruction. /// void addJumpTableIndexOperand(unsigned I) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back(MachineOperand(I, MachineOperand::MO_JumpTableIndex)); } void addGlobalAddressOperand(GlobalValue *GV, bool isPCRelative, int Offset) { assert(!OperandsComplete() && "Trying to add an operand to a machine instr that is already done!"); operands.push_back( MachineOperand(GV, MachineOperand::MO_GlobalAddress, MachineOperand::Use, isPCRelative, Offset)); } /// addExternalSymbolOperand - Add an external symbol operand to this instr /// void addExternalSymbolOperand(const char *SymName, bool isPCRelative) { operands.push_back(MachineOperand(SymName, isPCRelative, 0)); } //===--------------------------------------------------------------------===// // Accessors used to modify instructions in place. // // FIXME: Move this stuff to MachineOperand itself! /// setOpcode - Replace the opcode of the current instruction with a new one. /// void setOpcode(unsigned Op) { Opcode = Op; } /// RemoveOperand - Erase an operand from an instruction, leaving it with one /// fewer operand than it started with. /// void RemoveOperand(unsigned i) { operands.erase(operands.begin()+i); } // Access to set the operands when building the machine instruction // void SetMachineOperandVal(unsigned i, MachineOperand::MachineOperandType operandType, Value* V); void SetMachineOperandConst(unsigned i, MachineOperand::MachineOperandType operandType, int intValue); void SetMachineOperandReg(unsigned i, int regNum); }; //===----------------------------------------------------------------------===// // Debugging Support std::ostream& operator<<(std::ostream &OS, const MachineInstr &MI); std::ostream& operator<<(std::ostream &OS, const MachineOperand &MO); } // End llvm namespace #endif